Eviscerator
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Everything posted by Eviscerator
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er im sure i downloaded this months ago...
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and now thanks to a very nice man who shall not be named (fliper) we now know how to add the hud details found in the AH-1 in the game...
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Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
ive actually already done that, ive made a russian apc modified and made lots of guns but they are stil being worked on i also have a addon pack of updated KA-50's coming as soon as lawrie finishes texturing....im also doing the AH-1W, helping frandsen with a UH-1M for the nam pack, and modelling the AH-60L and MH-60L for Tigershark....so anyone saying i could do more OFP-type things should probably think again.... -
Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
ive actually already done that, ive made a russian apc modified and made lots of guns but they are stil being worked on i also have a addon pack of updated KA-50's coming as soon as lawrie finishes texturing....im also doing the AH-1W, helping frandsen with a UH-1M for the nam pack, and modelling the AH-60L and MH-60L for Tigershark....so anyone saying i could do more OFP-type things should probably think again.... -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ July 15 2002,16:10)</td></tr><tr><td id="QUOTE">2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ July 15 2002,132)</td></tr><tr><td id="QUOTE">1.75 Â - Added: Support for reload animations for vehicles 1.75 Â - New: rotation machine gun animation<span id='postcolor'> Example (Cobra gun - from Resistance main config): </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class ReloadAnimations { class MachineGun30W { weapon = MachineGun30W; angle0 = 0; angle1 = -2 * 3.141592654; multiplier = 500; type = rotation; animPeriod = 1; selection = gatling; begin = "usti hlavne"; end = "konec hlavne"; }; }; <span id='postcolor'><span id='postcolor'> do you have an example of a config using this that we can look at?
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when you see "kinda slow" read = "slideshow"
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no it wouldnt that thing has got to be around 30,000 polygons, thats like having 15 blackhawks(or more as the odol is different to the mlod) on screen and upclose, for one o2 wouldnt be able to import it as the sheer amount of polygons would crash it...
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Anyone planning on making usaf f16?
Eviscerator replied to Incast's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (deadsoldier @ July 18 2002,05:27)</td></tr><tr><td id="QUOTE">Eviscerator, it has nothing to do with age, im a moderler my self, and i have seen empressive work from 14 year olds. Its the fact that each person gets 3D studio and thinks hes the best modeler. And makes an addon, spends all the time and effort telling him self that its realy good. And then filling our communities with worthless crap (im not talking about anyone in particular). You know what im talking about. All im saying is, if you wanna make an addon, why not running the extra mile that could have made it better. And yes you might as me, then why dont i model an F-16, well the reason is i dont have time, and im not ready to run the extra mile..because i dont have time. So im not gonna build a shitty ass F-16 and expect everyone to download it.... ok you might also tell me, that i dont have to download that f-16..your right..but it just hurts to look at it hehe :-) thats my opinion only and not directed to anyone, but to modeling in general. cheers all<span id='postcolor'> unless those 14 year olds have been modelling for a couple of years its still not going to come to the quality of professional modellers, the more experience and practice you get the better a modeller you become and ofp is a good game to practise on as you can do just about anything thats why so many people are trying to learn to model in the community, you shouldnt knock them as one day they might make a model that you will love and love like the tornado but all modellers have to learn somewhere :/ -
LINK REMOVED SINCE HOTLINKED PICTURE IS 109k LARGE! YOU HAD AMPLE WARNING, EVIS, THIS IS THE LAST TIME I WILL EDIT AN OVERSIZED PICTURE OF YOURS. CONSIDER YOUR WRISTS SLAPPED. its actually a turkish(i think) cobra...so vixer is right theres no MARINES on there
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firing the maverick... and hellfire
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i think the marines letters will be on the grey one...or the others if we can find examples of it
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the ah-1w can use: TOW, Hellfire, Sidewinder, Sidearm and Mavericks as well as the other stuff
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well the thing is i can get to about 2 feet off of the ground with no engine on and full flaps but if the front wheel touches first you blow up so trying to land is pretty hard, it does the whole helicopter thing when moving fast where it cant go down for me
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well...i just looked and i cant find it under empty>armoured>Flak88 ....
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or if youve downloaded vehicles/guns/men/kitchen sinks the .pbo files go in your addons folder, if youve downloaded MPmissions the .pbo in the zip goes in...mpmissions, single player mission's .pbo's go in Missions, islands are tricky to install if they have wrp files and things like that so you should read the readme like placebo says
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and land...
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the noise is a feature its 5 textures that swap between each other to give the effect, would be nicer without the noise though
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Fn-p90, mossberg500, updated psg-1/psg-1 sd (v2.0)
Eviscerator replied to rambozo's topic in ADDONS & MODS: COMPLETE
well from what ive seen on the FN P90 (mainly from watching stargate) it is much bigger than youve made it -
no plans at the minute, that would require a whole new model interior and all just for a weapon
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i think its a hw t&l bug with non cfg model'led units
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the one on the left is downloadable from www.ofpec.com in the addon depot in the aircraft bit, the one on the right is the work in progress one
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Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
i agree bis are by far the best games developers ive seen so far in the way of supporting the community, just look how often suma is here helping people out with their problems and he's a main coder, not someone hired to do just this -
Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
i agree bis are by far the best games developers ive seen so far in the way of supporting the community, just look how often suma is here helping people out with their problems and he's a main coder, not someone hired to do just this -
Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
nope you cant, ill come to the walker when ive finished the rest of the stuff ive already coded the flying thing, this is when i get a break as i have a lot of other 'proper' addons im doing atm -
Some random star wars addons...
Eviscerator replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
nope you cant, ill come to the walker when ive finished the rest of the stuff ive already coded the flying thing, this is when i get a break as i have a lot of other 'proper' addons im doing atm