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DocSnyder

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About DocSnyder

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  1. DocSnyder

    ARMA 2 basic questions

    READ before posting. I personally like the game but I'm disappointed because the game has a much bigger potential and could have been much better and INNOVATIVE. As for JUMPING... I think it's just a joke to walk around fallen trees or rocks, just because I can't jump. Sure, "V" works good on fences. but it's very static. And what about cutting through wire fences or rapelling? Sorry for the OT: Baptize you don't sound like you have ever been deployed or on a multi day hiking trip or carrying a rucksack at all. Jumping w. 50lbs is definelty possible. You cannot do big jumps of course. How does it feel? Huh... what kind of question is that? :-D We sometimes had to carry loads up to 40 kg (88lbs) fully geared up ( backpack, weapon and equipment ) when I have been in the army. And as for your 2nd statement: They are good developers. No question. They provide outstanding Community support. The best? Of course LOL
  2. DocSnyder

    ARMA 2 basic questions

    I only took the RSV GUI as an example. not the whole game. It is easy and quick to use. The ARMA GUI (at least in single player IS NOT). Problem is... the graphics and some other things have been improved of course. many problems / issues are still the same. BI is just not living up to all the promises they made (see Physics, Micro AI, GUI... Bugs like the god like AI amazed me in OFP and OFP Resistance already:D). I have never compared ARMA w. the ego shooters. I am not dumb :D Has anybody played the single player campaign to the end (with Patch)? If not... do it and you know what I'm complaining about. Ok, guys... I'm off gotta play ARMA 2 Multiplayer. still the best part of the game. :cool:
  3. DocSnyder

    ARMA 2 basic questions

    I AM a player from day1. I spent probably more time w. OFP, ARMA, VBS & ARMA2 as most people. And I know that patches made things better and Community Support is great, BUT THEY NEVER REALLY GOT RID OF THE CORE ISSUES. V is not really jumping, but it's an improvement. :-D It is not really a new engine. You can see that in many things. No matter what they tell us. You have to admit that this GUI is really awkward and playability is not as good as it could be. Why can't they just make the game palyable as any other game? ARMA is a fantastic Game Concept. But is is not as good as it could be. Why not combining an easy, intuitive GUI like Rainbow Six Vegas, Player movements and controls of FARCRY2, buildings of COD4+5 and the fantastic Landscape and Atmosphere of ARMA 2? Don't get me wrong, I like the game. But I'm really disappointed why they never do it right the first time. It is NOT the right way to fix bugs 4 years after a release. A game should have GOLD status when it is released. NOT 4 years after. This time should better be used to improve the game. Patch 1.01 has improved things a bit, but made the Single Player Campaign unplayable after the Manhattan mission (WHICH WAS GREAT!!) P.S: Has anyone read my list of basic bugs: AI not responding to commands, AI running through objects, unable to get into vehicles, bad destruction models, AI not entering buildings, bad building design, lack of many animations like getting into a vehicle, AI not able to follow roads, basic game logic things like being not able to finish missions,.. MOST OF THOSE PROBLEMS exist for years now and couldn't be completely fixed. That's why I believe, those are BASIC problems with the engine that cannot be fixed and we have to live with that.
  4. DocSnyder

    ARMA 2 basic questions

    I'd really like to see an official statement of BIS, why they release an unfinished game with so many obvious and - sorry - stupid bugs. I'm a BI games player from day one and I like their games - BUT... This game was highly anticipated by both the player community and the press. Minor bugs occur in every game. But - we are talking about major bugs here that occur during normal gameplay. Just following the story, without trying fancy alternative things. BASIC stuff. Quality control / beta testers must have experienced the same bugs. I think these bugs are basic problems of the game engine (AI not responding to commands, AI running through objects, unable to get into vehicles, bad destruction models, AI not entering buildings, bad building design, lack of many animations like getting into a vehicle, AI not able to follow roads, basic game logic things like being not able to finish missions,...), as similar problems always have existed in BI games and they can't get rid of them. The worst thing - you save your game because it's gonna be difficult to accomplish something. After a couple of trys and reloads, the AI seems to learn which moves you'll gonna do next. :eek: And why is it still not possible to jump?? So wouldn't it have been better to use an entirely new game engine? I have to admit - this engine is absolutely gorgeous for vast landscapes. Stunning visuals . Good Job here. But the game just lacks playability, physics of other state of the art games. I could have been done muuuch better. Also the User Interface. it is a pain to use. horrible. very cryptic. you have SPACE, BACKSPACE and "`". Every one gives you different options to control your team. EXAMPLE: I want to tell my team to go PRONE. "`" Doesn't give me the option. neither does "SPACE". So I select my Team w. "`" and use "BACKSPACE". Damn it. I have to use "BACKSPACE" first and then select my team with "`" to access the option. Why not one KEY for all OPTIONS? Why not bind SPACE to a general Orders / Maps / Options menu that also pauses the game to help you choosing your tactics and your teams behaviour? Why not put more status / information on the screen? In reality you can give clear orders very quickly. In Game you simply need time to give orders. especially if you want to give other orders to every team member. This takes you a very long time in ARMA. And if you're lucky, you don't get killed while assigning different tasks to all of your Teammates. Markers and Reports from Team members are horrible and it's often unclear what's next or what's happening around you. We need clearly visible and understandable Markers and clear reports (WHERE, WHAT, HEADING, POSITION). They had enough time. So what's BI's explanation for that. I'd really like to know. I have to admit Multiplayer is really fun and It's the main reason I bought it.
  5. I dont want to start another negative rant about ARMA 2 here. I am a OFP / ARMA player from day one. Call me a fanboy. I have always seen the potential of this series and I was hoping, BI gets it fixed with ARMA 2. I am very disappointed. I will probably play the game in Multiplayer Mode in the future, but the Campaign - ESPECIALLY WITHE THE 1.01 PATCH - is unplayable from the "... bear ... " Mission on (after Manhattan which was great fun with the new Patch). My Team Members just don't respond to anything I try to do (I went through all the options, tried all the tricks). So I finished this Mission alone, hoping the next mission would be better. I'm just disappointed. Som many obvious bugs, and logic errors. every kid could have discovered them on pre release tesing. WHY??? Multiplayer is fun, though!!!! And that is what I like ARMa for...
  6. DocSnyder

    Vista Ultimate X64 with loads of Ram

    I run Vista Ultimate 64bit, 2x ATI3870 and 8GB Corsair RAM. ARMA still does NOT run in FUllscreen with 8gb installed. It runs fine windowed. That really sucks. I never - really never - had major problems running ARMA, until I installed 8GB RAM. I was hoping BIS will fix that with their 1.14 patch, but they didn't. So I have to keep running it in Window mode :-(
  7. LOL That's a great thread... Vista uses DX9 for DX9 Games and DX10 for DX10 games. DX9 is not being updated automatically unless u installed a brand new game recently. So look for MS DX9 updates from time to time and install them. And: No, DX10 will not be downgraded.. What is so difficult to understand ? ...Ok...Im running DirectX10 and Arma at the same time..
  8. I ran the same combination a while ago. No Problems. Have you completely uninstalled all nvidia drivers or did you just install the ATI drivers after plugging in the new ATI card? Have you installed all vista updates via Windows Update? You also have to install the latest DX9 (March 08). If your FPS are low, disable the Catalyst AI feature. Like I said, this config worked fine for me a long time.
  9. DocSnyder

    Hardware and settings for ArmA

    Im running: Asus P5E, Q6600, 8GB Corsair PC6400 (800mhz), Crossfire 2x ATI 3870, Samsung 24" (1920x1200). Even with the 2 new beta patches it doesn't run w 8gb RAM, so I have to limit it to 4gb to play it with 1.11 or 1.12. It runs quite smooth with all set to high / very high. But what I noticed with ATI Cards: Turning off this AI mode in CatalystControlCenter gave me a huge boost in framerates. Not sure if it only affects crossfire configurations. May be this helps others, too.
  10. I first posted this Problem in the wrong section: ARMA General... With patch 1.11, ARMA finally started w. Vista 64bit AND 4GB RAM. Was running really nice. But there are still problems (1.11 & 1.2) when I try to use it with Vista 64bit AND 8GB RAM. Same black display issue I had w. 4GB and 64bit OS and 1.08/09 before. Has anyone tested this combination? 8GB, Vista 64bit, patch 1.11 or 1.12? My system: Asus P5E, Q6600, 4x2GB Corsair PC6400 RAM, 2x ATI 3870, Vista Ultimate 64bit
  11. DocSnyder

    Arma feedback thread - based on 1.12

    Sorry. I think i should post this in the Troubleshooting section...
  12. DocSnyder

    Arma feedback thread - based on 1.12

    Has anyone tested this combination? 8GB, Vista 64bit, patch 1.11 or 1.12?
  13. DocSnyder

    Arma feedback thread - based on 1.12

    With patch 1.11, ARMA finally started w. Vista 64bit AND 4GB RAM. But there are still problems (1.11 & 1.2) when I try to use it with Vista 64bit AND 8GB RAM. Same black display issue I had w. 4GB and 1.08 before. My system: Asus P5E, Q6600, 4x2GB Corsair PC6400 RAM, 2x ATI 3870, Vista Ultimate 64bit
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