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Gollum1

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Everything posted by Gollum1

  1. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([TU]$33ker @ 03 May 2003,19:46)</td></tr><tr><td id="QUOTE">Remember in CWC the russians in general weren't evil. Guba misused his power without the permission of the governement.<span id='postcolor'> Riight...technically. This is mentioned 1 or 2 times and the rest of the time: "Comrade, douse those babies with gasoline! Oh and don´t forget to say "I hate American capitalists because I´m evil and USSR ownz j00" while you´re at it." The only good Russian was in Red Hammer and that was made by Codemasters.
  2. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gummi @ 03 May 2003,00:12)</td></tr><tr><td id="QUOTE">by the way, africa is not one country, neither is UN. And i dont think OFP will look nice in somalia (BHD)<span id='postcolor'> NO SHIT Did you leave your sense of humor in your other pants?
  3. Gollum1

    Ofp 2 plot - it's about evil russia (or u.s.s.r.)

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gummi @ 03 May 2003,00:12)</td></tr><tr><td id="QUOTE">by the way, africa is not one country, neither is UN. And i dont think OFP will look nice in somalia (BHD)<span id='postcolor'> NO SHIT Did you leave your sense of humor in your other pants?
  4. Gollum1

    Animals

    Big animals like cows would only be the subject of many stupid, immature jokes and "funny" MP missions, but snakes that appear and disappear randomly and birds that fly when startled and give sneaky enemies away would be very nice
  5. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([TU]$33ker @ 02 May 2003,17:53)</td></tr><tr><td id="QUOTE">what about a game that has nothing to do with USA or USSR? maybe again a fictional conflict in the 50/60/70 maybe in africa. with guerilla forces and UN troops? <span id='postcolor'> And who, except you and maybe me, would buy it? /sarcasm/ "Huh, Africa? U.N? I thought those two countries are at peace? Forget that, I want Black Hawk Down cuz it´s got guns and Americans and stupid foreigners being shot in it! Kewl!" /sarcasm/
  6. Gollum1

    Ofp 2 plot - it's about evil russia (or u.s.s.r.)

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([TU]$33ker @ 02 May 2003,17:53)</td></tr><tr><td id="QUOTE">what about a game that has nothing to do with USA or USSR? maybe again a fictional conflict in the 50/60/70 maybe in africa. with guerilla forces and UN troops? <span id='postcolor'> And who, except you and maybe me, would buy it? /sarcasm/ "Huh, Africa? U.N? I thought those two countries are at peace? Forget that, I want Black Hawk Down cuz it´s got guns and Americans and stupid foreigners being shot in it! Kewl!" /sarcasm/
  7. Gollum1

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @ 02 May 2003,08:35)</td></tr><tr><td id="QUOTE">they latched disproportionately onto the inevitable looting (mountain out of molehill) and the museum bit<span id='postcolor'> MUSEUM *BIT* !?
  8. Gollum1

    Invasion 1944 demo

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ShadowY @ 28 April 2003,20:42)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">5.No Pak36<span id='postcolor'> pak 36 you can get at the download section of http://ofp.axlegames.com/~ww2ec/ as far as I know it aint from I44<span id='postcolor'> Invasion44.com says that they got permission to use that Pak in their demo and that it would be included.
  9. Gollum1

    Invasion 1944 demo

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (punishment @ 28 April 2003,18:57)</td></tr><tr><td id="QUOTE">@gollum: yes i get the blue gys at long range to<span id='postcolor'> Yes, it´s the same LOD textures for everyone, except if they have their vis settings so high that they don´t use any LODs Man, this is really starting to bug me! SFG, help us, please!
  10. Gollum1

    Invasion 1944 demo

    This is certainly the best WW2 mod yet and I salute the I44 team for that. That being said, I´ve found a boatload of bugs and stuff: 1. LOD textures for U.S soldiers: Am I the only one having this problem? The second LOD looks like they´re partially wrapped in blue/white paper and they stick out VERY VERY well. They aren´t completely white as if they were missing their textures, some parts are brown and some are a mix of white and blue. I think this is due to the textures being too big, i.e the textures occupy space that should actuallty be empty. You can see this on some low-quality weapon mods for OFP, and also in Mailman´s Russian weapons pack. I don´t have the vis quality and framerate settings on max, but if I do they still turn into snowmen a good distance away, otherwise they turn white about 10-20 meters away. And this is only for U.S soldiers, not Germans. 2. Muzzle flashes: Not sure about this, but why do for example Grease guns, Thompsons and MP40s have star-shaped muzzle flashes? Their barrels are round and solid at the ends, so shouldn´t they have round muzzle flashes? I know the M16 has a star-shaped muzzle flash because the end of the barrel has small "exhaust-ports" (someone please tell me what these are called) to the sides. 3. Thompson LOD texture: The second LOD for the Thompson makes the wooden parts look a lot more orange than it is. Same goes for the MG42, but in that case it looks very blocky. 4. Sounds: The .30 cal sounds a bit muffled, the Thompson and MP40 sound a bit unnatural  and the Kar sounded a lot better in the demo, now it sounds a lot weaker and poorly recorded. The .50 cal sounds a bit weak and quiet, too. Also, some reload sounds, like the Kar one, have some hissing static noise in the background. The MG42 and most of the other weapons have kickass sounds, though! 5. No Pak36? 6. The Tiger: Why is it in desert camo? And the inside of the tank looks as clean and lighted as some Star Trek spaceship! The textures on the Tiger really sticks out like a sore thumb, even in desert maps. Those textures need some work, methinks. 7. The Springfield: Why is it so shiny? I doubt that it could be kept that clean in combat without constant waxing and polishing. Also, why is the glass on the sight red-tinted? When you look through it it´s just normal glass. 8. Medics: They start with a "rifle" but aren´t holding anything in their hands. IMO a very major bug. 9. Ranks: Some of the Platoon commanders etc. in groups have rank "private" and  skill 0. 10. Nonfunctional (?) tripod. 11. Grenades. Why don´t you remodel your hand grenades? I know of at least one crappy old WW2 mod that had real stielhandgranate. The grenades that U.S troops have on their uniforms aren´t the ones they use! 12. Editor: I would REALLY like it if the units were under I44-units in the editor. It takes a HELL of a long time to scroll in my East men list to get to the wehrmacht and fallschirmjaegers. 13. Blood: Some faces can´t get bloodied. Also, why do blood textures look more orange/brown than red? The Fallschirmjaegers´ blood textures look ridiculous, like someone sprinkled them with orange powder! 14. Iron sights: At least the iron sights on the MP40 and STG44 have given me problems on one occasion each. Once, when I switched to the MP40´s sights, the pin in the middle of the sights was replaced by a black box that obscured only the middle part of the sights, but it was gone in a second. Another time, the sights on the STG44 nearly crashed OFP. The same thing happened, only this time the box kept flashing back and forth, causing an fps "hickup" every time it changed from pin to box. 15. Jeep muzzle flash: If you turn the .50 cal on the jeep around 360 degrees while firing, you´ll note that the muzzle flash turns blue when it´s pointed backwards and to the right. Also, it seems to turn blue in 3rd person view. 16. Faces: Is there any way to make a customized random face selection for the troops instead of the default East/West faces? The U.S forces should really be rid of the african-american face and the guy with the goatee. The East units have that low-res-sneaky-rat-type face that I HATE, and not enough Aryan-looking guys. 17. Scripts: There are a lot of nice scripts that could be implemented, like one for random tank numbers, burning and tank shock dust, but you say you won´t implement them because of 1.46 users? Doesn´t the "lower windshield" option on the jeep require 1.85? Also, why not release a 1.46 version and a 1.91 version separately? And what´s the point of making the demo compatible with both OFP and OFPR when the final version will be Res only? That´s just torture for 1.46 users! 18. No pistols?: Haven´t you posted pics of the Colt and P38 on the site months and months ago? Phew, I can´t think of anything else right now. Understand that overall, I think this is a great mod, I wouldn´t want anyone to think I´m whining. I know that I can come across crude at times, but I really really like this mod and appreciate all the work that you´ve put into it. I only want to make it better! Kudos to I44. Edit: added some stuff. This must be my sixth edit!
  11. Gollum1

    Child soldiers

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Die Alive @ 23 April 2003,18:39)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Longinius @ April 23 2003,05:41)</td></tr><tr><td id="QUOTE">So you think kids are responsible enough to handle guns? You do know that kids usually don't know jack about responsibility, right? They have a tendency to forget things, even if its important. They also do not have the same frame of reference and morality as an adult does.<span id='postcolor'> Adults kill more people with guns per year than "kids" do. -=Die Alive=-<span id='postcolor'> Maybe because MOST people (glances at DieAlive) have the sense not to arm children? also-what Darklight said
  12. Gollum1

    Bas mh-47e released!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jacobaby @ April 23 2003,20:42)</td></tr><tr><td id="QUOTE">Interesting about the sound gollum, its not like that for me, so we will have to wait on other reports. Try disabling EAX and see if that makes a difference, IMHO OFP is better WITHOUT EAX anyway.<span id='postcolor'> Sorry about taking so long to reply, been busy. Anyway, I tried switching off EAX and HW acceleration, but it had no effect. @Pang: There are a lot of things that you could implement into OFP for realism, but which would be detrimental to the gaming experience. This is one of them. It´s not like the sound is really faint and far away, it sounds more like the helo is around the next mountain. Playing a mission with a low, throbbing sound in the background can be very irritating, and I can only use deletevehicle in my own missions. Otherwise, the helo is a QUALITY addon, too bad that the OFP engine limits and screws up some things. I keep finding new and exciting features in the helo all the time, what a service you have done to the OFP community And IMHO OFP is better WITH EAX
  13. Gollum1

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @ April 23 2003,16:22)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Longinius @ April 23 2003,09:18)</td></tr><tr><td id="QUOTE"><span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">What, only Americans are brave enough to cross the Atlantic now?<span id='postcolor'> Nothing a large Atlantic fleet could not take care of.<span id='postcolor'> Nothing an even larger Atlantic fleet could not take care of.
  14. Gollum1

    Bas mh-47e released!

    Wow, this is a really great, groundbreaking addon But I have found 1 quite disturbing bug: I can hear the MH-47 from incredible distances, I mean if I stand on one end of Nogova and have an MH-47 hovering on the other end I can hear it well, but the sound is muffled as it should be when it´s far away. I have never experienced this problem before. I have a SB Live! 5.1 with EAX enabled, and I have the Kyllikki Sound Pack 3.0 installed, but that hasn´t given me any problems, ever. I had this problem in the 1.0 version, and I thought this was a known issue. Anyway, great addon.
  15. Gollum1

    Operation flashpoint 2

    What´s all this about modding the game if you don´t like the standard era? Ofp has been out for almost 2 years and we still only have a hodgepodge of "UFO addon x", "civilian sports car y" and "cool scifi prototype weapon 9999". The only mod that is of acceptable quality is the SEB nam pack, which still doesn´t include armor, and SP campaign or anything resembling a real jungle(just an example, the mod is still good and you can´t do everything with the engine) I´m still waiting for a WW2 mod. Oh wait, we have 4 teams working on the exact same Garands and Shermans right now, don´t we? So...it isn´t as simple as modding your own timeframe.
  16. Gollum1

    Operation flashpoint 2

    What´s all this about modding the game if you don´t like the standard era? Ofp has been out for almost 2 years and we still only have a hodgepodge of "UFO addon x", "civilian sports car y" and "cool scifi prototype weapon 9999". The only mod that is of acceptable quality is the SEB nam pack, which still doesn´t include armor, and SP campaign or anything resembling a real jungle(just an example, the mod is still good and you can´t do everything with the engine) I´m still waiting for a WW2 mod. Oh wait, we have 4 teams working on the exact same Garands and Shermans right now, don´t we? So...it isn´t as simple as modding your own timeframe.
  17. Gollum1

    Operation flashpoint 2

    I wouldn´t overestimate the importance of that pic, but there´s NO WAY IN HELL that I´m buying an OFP2 set in Vietnam, not because it´s not a good game, but because BIS has sould its soul to Codemasters. But we´ll see how this thing develops.
  18. Gollum1

    Operation flashpoint 2

    I wouldn´t overestimate the importance of that pic, but there´s NO WAY IN HELL that I´m buying an OFP2 set in Vietnam, not because it´s not a good game, but because BIS has sould its soul to Codemasters. But we´ll see how this thing develops.
  19. Gollum1

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Frisbee @ April 14 2003,06:07)</td></tr><tr><td id="QUOTE">Hmm...some...great arguing there... If you were in nam you'd be mature enough to comment decently,unless you were one of those soldiers that gave all the others a bad name.  <span id='postcolor'> Yeah, everything except the ´nam claim could just as easily have come from a 13-year old
  20. Gollum1

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (joshnolan225 @ April 13 2003,20:33)</td></tr><tr><td id="QUOTE">you make no sense i have not a fucking clue what you are talking about<span id='postcolor'> Oh and come back when you´ve learned to read short texts and research a subject down there in 2nd grade. Maybe you shouldn´t be so quick to hand out death penalties to people you know nothing about.
  21. Gollum1

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (joshnolan225 @ April 13 2003,20:32)</td></tr><tr><td id="QUOTE">I MEAN MY CLASS WAS KILLED!!!!!!! LITERALLY 7 OF MY FRIENDS ARE DEAD AND BURIED IN THE GROUND!!!!!!!!!!<span id='postcolor'> Yeah, goddamn that Saddam for 9/11...uhh Sorry for your classmates, but "KILLEMALL"? You´re no better than al-Qaeda.
  22. Gollum1

    Afghanistan!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Koolkid101 @ April 13 2003,17:47)</td></tr><tr><td id="QUOTE">I feel sorry for people with 56k, and at the same time I'm laughing the heck off that I'm gonna have it downloaded in 40Min tops, while you guys wil take 5hours, hahhahah. Sorry. <span id='postcolor'> Ahem, HOW old were you again?
  23. Gollum1

    Operation flashpoint 2

    I think OFP2 DEFINITELY would have to have the U.S as a side because they speak English, have a large and diverse army and could be involved in a war just about anywhere. But on the other hand, I´d like Russians too, since their equipment and weapons are so common around the world and Russia is so damn cool, for some reason (not counting Chechnya )
  24. Gollum1

    Operation flashpoint 2

    I think OFP2 DEFINITELY would have to have the U.S as a side because they speak English, have a large and diverse army and could be involved in a war just about anywhere. But on the other hand, I´d like Russians too, since their equipment and weapons are so common around the world and Russia is so damn cool, for some reason (not counting Chechnya )
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