Eviscerator
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Everything posted by Eviscerator
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Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
right ive finished the galil pretty much, it looks a lot like the beretta but its the only other assault rifle in an old 80's book on guns ive got so i thought id do it: -
not in the game itself but there are probably scripts around that simulate it
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Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
thanks ive sent him an email -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
right i finally got the first pic to work, im looking for help as texturing/.cpp writing for all these guns is going to be hell, ive only been modelling for a week and only had ofp for three! im going to need some help so if you want to help email me at evisceratorblah@hotmail.com this might eventually turn into a mod if i can think of a suitable story/campaign -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
couple more shots of what im doing now, the italian benelli ar 70, the next thing ill do is probably the israeli galil -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (§nake @ April 06 2002,00:15)</td></tr><tr><td id="QUOTE">I wanna skin..  how do you skin models??  I'd rather skin then create the models...  looks more challenging   <span id='postcolor'> you need texview, pbotool and psp7/or whatever you find the .paa or .pac files and change them to .tga or .jpg oh you might need a hex editor too look for tutorials
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start small, use a pbotool on an addon you download and play around with the .cpp get used to it, play around with some values, read tutorials
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Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
right ive been making a g3sg1 while im bored/waiting for a way to get the others in the game: -
er i have no idea about this but maybe if you found the su25/a10 sound and get some recording device and turn your volume up loud that would probably get the desired effect, but there are probably wav editing programs somewhere
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New p3d mod olympic arms oa-93 released 8)
Eviscerator replied to Pandoras Box's topic in ADDONS & MODS: COMPLETE
looks a bit weird but i suppose the actual guns looks weird, nice texturing -
I encourage everyone to download this addon...
Eviscerator replied to Aaron Kane's topic in ADDONS & MODS: COMPLETE
i think theres a 'real hip' download and i think it includes the hind im not sure but its on operationflashpoint.cz on the aircraft pages somewhere -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
can someone point me in the direction of an addon based on the m16_proxy.p3d as the people already making the downloads are doing something different to me to get it to work but i have no idea what, but i can work around the addons already out, and the other 3 models are all from the m16 .p3d so ill be able to get them out relatively quickly once i find an addon that uses the .p3d, unless a very skilled modeller wants to tell me what im doing wrong -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
i dont think i have a new inside screenshot but the beltfeed has been put under the cover thing as its not in that shot, and it got very noticeable during reload -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
in fact those pictures are the wrong ones, ive had to do a little touching up so the gun grip is in the hands etc ill try uploading the latest ones.... -
Four models im waiting to get ingame
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
ive got the gpmg into the game, i borrowed an addon already made (filos m99) which uses the m60 .p3d which i used and i used obj2p3d to edit the p3d model, i got it in, first it was only the model then i borrowed a .cpp for an FN MAG which had an m60 as a model so i combined the two and its a pretty good gun i havent sorted the textures but here it is: -
heres a new model ive made, its meant to be the vector5 but it doesnt look much like it, not curvy enough
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there is no royal army air corp, theres the army air corp but i dont think the army is called the 'royal army', the SAS is army, you can go into the raf and do engineering/piloting/raf regiment(soldiers)/general helping around the place, army you can do officer/start from the bottom up and they have paras/mechanized/normal battalions/air corp(with nice shiny wah-64's) and im not sure aout navy/marines
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get these things: PBOTool Milkshape 3d p3d2obj obj2p3d xpack the patience of a god and go visit a few sites like www.ofpeditingcenter.com unpack addons youve downloaded (guns are best) and then p3d2obj the .p3d inside you get seven obj blocks out of it, start up milkshape then file>import>wavefront obj click block one, move the little white dots around and have a play with it for a while while you read tutorials
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well ive only been doing this a week and only had ofp for two or three, im pretty sure i can do it but i dont know what i need to do, the tutorials arent that clear so i was wondering if some of the really good modellers here could give me a few tips or just basic instructions how to get it into the game, then all i need to do is learn how to make men learn a bit more .cpp and i probably could make a mod
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a bit more work:
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heres an sa80 im playing around with while im bored:
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I know a lot of brits are wanting to play as british soldiers in a british war, so i made some FN FAL's/L1A1's but can anyone make the units to go along with them? this should tide the brits over until the oxygen equipped mods are finished, or can someone point me in the direction of a tutorial for making units?
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because i also want to learn how to make new units and learn .cpp's
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this is what it looked like an hour before the nearly finished product:
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is that a good response or a bad one?