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Dzesser

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About Dzesser

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  1. Three small wishes from Russian Flashpoint fan. All of them like "as in OFP, not as in ArmA", but with a substantiation why and it is necessary . I Am sorry for bad English, the autotranslator used. 1. The opportunity of control of cars by means of the mouse, with the continuous control of a trajectory of movement of the car (as in OFP, not as in ArmA) is necessary. I shall a little explain, that means "in style of the first OFP". In OFP there was a high-grade control of the mouse, i.e. at movement of the mouse aside, game perceived it or as deduction of a steerig wheel rejected in this side (at small moving), or as constant turn of a steerig wheel in this side up to the terminator. That, in my opinion, is more correct approach, than in ArmA where there is a certain imitation of the keyboard - movement of the mouse aside is interpreted by game as unitary pressing of the button the keyboard - thus a steerig wheel deviates on some corner then sharply comes back in a zero position. Easier speaking, OFP perceives movement of the mouse sideways, as turn and _deduction_ of a steerig wheel, and ArmA - as turn and release from it hands... IMHO, this is dangerous driving:) OFP it was possible to supervise continuously a trajectory of movement of the car, and there was a distinction between driving and a stop - at driving the steerig wheel tended to return to neutral position, and at a stop of it was not observed - as, actually and in the real car. ArmA in this sense is step back - since all was reduced to the usual keyboard scheme of controls (see above). 2. Presence of interiors at all vehicles, including heavy (tanks, etc.). (as in OFP, not as in ArmA) First, it is huge plus to an atmosphere and realism. Secondly, it will establish the certain level of quality for user-maded addons. Thirdly, addonmakers can use and modify these interiors in the works. 3. An opportunity of full view of an interior of vehicles, ie the opportunity to review horizontally at 360 degrees., And vertically - not less than 90 degrees. (as in OFP, not as in ArmA) This is consistent with realism, because In real life people do not "glued" to the seat of their car, he could turn, to sit down once on the other, etc. In game, without unnecessary complications, can emulate the turn of the head at 360 degrees. Besides, is sometimes insulting to see, that developers have made excellent detailed addon, having spent on this plenty of time, and usual players cannot consider completely it at all.
  2. Dzesser

    USTP Project

    Data will be based on RL. Because many discrepancies in BIS Standard units.
  3. We represent your attention the new project for Armed Assault - USTP (United System of Tehnical Parameters). Our project was created to standardize future addons for Armed Assault. USTP is database. It contained parameters of vehicles and weapons, such as armor, damage and more others. All parametrs will be represent in specific type in database. This type will be design for Armed Assault addons. USTP allowed to make addon without loss of time for searching necessary data from different sources. USTP will help to remove disbalance in addon, which is caused by large differance of parameters from different developers. Now we take on developers. Everyone who is interested in development of this project, wishes to take part in its development, we invite to our site where you can receive particulars.
  4. Project USTP is intended for giving the realism to future addons for Armed Assault from the independent developers. USTP it is the table, in which are included the characteristics of vehicles and weapon, such as armor, the damaging effect of projectiles, and much other. All parameters will be represented in the form, convenient for their substitution into config of addon. USTP it will help you to make your addon maximally approximating real world without the time losses to retrieval for necessary data from the separate sources. Furthermore, USTP it will help finally to remove unbalance and large spread of the characteristics of addons from the different developers. USTP it will be comprised with the attraction of the leading world information sources on the armaments, it is maximally objective and impartially. Filling of base USTP will begin, when become finally they are known the parameters of config of units in Armed Assault. Will you use USTP in your addons for Armed Assault?
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