Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Eviscerator

Member
  • Content Count

    2764
  • Joined

  • Last visited

  • Medals

Everything posted by Eviscerator

  1. Eviscerator

    Mig-29

    the ids is being made and ive been told it will be finished by the end of the week...its all i know so no point pestering me and scorpio: im thinking crazy man
  2. Eviscerator

    Tank driving in resistance.

    oh and they havent changed anything about it with resistance...must be with the actual engine or something as its not in the res config
  3. Eviscerator

    Tank driving in resistance.

    oh and they havent changed anything about it with resistance...must be with the actual engine or something as its not in the res config
  4. Eviscerator

    Tank driving in resistance.

    brakeDistance=15; // vehicle movement precision from the ofp config, this is for all wanks moving at max speed im guessing, so ingame it takes 15 metres, unless of course it bounces where it probably starts again
  5. Eviscerator

    Tank driving in resistance.

    brakeDistance=15; // vehicle movement precision from the ofp config, this is for all wanks moving at max speed im guessing, so ingame it takes 15 metres, unless of course it bounces where it probably starts again
  6. Eviscerator

    Cargo plane, troop carriers, any large plane

    heh i got quoted...
  7. Eviscerator

    Resistance add-ons

    well..more like a ofp1.75
  8. Eviscerator

    Resistance add-ons

    i dont think bis will do that, to have a 1.75 patch they will need to include all the upgrades to the ofp engine/net code, it will also give you access to all the new units(retextures), so basically what you are asking is for them to give it to you for free :/
  9. Eviscerator

    Mig-29

    i want to make the 2S6M Tunguska, now just to convince vixer 4 x 30mm and 8 SA-19/GRISON:
  10. Eviscerator

    Mig-29

    i want to make the 2S6M Tunguska, now just to convince vixer 4 x 30mm and 8 SA-19/GRISON:
  11. what does this mean? ive never seen it before, can anyone help?
  12. Eviscerator

    Error loading btr152\btr152.p3d (magic)

    yes the magic thing was part of the error message, it was resistance so thankfully it didnt punt me back to desktop, im just wondering if suma can tell me what this error means?
  13. Eviscerator

    Looking for custom armored vehicle

    Armor, Turret Front (mm) 10 Applique Armor (mm) N/A Explosive Reactive Armor (mm) N/A (from fas.org on the brdm 2)
  14. Eviscerator

    Rats nest tv gun camera on v-80 hokum

    im not sure how bis have coded the a10 ejection seat i cant find anything about it in the config...
  15. Eviscerator

    Rats nest tv gun camera on v-80 hokum

    im not sure how bis have coded the a10 ejection seat i cant find anything about it in the config...
  16. Eviscerator

    Looking for custom armored vehicle

    oh and the bmp in real life has 19mm armour in the hull and 23mm in the turret...not such a safe place to be now :/ bis have way over armoured the one ingame, an axe could penetrate this thing the brdm has 10mm of armour all over...
  17. Eviscerator

    Looking for custom armored vehicle

    i think you are going the wrong way about it, instead of giving west another apc without a machine gun, you should give east an apc with a machine gun, and not the brdm, its not designed for carrying troops is a scout car, something from the btr family should do the trick, i have no idea why bis matched the bmp to the m113 its from a totally different class but i suppose they tried to rectify it with the m2a2 which then unbalanced things :/
  18. Eviscerator

    Rats nest tv gun camera on v-80 hokum

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Prof.Wizard @ July 07 2002,21:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Paratrooper @ July 07 2002,21:23)</td></tr><tr><td id="QUOTE">Well the hokum in game wont attack other helicopters in the air when it is controlled by ai, thats why it loses.<span id='postcolor'> I read this too in another thread. Are you sure it won't attack an air target if I place its Waypoint on the other target with the "DESTROY" command?! I think it attacks. At least, it showed like it attacked from the ground while I was watching the "dogfight"...<span id='postcolor'> heh actually you read it in this thread
  19. Eviscerator

    Rats nest tv gun camera on v-80 hokum

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Prof.Wizard @ July 07 2002,21:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Paratrooper @ July 07 2002,21:23)</td></tr><tr><td id="QUOTE">Well the hokum in game wont attack other helicopters in the air when it is controlled by ai, thats why it loses.<span id='postcolor'> I read this too in another thread. Are you sure it won't attack an air target if I place its Waypoint on the other target with the "DESTROY" command?! I think it attacks. At least, it showed like it attacked from the ground while I was watching the "dogfight"...<span id='postcolor'> heh actually you read it in this thread
  20. Eviscerator

    Replacement model?

    i think he wants someone to make every single model from the game and replace it
  21. Eviscerator

    Ka-50 blackshark

    would anyone want to use the bis textured ka-50 with the new .cpp in any missions? as ill be able to make a new hokum and make it use the ka-50 model from the res .pbo easily, i was just wondering if anyone needed the normal camo for any reason
  22. Eviscerator

    Replacement model?

    http://talesofwar.ofpmatch.com the marines pack
  23. Eviscerator

    Replacement model?

    er...whats the point? the models already there are fine, more diverse selection is better than redone models we already have
  24. Eviscerator

    3d modelling...

    well ive only used 3ds max and milkshape so i suppose i dont have much of an objective opinion, but as far as i can see 3ds max is the easiest to use
  25. Eviscerator

    Mig-29

    er...scorpio didnt you tell me this plane was 20,000 polygons?
×