Deepsmeg
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Everything posted by Deepsmeg
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Getting units to move backwards and shoot
Deepsmeg posted a topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Is it possible to script the AI to go backwards whilst firing? I know that this is not best practice for operating weapons. I am ot trying to get them to do this as standard behaviour, just getting them to misbehave for a camera. -
As I said in one of the ArmedAssault.info comment pages, we've been thinking about putting our NBC weaponry into ArmA. This won't just be the scud pack, we'll integrate the NBC into other stuff as well. If you can make an animation on your unit called nbc_shield, the kill script will detect it and will not hurt the unit. Currently, the NBC stuff has not yet been brought across from OFP, but it's going to be our next big thing. If you could incorporate the shield technology early, you'll be future proofing your unit. http://www.dsfproductions.co.uk/forums/topic.asp?TOPIC_ID=8 Ok, with all that said and done, the units are looking better now, NBC gloves & overboots next would be good.
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cheyenne moutain complex
Deepsmeg replied to colonel well's topic in ARMA - ADDONS & MODS: DISCUSSION
He doesn't have permission to release the bits he didn't author. This has been pointed out to him politely several times. His final response could be paraphrased as "waaa! I'm going to hold my breath, then get somewhere else to publish my work, you're not my friend any more!" That's why not all of us are treating him with the respect you think he deserves. -
cheyenne moutain complex
Deepsmeg replied to colonel well's topic in ARMA - ADDONS & MODS: DISCUSSION
Colonel Well, could you send me a copy of the topside WiP? Thanks. -
DSF Unofficial StarGate Simulator
Deepsmeg replied to Dingmatt's topic in ARMA - ADDONS & MODS: DISCUSSION
Sorry, I've already said too much. -
DSF Unofficial StarGate Simulator
Deepsmeg replied to Dingmatt's topic in ARMA - ADDONS & MODS: DISCUSSION
And the influx of stupid questions begins. No, the wormhole video was added in post-production. So was the dialling in fact. And the gates themselves. The only thing in game is running up to a rock. Yes, a rock. It got turned into a DHD in post-production as well. -
'StarGate:Challanged Empires' Announced
Deepsmeg replied to Dingmatt's topic in ADDONS & MODS: DISCUSSION
We're making the gate better! This is why: http://www.dsfproductions.co.uk/downloadmanager.asp?fileid=82 -
'StarGate:Challanged Empires' Announced
Deepsmeg replied to Dingmatt's topic in ADDONS & MODS: DISCUSSION
OFP -
Vala isn't in series 7.
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Colonel Well didn't and he got pwned.
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Moral of the story: When the Ãœber Verwalter tells you to do something, you do it.
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Just a reminder to you guys that you can be really cool and make your NBC guys compatible with our NBC scuds! I can't remember the command off the top of my head, but it's buried somewhere in the depth of our forum and news posts. Just a suggestion.
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Don't hold your breath.
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Nope. I made NamedGate for the 1.2 release.
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yeah, ou can't just drop one down now, you have to save it first. I dunno why you'd drop down just one though... What could it dial?
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Yep. It detects the closest thiung to the gate, and sees if that is in the event horizon. If you have the binoculars on the deck nearer the middle of the EH than you, it won't be very happy about sending you. Remember that your presence in OFP is the sole of your boots, not the middle of you.
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Walmis, re your earlier message... I don't have a problem with n00bs. It's retarded n00bs that I can't tolerate.
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There's only so much whining any of us can take. We've tried to be patient with all the stupid questions, all the "ZOMG THIS DUZUNT WURK! I NO U SED IT DUZUNT BUT IM TELLING U NEWAY INCAES U WER RONG ABOUT IT NOT WROKING!!!" posts, and all the "Can you add X because without X it will really suck and X is what'd make it good!!!" when X is some stupid little vanity feature. I'm not sure why the website's down- we still have other projects unrelated to the gate that should be listed. I'm going to leave it down for now though until I get further instructions. The server's still responsive and is now running the other sites that are totally unrelated to OFP again. I'd say "majority ote" wasn't quite right the right way to word it, though. I'd go with "unanimous decision" Edit: I'll change the site back to the placeholder site and reenable those forums and stick the current forum DB up. As for reenabling the whole site with all the flash and downlaods and stuff, that's still not going to happen for a while.
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No. Because the stargates aren't that big. Supergates not withstanding.
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non
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shaun's question.
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Can someone translate that please?
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Yes. They are wrong. It's not multiplayer, and it's not downloadable by choosing "Stargate 1.1" from our menu.
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Aren't rings Ancient technology, not Goa'uld?
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Yeah. We chaged a lot of code since 1.1 I know it doesn't look that way... :P