Flumon
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Hey guys. I created my first addon. (More a reskin). A police car. I wrote the config and also created the pbo-file. As i placed the car in the editor and took a look on it i was shocked. The model itself was good but the driver was sitting under(! the seat and his legs were under the ground. How can I change the postion of the driver so that he sits in and not under the car?! Thanks in advance.
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Same with me. Editorupdate102 is missing thoung it is in my falklands-folder: editorupdate102.pbo (181 KB)
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Did what I promised! Here's the mission. http://www.flashpoint1985.com/cgi-bin....t=65436 You play on the french side against the Iraqis. Map features Multilanguage (English,German,French) Have Fun!
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Doktor presents a new toy! NEW MISSION: DESERT SNAKE MP-Mission for up to 8 Players. Mode: Cooperative Scene: Iraq 1991 - Operation Desert Storm Island:IM:UC Iraq Island Required OFP-Version:1.96 Play a soldier of the French Foreign Legion and fight against Iraq! Required Addons -OFrP-Mod (http://www.ofrp.net/) Vehicles 3.1 (ftp://www.ofpr.info/ofpd/unofaddons3/OFrP_Vehicules_v3.1RC1.exe) Air 4.1 (ftp://www.ofpr.info/ofpd/unofaddons3/OFrP_Air_v4.1RC1.exe) Weapons (ftp://www.ofpr.info/ofpd/unofaddons2/OFrP_Armes_v3.2RC1.exe) Armor (ftp://www.ofpr.info/ofpd/unofaddons2/OFrP_Blindes_v2.0RC1.exe) Infantry (ftp://www.ofpr.info/ofpd/unofaddons2/OFrP_Infanterie_v3.2RC1.exe) Sea (ftp://www.ofpr.info/ofpd/unofaddons2/OFrP_Mer_v1.0RC1.exe) Objects (ftp://www.ofpr.info/ofpd/unofaddons2/OFrP_Objets_v3.1RC1.exe) -IM:UC (IRAQ-Mod) 0.9 (ftp://www.ofpr.info/ofpd/unofaddons2/imuc_finalofprelease_0.9.zip) -JAM 3.0 (ftp://www.ofpr.info/ofpd/unofaddons2/JAM3_FIXED6.rar) -ORCS's russian weapon pack 4.0 (ftp://www.ofpr.info/ofpd/unofaddons2/icp_rfwp.rar) -Flag Pack (ftp://www.flashpoint1985.com/flashpoint/patches/OFPAddOn_FlagPack_updated.zip) Features: -Euro-Version (English, German and French Versions included) Copyright issues: All rights reserved. Please contact me, if you want to use parts of my mission or edit it. The title song is from the Jarhead-Soundtrack. I used a legal version which everybody can listen to at www.amazon.de DL: http://rapidshare.com/files/41545490/1-8C_Desert_Snake.rar.html Have Fun! Flumon aka Doktor
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Retexture Addon and make a standalone version
Flumon replied to Flumon's topic in ADDONS & MODS: DISCUSSION
Thanks man! It works! -
Retexture Addon and make a standalone version
Flumon replied to Flumon's topic in ADDONS & MODS: DISCUSSION
The PAATool can't open the p3d files. I think it can only convert texture files. Bulldozer seems to open the file but then there is an error: "Unable to load file. Load eror." hmm? why doesn't it open the model file?! TxtPathSwap can only open SOME of the p3d files. I am trying to open the addon files of the Starlight City Addon by Lenny.(Included in the Airwolf Mod) it's immeuble.pbo and immeuble2.pbo. Please help. -
Hi guys. First of all I have little to none modelling experience. Me and my mate we just got ambitions of our own small mod. Therefore we just need some special buildings. Because I haven't got much knowledge to create them I thought of retexturing existing ones. I opened an existing pbo, loaded the pac-textures and change them with my graphics program. They even work in OFP but I have still some small problems. 1) Where can I see which model uses which textures? 2) How can I write a new config for the new single p3d file with the textures? Thanks in advance
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Very Good enhancement, especially the mortar squad! The only disappointing thing is that the U-99 submarine's gun can't fire...
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nice*
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Liberation1941 is one of my favourite OFP-Mods. Continue work on the game and don't switch to ArmA to early (if ever)!
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Very good work! Will come pretty handy! Are there any bugs because of the alpha version?
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Ah sorry Miles I didn't want to make your work look bad. You're right in the point that the two mods are very difficult. Let me just point out why I didn't like your mod soo much: - There were few good missions of your mod that I liked to play (hmm maybe I should make a mission for your mod too ;-) - You had many addons but the quality was sometimes below that of other mods - I didn't like the theme (war between israel and the arab states). It was just a bit too realistic for me... I hope I didn't insult you. I think I now will take a look again at your addons. The last things i saw about your mod were pretty old stuff... Maybe your mod has improved in the last time Sincerely Flumon
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Hey Remcen, very good work indeed! I firstly expected some half-grown work like often done by the Lost Brothers Studios but this is excellent! I like the units AND fell in love with the beautiful Island. Just amazing those arabian stores and the pretty highway! The only thing I disliked was the bridge. I just couldn't run a humwee over it. Please, Remcen rework the bridge you would really do me a favour. Finally I just decided to do a Demo Mission for your Mod. I will send it to you as soon as it's finished.
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Hey guys, I'm looking for a way to revive the flashpoint-spirit of some of my friends. At Lan-Parties, when i suggest to play flashpoint, some of the guys say that flashpoint has too old graphics and is always the same. Then I tell that there are TONS OF GREAT ADDONS and you simply have to install some to highly improve gameplay. Manually installing is very time intensive but what about a SIMPLE INSTALLER?! Then I grabbed Nullsofts Install-System(v2) and made a good installer with just the right addons and missions. Now I want the installer to autodetect the user's flashpoint-folder to which the addons/missions will be installed. On Winterofp.com you can download a similar installer that is just like i want mine and it CAN DETECT the Flashpoint Folder. I think it must be something like that InstallDir "$PROGRAMFILES\Flashpoint" or InstallDir "$OFP" Can anybody help me please?