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ericfr

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Everything posted by ericfr

  1. Great mission, immersive, dynamic...Very long. The big problem new ennemies spawn miraculously, particulary in the front line where i have cleaned before. Remove AI pistols to prevent bug. MMA is useless. Take the airfield is too easy. (spawn problem?) To be continued ! Thanks
  2. This is not a bug, it is an improvement. [88111] Fixed: Unguided rockets no longer explode When Passed by the target (https://dev-heaven.net/issues/27772) Before When AI soldier engages vehicle with RPG-7 and misses, the PG-7 explodes right beside that vehicle, fixed now RPG pass over or side and explode far away.
  3. ericfr

    Development Blog & Reveals

    I agree, that's ridiculous.
  4. Rename the PBO -> SP_TearsOfTheSun.Chernarus.pbo Good mission. No bugs found.
  5. This happens only on desertic environment and only with Combat mode. Mission repro :http://www.mediafire.com/?4a76tumfp7wvnj2 Wait and see, a team comes to you and CTD after few seconds. It seems the combination with new behavior combat mode and malloc cause the CTD why only on desertic environment ? (In this mission repro the textures of the units are poor) Cpu and Gpu overload ? No CTD with Arma2.exe only Arma2oa.exe. Config : FSAA=0,postFX=0,AToC=0,FXAA=0,PPAA=0; PPAA_Level=0,localVRAM=1073741824; nonlocalVRAM=123076608; is there a way to test without Malloc? (-noMalloc) Dumps an Rpt files :http://www.mediafire.com/?g4npbd51hb0s8sd
  6. Great work.(Beta 89606) No CTD and no Receiving black screen with my mission repro.
  7. Thank you Suma ! i'll waiting the next beta-patchs. Model ST3250824AS Serial ATA (SATA) 250GB 7.200 rpm Defragmented through windows XP
  8. Ok, I tried every settings on very low I got the CTD. Why CTD only on desertic environment, the game runs fine on normal environment. Another question about memory, why in the cfg i have only nonlocalVRAM=123076608 (116Mb) since the first day ? Thanks
  9. 0-1 to remove an order and the soldiers follow you. but in this particulary case they disembark before.
  10. It's an Ati HD4670 1Gb driver 12.1. I tried drivers 11.01 and 10.6 same CTD. At the start of the mission, all the ground is white for one second, the textures units are low, and 30 seconds later, after the receiving black screen -> CTD. I did not have this problem with 1.59 patch. I tried all the Mallocs, no luck. A solution to test without Malloc ?
  11. Sorry Suma, here are the correct files (Arma2oa): http://www.mediafire.com/?rmpdqmc1ib4lhh6 Recieving black screen appears before the CTD. Thanks
  12. Suma from CIT That said, we have started a development of a memory tracking tool tied to a specially crafted custom allocator today which will allow anyone to do either a recording of all the allocation in the game session or a snapshot of its current state and to send it to us for analysis. First version of the tool is ready for testing. Instructions attached in the archive. What I would like to receive now: - one mana.log taken during the game start (as soon as possible). This dump should be very small and its only purpose is to verify everything is working fine, and if not, to have a dump which can be debugged easily - second mana.log taken when a memory usage seems normal (e.g. right after the Warfare mission has started) - third mana.log taken when the memory usage seems abnormal (what is described in this issue). If everything goes well, this third dump should give us some insight about the issue Note: the tool should work with any game version supporting custom allocators, including 1.60 stable. I think even if the issue is considered resolved, it could be interesting to make a dump with older game build with the issue not resolved yet. https://dev-heaven.net/attachments/16440/Manalog.zip ---------- Post added at 21:17 ---------- Previous post was at 20:25 ---------- Some trouble, Run Arma2Co Windowed, Manalog.dll in the Dll folder. Analyze freezes the game and Mana.log is empty ? Ok my bad too big can't open with Txt.
  13. ericfr

    Mana.log Report

    If needed, Mana two Log, right after Takistan warfare mission has started : http://www.fileserve.com/file/tFVrt6r/mana2.log
  14. ericfr

    Mana.log Report

    ManaLog One :http://www.mediafire.com/?ve6d7v2iytjdd9r 20mn to upload I tried to upload Mana2Log on Multiupload but Initializing upload never finish ! (too big on mediafire)
  15. http://www.arma2.com/beta-patch.php remember beta installer DO NOT OVERWRITE anything in your full game so client can use the beta setup +++ beta-hotfix route for admins and clients who can't use beta installer (please backup replaced files) A2OA-160-hotfix-05.7z
  16. Thanks Suma, I backed up the files of the patch 1.60 (armaoa.exe, armaoaserver.exe, Bin.pbo, bin.pbo.bi.bisign, bin.pbo.bi2.bisign and DLLs. Can i revert without problems?
  17. Ai doesn't reload his gun himself. Mission repro : http://www.mediafire.com/?icdwc03d54pg87y When the AI is out of ammo, order to get support at crate, the AI takes some ammos but doesn't reload (no animation) and doesn't fire until you order to reload his gun.(F2 6-1). 1.60.87662 no mod.
  18. ericfr

    New bugs ?

    Why constantly new bugs appear when others are fixed (unrelated between them) ? Strange engine.
  19. ericfr

    New bugs ?

    I do not rant, just a curiosity about the engine, i love this game since 10 years too.
  20. ericfr

    [CAMP] Carrier Operations - Duala

    The game freezes on the start ? force to restart the computer. 1.60 CO, all addons (Duala lite is it ok?) I have a bug since 1.60 all the custom campaigns appear twice on the menu, related?
  21. The Zip don't works, error "unknown method" with Winrar.
  22. Custom campaigns appear twice on the menu. Thank you.
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