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Evil_Clown

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Everything posted by Evil_Clown

  1. Evil_Clown

    New Ocean Island

    heh, let me tell you, there is alot that i didnt take pictures of, these are only the thin surface of what lies in this map! the allyes in the town are packed with items. i think that i put ... 10000 3d objects just in the town, it's hard to spot all that in those overviews! Â
  2. Evil_Clown

    New Ocean Island

    HAH! i was just this week adding this and that to ocean island.. im releasing it to ofp.info. since i didnt have the working lobby, i had to comprimise, but heh. i added a few things as i said, it's alot bigger now, lemme tell you.. Added -port -aiports -villages -wilderness -border -shootingranges -bigger town -music -highway (looks cool at night) -bars along the road, "Broken trout" for an example. -wastes im tired, i just wrote a readme :P Stay tuned for ofp.info to release it. pics. http://img209.exs.cx/img209/4273/biggertown8ny.jpg image size over 100kb
  3. All the planes i have looked at just now is to loud for mp games.. im searhing for a 2 seated plane that isn't loud when in air. please, if you know of any. tell me.
  4. Evil_Clown

    Handy tutorials.

    I guess you people heard this 5000 times, but why dont make this sticky so that people wont hae to ask this question again n again n again... where can i find oxygen tutorials? all in one place, with guidance for people who haven't got a clue of what they are doing? copy links ples
  5. Evil_Clown

    Handy tutorials.

    Thx alot guys, i made this thread because of when i searched on the words oxygne + tutorials this forum came up with 9000 pages , wiht other stuff. :P
  6. #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 // type scope #define private 0 #define protected 1 #define public 2 class CfgPatches { class Wrptown {  units[] = {};  worlds[] = {"Wrptown"};  requiredVersion = 1.30; };  }; class CfgWorldList { class Wrptown {}; } class CfgSurfaces {  }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class Cain: DefaultWorld {};  class Eden: DefaultWorld {}; class Abel: DefaultWorld {}; class Intro: DefaultWorld {}; class Wrptown : Intro  // pick whichever world you based your island on // above example is based on the Intro hence the "class Norrland : Intro" // if it is a new island then try using intro. {  access=3;  worldName="\Wrptown\Wrptown.wrp";   //if you include the wrp in the pbo rather than leaving   //it in the worlds folder then type in   //worldName="\Norrland\Norrland.wrp";   description="Wrptown";  //this is what appears in the island list   centerPosition[] = {6400, 6400, 0};   //the start position on a blank map   class Sounds  {  sounds[]={};  };  class Animation  {  vehicles[]={};  };  class Names { class Booze_n_Ammo { name="Booze n' Ammo"; position[]={9808.1113, 1052.9617, 0}; }; class South_Industries { name="South Industries"; position[]={12140.9434, 733.9942, 0}; }; class Main_harbour { name="Main harbour"; position[]={12232.8984, 1530.3206, 0}; }; class North_industries { name="North industries"; position[]={12147.0420, 1142.7719, 0}; }; class Suburbia { name="Suburbia"; position[]={11495.9600, 310.0389, 0}; }; class Los_Alamos { name="Los Alamos"; position[]={11333.8564, 631.9875, 0}; }; class Uptown { name="Uptown"; position[]={11310.3838, 1332.0496, 0}; }; class Chinatown { name="Chinatown"; position[]={11355.2588, 798.7010, 0}; }; class Robert_Wells_Ave { name="Robert Wells Ave"; position[]={11345.1621, 1161.3561, 0}; }; class Jumper_street { name="Jumper street"; position[]={11347.0166, 1000.8882, 0}; }; class Highway_76 { name="Highway 76"; position[]={10922.1709, 1394.2615, 0}; }; class Omni_tawa_Bridge { name="Omni tawa Bridge"; position[]={11785.0625, 877.3513, 0}; }; class Soumi_Hills { name="Soumi Hills"; position[]={10596.5439, 802.5960, 0}; }; class Stockbroker_Bay { name="Stockbroker Bay"; position[]={12185.2861, 209.2358, 0}; }; class Lice_and_Cully { name="Lice and Cully"; position[]={11316.1533, 916.3442, 0}; }; }; class CfgMusic { class Badboys { name = "Badboys"; sound[] = {\Wrptown\Music\badboys.wav, db+0, 1.0}; }; }  }; }; }; // Sample island cpp -----END--------------------------------- It's the music that wont start, the badboys.wave... please help, and do tell how to put in more music. If i want to add multiple wave files that is. Â
  7. Evil_Clown

    confused

    I had this song named "svoboda" in my editor a year ago, great song sung in russian, does it come in the GOTY patch or in a addon? anybody else who has this song? .... since i dont know if this song is BIS or an addon, i placed this thread in General discussion. PLEASE HELP!
  8. Evil_Clown

    confused

    "Svoboda" - that was all that stood in editor when i had it.
  9. Evil_Clown

    Y2K3 Version 7.3

    i like this mod, but the exploding bodies are ugly, they can be removed have i seen.. ehm, i like the idea of a cd player in the cars, but it's crap that you cant turn it off it you dont like the track, or change.. the tracers are ugly, i hate them. can they be removed? if i want to place the 4 civ cars in my own mod, private, how do i do that? only they who have music.
  10. Evil_Clown

    the ultimate airport

    i hope you didnt expect to see any new fancy airport addon, coz it aint here. what if you played an island whit the most and best airport youve ever seen? with all the things that is on an airport ,luggage, parkinglots, radiotowers, n all. wouldn't it be cool? So please help me find airportaddons that have a high standard, addons that you would like to see on a island! i once played an island, i can't remember it's name, but there was a green landingstrip there, grassy airport, god i want those textures. what is this islands name? Any help would be cool.
  11. Evil_Clown

    Smart bombs

    any smart bombs out there? guided bombs?
  12. Evil_Clown

    kegety Fx Problems

    Hi all, the water isnt reflecting on my pc, i got me self a new geforce gt xfx 6600, and the water wont reflect, im pissed, please help me..... didnt they release a update on kegety's fx?
  13. Evil_Clown

    Lost addon

    i need a big concrete wall to fill out an empty place in my map im working on, i know that i once downloaded a concretewall, think it was the wall in jerusalem, u know, they have builded a big wall, 30m high, and i need that wall, no brickwall, i need a really high concrete wall, i downloaded sum wall pack from ofp.info but it was not in there. please help me find this israeli wall, and please post a link. Ill put you into the readme
  14. Evil_Clown

    Lost addon

    heh, no wonder i didnt found em, thx smith
  15. Evil_Clown

    Lost addon

    thx smith, but not barriers! a big wall! A huge wall... higher than the res bridge... damnit. iwe searched around even more, ofpnews and ofpec is not responing to my pc, damn internet connection.. KyleSarnik, could you please make a wall with concrete textures? i am placing them under two bridges, and for a reason to, but anyhow, i need one long and high, then i need the same wall but whide as two res bridges, whide, not long. i would be really happy if you did this, and if you do -please make them higher than the bridges are, i can dig them down in the ground, but i cant make then fly to close the gap..
  16. Evil_Clown

    Questions on unified zombie mod

    Better of, i didnt find anything asying how they keep on moaning with sum seconds between, the saycomand is just for moan one time, and that lasts a couple of seconds :P i need to create a group of moaning zombies, who moans repeatly, AND, how do i do so when eating guts, the sound for it plays when somebody is eaten, not just once, but over and over.. *Hopes for a reply that helps"
  17. Evil_Clown

    My first island - TwighLight

    nice how you put togheter all those org-addons into that, really looks like they build those walls with scrap from the ground, try with textures from the nogova desert, i think it would look cool... Cool island murphy, keep up the good work
  18. so, i released my first island, its not big, its not that good, ive played it a couple of times in Multiplayer with a friend, and a guy wanted it here on the forum so... Its out pretty cool to be on the headline for opf.cz Anyways, heres the link: Opf.cz Please give feedback, i would appreciate it
  19. Evil_Clown

    Wasteland RELEASED!! wOOT!

    this whats new, i havent changed anything in the wastelandmap, got bored and started school this monday, plus i have a job on the side so i can only make islands in the weekends, anyhow, havent made much since monday... but i made a rather cool zombiemap in sunday, tell me if you want it people, and is thre a site were you can host files, as the imageschack? but remember, the island is small, small small.. and i made it only for playing a couple of mp games with a friend, it needs tonal and ags addons, nothing more like wasteland and all that, and it was designed to be as compact as possible, the town has really narrow allyes and compact backyards, perfekt for zombies wich i hope will grant me to work for them... Any how.. . the map is good for putting out much more units than you can otherwise on any other map, and my mp missions are in deep fog when played, so stuff 500m from town doesnt exists because i didnt think it was neccesary.. and if you want the map, you will get the mp missions for free
  20. Evil_Clown

    Wasteland RELEASED!! wOOT!

    Ever saw Full metal jacket?
  21. Evil_Clown

    MAJOR PROBLEM

    is this the wrong part of the forum for problems?
  22. Evil_Clown

    Wasteland RELEASED!! wOOT!

    Dude, calm down, i was just kiddin, christs...
  23. Evil_Clown

    Wasteland RELEASED!! wOOT!

    Hmm, maybee it would be fun to work for a mod, anybody who knows of a mod who needs islandbuilders?
  24. Evil_Clown

    Wasteland RELEASED!! wOOT!

    Murphy, use wrptool
  25. Evil_Clown

    Wasteland RELEASED!! wOOT!

    And about the crashing to desktop prob, i belive that i didnt put water textures on sum places, or any textures at all, the light blue color is "notexture" stuff, you can walk on air there. :P think i added textures in the second release.-- -.-
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