Fenix16
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Everything posted by Fenix16
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A.C.E. 2 - v1.2 stable (Advanced Combat Environment)
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will BI allow you to bring vehicle/character models from arma2 to OA as part of a mod? Or is there some legal issue with that? -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment)
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Don't forget how much content is pulled straight from Arma2 that's no longer present in OA. -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment)
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Going forward will there be 2 parallel versions of ACE? One for Arma2 and one for OA? Or will it somehow be combined (ala combined ops)? -
The Undead Mod
Fenix16 replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
nvm, figured it out. -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I can't seem to find any info about the proper procedure for Agm 114 laser guidance. In the original ace, I remember that if a target was being lazed by ground forces, the missile could be set to the desired firing mode and launched. Provided you were aiming in the general direction of the target, the missile would hit the target. I can't seem to get this to work with the new system. 3 friends and I tried with most of the helicopter variants with the same results, the laser projected from the ground is completely ignored. Is there something else i'm missing? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Which helo's have the ability to toggle thermal imaging with the "T" key? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I can't seem to get the fast roping or the pseudo IR (using the T key) to work. For the fast roping, who needs to have the ropes? The pilot? The crew chief? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Fenix16 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can disable the sm sounds by removing it from your shortcut. Also, PLEASE buy more ram for your sigs rig. It pains me to see such a nice system being handicapped like that. -
Seems to be the bane of my existence. i7 920 @ 3.8 ghz, gtx 295, 6 gigs of ram, vista 64. From my rpt: "Memory store: Failed mapping, already mapped 2532 KB, error 8 Virtual free 27140096 B, page free -1 B, physical free -1501859840 B" Repeats in my rpt incrementally until the amount "already mapped" hits 4240. I get a CTD yet the process arma2.exe remains active and continues to use the same amount of system resources. Anybody else experiencing this?
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I don't see how the game engine attempting to write to non existent memory is a "TS issue".
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My RPT File-always with the same errors
Fenix16 replied to mc sonar's topic in ARMA 2 & OA - TROUBLESHOOTING
Same errors here. I think you left out "Exception code: C0000005 ACCESS_VIOLATION at 7146C53E" at the top. The latter value will be different as its an address. Can't wait for this stuff to get fixed. -
I've gone through the process of reinstalling dx 9 twice now with no changes. It still tries to access memory that doesn't exist resulting in the crash.
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Having the same exact issue. Seems to occur more often in multiplayer for some reason.
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I think only BI can help us now.
Fenix16 replied to wazandy's topic in ARMA 2 & OA - TROUBLESHOOTING
True, but it is difficult to build a reliable fast car when each user is providing their own engine. -
How much should I alloctae to page file?
Fenix16 replied to Barso's topic in ARMA 2 & OA - TROUBLESHOOTING
Benni is correct with the recommended amount. Honestly though, with 6 gigs of ram you probably won't notice any difference between a page file thats 6 gigs and one thats 9 gigs. -
How much should I alloctae to page file?
Fenix16 replied to Barso's topic in ARMA 2 & OA - TROUBLESHOOTING
How much ram do you have? -
I recently got the evga enhancement to enable sli. In single player scenarios, I usually maintain 40 - 60 fps now. However In all of the multiplayer maps Ive played, I get 30-31. It almost seems like its capped. Anybody else experience this?
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THANK YOU!!
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Thanks Eagleone, I think I found the problem... there is a left-over BLUFOR Officer still in the mission. I put it in during testing but forgot to remove it. Â That's what you get for rushing it out of the door... Doomguy lol. Funny thing is I think i've seen him. One match as opfor we started near the beach and I immediately heard shooting. Walked over to see what it was and it was a marine with a camo baseball cap. Good stuff.
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I have that as well
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Anybody else having this issue with the A10 (Pic 1, Pic 2). When I first saw it I was like...? Its as if 2 of the loadouts came together and made a dream machine. By the way, any hope of seeing more load outs of the a10 at the airport? Or any other planes for that matter.
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I miss the scars already  But good job on the overall fix.
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Great job on this so far. Any news on a new version for ACE 1.02?
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Recently I discovered the joy of simply screwing around in the map editor. I was wondering if anybody has made a map/mod/addon/whatever you would like to call it, placing Ai civs all over the map to turn it into an active city/town/area. If sombody has, can you point me in its direction?