Franz_von_Humboldt
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Everything posted by Franz_von_Humboldt
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Hello! I'm new to the squad leader missions and I don't really know how to report my position back to my men after they have requested it. When telling them to fall back into formation they say 'where are you? and the ones far away from me don't know where to find me therefore they won't move. Thanks in advance
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The name of the song playing during the intro of FFUR 2007 is known as Fired Up. It's the main theme song for the tv show "The Unit". I believe it was composed by a guy named Robert Duncan. As for the other song I have no idea.
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Happy Birthday Operation Flashpoint: Cold War Crisis
Franz_von_Humboldt replied to DOA's topic in GENERAL
The Greatest Game In All Human History Thank you BI. I love you. -
Nevermind
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Hey Sanctuary how is the new WW4 update coming??? Is there a way you can make firefights similar to those in FFUR SLX 2007? Like less accurate soldiers. You see I played FFUR the other day then I switched back to your mod and aiming at enemies was kinda easy. even at long distance targets.
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Ok dara thank you for clearing this up for me. Great island by the way. Keep up the good work mate.
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FFUR 2006 and 2007 problem
Franz_von_Humboldt replied to caleb12's topic in ADDONS & MODS: DISCUSSION
so you have the same issue? is it the way the animations work in FFUR mod?? -
hey man very nice island. good job. I have a question though. Why vehicles go so slow on main roads? When Im driving a car on a dirt road they go all fast . shouldn't it be the other way around?
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FFUR 2006 and 2007 problem
Franz_von_Humboldt replied to caleb12's topic in ADDONS & MODS: DISCUSSION
Oh great thanks a lot. Hope there's a fix. I'll upload a screenshot later on so you can get a better picture of this issue. -
FFUR 2006 and 2007 problem
Franz_von_Humboldt replied to caleb12's topic in ADDONS & MODS: DISCUSSION
FFUR SLX 2007 2.5 The US Marines are OK but all US Army units and the russians have the same issue. the same goes for the Bundeswehr units I'm using. -
Script "XXX" Not Found!!!
Franz_von_Humboldt replied to Franz_von_Humboldt's topic in OFP : MISSION EDITING & SCRIPTING
Thanks for your reply Sanctuary but I got them to work now. The problem was I messed up the way I saved all .sqs files. Sorry, my bad. Thanks a lot everyone. -
Hey guys, how you doing? I need your help. I want to try out some paradrop scripts to see which one works best for me but there's a critical problem preventing me from testing them. You see, everytime I reach the WP or the trigger that activates my script the following message appears: Script "anyname.sqs" Not Found. The .sqs file is where it should be. Inside my mission folder. I don't know what I'm doing wrong! I tried different scripts with no luck. Why is this happening? Where should I put the .sqs file? Please, HELP! By the way, I'm using GRAA 3.0 mod, Tonal Redux and the DXDLL thing. Thanks in advance.
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FFUR 2006 and 2007 problem
Franz_von_Humboldt replied to caleb12's topic in ADDONS & MODS: DISCUSSION
hey I don't mean to hijack this thread but I have one little question regarding FFUR 07 and I don't really want to start a whole new thread just to ask this: is it completely normal that whenever I go prone the right hand of some units looks like it is floating out of the body??? If you don't know what I mean I could upload a picture. Thanks -
This looks ace! I'll test it ASAP. I truly appreciate your work on OFP. Thanks for keeping it alive!
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Hey Sanctuary I know the next WW4 update will rock! but is there a way to fix the ugly animation when you put the binoculars away? How could they just disappear in the blink of an eye? You lower the binoculars and when you are about to hold the rifle with both hands again they are still in your hand. Looks weird and ugly you know. WW4 mod is now getting all of these very nice little features so I thought fixing this would be awesome.
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Ok It works now! I thought I already had this file. Sorry, my bad. I'll have to double check all files next time before installing a new addon. Thanks mate. Oh by the way... well I think this is kinda off-topic but I'll ask this question anyway. do you happen to know if there's an addon limit for OPF. I now have quite a few of them running together. I really need to know because I love them all. Don't want to start deleting one by one. Thanks
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Hey R0adki I love the Nogova units. They work like a charm. I'm having some great battles against the russians but I when I was ready to test this new aircraft I got an error. Whenever I preview my mission in the editor a message appears. It reads something like "Picture /rkicom". I clicked OK and the plane had white texture rectangles on its sides and on top of the wings. The cilivian version works fine and so the other nogovan addons. I hope there's a fix. I don't know what went wrong. Thanks.
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New Taviana Screen Shots!
Franz_von_Humboldt replied to -martin-'s topic in ADDONS & MODS: DISCUSSION
Now that's what you call an 'island'. It's good stuff Martin. Looking foward to next update. I only hope it runs smoothly on my pc. It's not that bad but you never know. -
Oh that was quick. Thanks a lot Sanctuary. ; Yeah I noticed the AI being faster but somehow I got used to those annoying radio voices.
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So far the WW4 mod works fine with Tonal Redux but how can I have the radio sounds back? I'm using the config that you posted somedays ago, the one that modifies explosion effects and all.
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First of all, thanks for the quick reply. Secondly. that's great news because I really like the Tonal Redux islands and stuff. Did you implemented all of the GRAA modpack config options into this new WW4 mod? I hope so. I think now it's time to upgrade to WW4 mod. :)
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Script "XXX" Not Found!!!
Franz_von_Humboldt replied to Franz_von_Humboldt's topic in OFP : MISSION EDITING & SCRIPTING
Ok. I will double check that and let you know what happens but I'm pretty sure there are no typos. I tried several scripts. I know I can't make that many typos. -
Sanctuary, these units look great! I really appreciate the hard work you put on this game. It's good stuff! I play with GRAA mod and Tonal Redux. Is there a way I can get all of these new WW4 units to work with those other two mods? That would be ace! Thanks
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Alright thanks a lot mate I'll check out page 27 ASAP.
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I'm using ffur 85 2008 and everything works great! awesome mod indeed! but after applying patch 1.05 the russian officers look weird now. They wear their blue beret over their helmets! Anyone knows how to fix this issue?