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EMSI

CDLC Developer
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Posts posted by EMSI


  1. @El nino Foxhound:

    I'm not sure if this is possible, because if you assign more MODs (for example -mod=DBE1;CSLA3;XAM;FDF) which one is launched first, second etc. ?

    But it has some logic. DBE1 loaded first ... etc.

    @all:

    Thanks for the mirrors and information for another members of "our" community wink_o.gif


  2. Small FREE application for managing MODs created for games Operation Flashpoint, ArmA:Armed Assault (Combat Operations) and soon for ArmA2.

    ArmA_MOD_Launcher.jpg

    Main features:

    - Each MOD has own configuration file

    - Full control over MODs (Add, Edit, Copy, Remove, Start)

    - Supported Drag & Drop function for adding new MODs

    - Supported startup parameters for each MOD

    - Supported doubleclick to quick launch directly from the list of MODs

    - Application doesn't need any version of Microsoft .NET Framework !

    How to install:

    Extract all files and subdirectory called "MODs" with its files into any directory.

    For example "C:\Program Files\ArmA MOD Launcher".

    How to launch:

    Double click on "ArmA MOD Launcher.exe".

    For detailed info double click on "ArmA MOD Launcher Help.chm" or use direct shortcut from application menu (Help -> Help Contents).

    Download v1.2 ( *.zip, 246kiB )


  3. Small FREE application for managing MODs created for games Operation Flashpoint, ArmA:Armed Assault (Combat Operations) and soon for ArmA2.

    ArmA_MOD_Launcher.jpg

    Main features:

    - Each MOD has own configuration file

    - Full control over MODs (Add, Edit, Copy, Remove, Start)

    - Supported Drag & Drop function for adding new MODs

    - Supported startup parameters for each MOD

    - Supported doubleclick to quick launch directly from the list of MODs

    - Application doesn't need any version of Microsoft .NET Framework !

    How to install:

    Extract all files and subdirectory called "MODs" with its files into any directory.

    For example "C:\Program Files\ArmA MOD Launcher".

    How to launch:

    Double click on "ArmA MOD Launcher.exe".

    For detailed info double click on "ArmA MOD Launcher Help.chm" or use direct shortcut from application menu (Help -> Help Contents).

    Download v1.2 ( *.zip, 246kiB )


  4. Hi folks,

    we are proudly to present a few new promotional screens from our Mod, which shows another big steps in progress ...

    promo05.jpg

    promo06.jpg

    Ingame action pics from mission taken by Martinius (ÄŒSLA infantry and OT-64 Skot)

    pldvk_wip_02.jpg

    PLdvK-53/59 Ještěrka (Lizard) by MAA

    dana_wip_04.jpg

    ShKH-77 Dana by Jirkus

    ... this was some vehicles ...


  5. UAV M/RQ-1 Predator have crew of two men.

    First is the pilot-operator which may see surroundings only through nose camera of UAV (if you are a driver in UAV).

    Second is a sensor-operator which commands UAV camera through recon terminal (UAV management) and he may move with camera with num pad keys.

    Replacing of an A-10 to Predator is one of a basics in editor, huh.gif and it was written here ...


  6. SP mission <span style='font-size:16pt;line-height:100%'><span style='color:red'>Sutech</span></span>

    SLA officier Nikolaj Beryayev (called - Sutech) must die !

    Mjr. Lucas and his boys are back again on Sahrani.

    This mission is direct sequel of SP mission Day of Days ...

    Side: west - USA

    Type of mission: infantry - stealth

    Location: Sahrani

    Features: selectable advances during mission , complete dubbing (CZ/SK), ENG/SK/CZ subtitles, alternative endings ...

    For correct playing is recomended ArmA in minimal version 1.08 (full compatibility with 1.12 Beta) and Queen's Gambit datadisc ...

    Needed addons EMSI_cac.pbo and emsi_mgg.pbo are packed in both versions (also with BIsigns) ...

    Thanx to Terablick, RaZoR, Matias, pochyst, AL ...

    Special thanx to MAA ...

    Trailer:

    Armaholic mirror: Download (*.zip) <span style='color:brown'>( 8 713 kiB )</span>

    ArmedAssault.info mirror: Download (*.zip) <span style='color:brown'>( 8 713 kiB )</span>

    ArmA.BIgames.info mirror: Download (*.zip) <span style='color:brown'>( 8 713 kiB )</span>

    MHstudio mirror: Download (*.zip) <span style='color:brown'>( 8 713 kiB )</span>

    MHstudio mirror: Download (*.exe) <span style='color:brown'>( 9 081 kiB )</span>

    Sutech_Release_Promo.gif

    emsi_salute.gif


  7. I think this is all about CEX, try to ask his authors. My UAV management is (I think huh.gif) clear and easy to understand.

    Determination of WPs in UAV managemet is provided only through simple "onMapSingleClick" commnad. So when you remove both scripts (with button atc.) correctly, I think everything must work fine.

    Maybe you use any other addons or Mods which may create some errors.


  8. Thanx to all for updated links thumbs-up.gif

    @scubaman3D:

    smile_o.gif ok, many thanx also to Rocko ... arrive to Slovakia and we make take some beer biggrin_o.gif

    Now, I'm thinking about system how to implement firing rockets from UAV management.

    Anyway, as mrcash2009 wrote, easiest and effective way how to use Predator is to set him as "playable" unit. Then you have control over recon systems and also weapons.


  9. Thanx to all for other mirrors ... smile_o.gif

    Enjoy it and see what SLA soldiers has on supper !

    emsi_salute.gif

    EDIT: @xav

    The FLIR view is active only for pilot-operator and only if he is on board. So if he eject form it, Auto-FLIR function is off. And pilot-operator can see only through small camera at nose. Try it ... wink_o.gif

    If you want to lock any target, you must use (for this time not-updated) UAV management ... this is work for other member of the crew - sensor operator.


  10. No, everything is ok.

    This UAV may command only pilot-operator and his view is provided through small camera in nose. If you want provide recon (through sensor turret), you must reach MRU as sensor operator and then connect to this plane.

    This is provided through UAV management, but for this time isn't updated. This system will be updated after released MQ-1 (armed) version.

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