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EDcase

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Posts posted by EDcase


  1. I think its a bit early to be talking about ARMA4 but no harm in talkin right...?

     

    It would be great for A4 to cover ALL the eras of 20th to 22nd century and possibly beyond.

    This would allow for any historical conflict and scenarios of complete asymmetry.  Imagine WWII soldiers fighting against a smaller group of current forces for example.

    I don't think that each era needs loads of weapon variants and many have already been created.

    • Like 1

  2. Logitech G633

    Excellent 7.1 headphones with sound quality and comfort.

    You can clearly hear direction of sounds in-game which is more immersive and less frustrating to determine the direction of attack.

     

    £35 from Amazon warehouse :D

    Amazon Warehouse sells returned goods which are fully working but may show some signs of use.

    A friend and I purchased these and neither have any marks at all.

     


  3. SSD will make the game smoother when moving fast. ie in Heli or Jet.  (streams terrain and texture data faster)

     

    In ArmaLauncher:

    Tick 'Extra threads' and all inside

    Tick 'No Logs'

    Tick 'World' type 'empty' (game will load faster)

     

    Do not tick 'CPU Count'

    Do not tick 'System memory limit'

    Do not tick 'Video memory limit'

    Do not tick 'Memory allocator'

     

    Then...

     

    Make a new player profile.

    You will not loose anything with your current settings but will make a new profile with all settings reset and auto detected.

    (You can manually copy keyboard shortcuts from your old profile afterwards)


  4. I agree the AI spotting has some problems:

    My suspicion is that the AI are using low resolution terrain geometry to determine line of sight.

     

    Other issues:

    AI share your position exactly between them.

    They can spot and identify you with only a tiny portion of you visible.

    Trees do not block AI vision as much as human vision is blocked. (I suspect the viewblock geometry does not extend as far as the foliage so they can see through the outer edges)

    Fallen trees do not viewblock at all.


  5. Don't be afraid to remap keys to your liking or what you're used to in other games.

    Create a new profile in the main screen and then you'll be able to go back to vanilla keys if you wish.

     

    Play all the included single player missions first until you are completely comfortable with controlling your character then try some multiplayer games.

    Follow people around to get a feel for the mission. Remember that ARMA missions are true sandbox so they can be very different in how they are set up and play.

     

    Public servers are often chaotic so don't let that put you off.

    If you want more organised games (usually Co-Op) then look at the SQUADS page to join a private server.

    • Like 1

  6. On top of all that good info its important to remember / realise that ARMA is a true sandbox game.

    This means that any mission (server game) can have its own rules and ways of doing things as well as limits on weapons available etc.

     

    Most options (like HALO and armoury) are mouse menu options that come up in certain areas of a base for example.

    Rearming is generally an option that comes up in certain areas but could also be spawn options.

     

    I would suggest to play all the single player missions to get fully comfortable with controls / keys.

    Don't be afraid to edit the key bindings if you wish. Its time consuming but worth making it really familiar.

     

    ARMA has a steep learning curve as you've discovered but that also makes it more rewarding and keeps it interesting so stick to it and you'll soon get past the frustration to the full enjoyment.

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