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dead kennedy

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Everything posted by dead kennedy

  1. dead kennedy

    Cossac cape map, Crimea

    Of course! This is a military bunker, man! :))) Of course it has narrow passages. Bend down your head and go-go-go on a double! :)) This is an artyllery caponier for 152/130mm naval cannon, not the infantry blockhouse. Pull up a bit to use a small arms, this is possible, i tested.
  2. dead kennedy

    Cossac cape map, Crimea

    Yes, it was my first 3d model at all :))
  3. dead kennedy

    Cossac cape map, Crimea

    Already noted this problem. I forgot to delete this texture from the geo lod of a billboard, so this error is absolutely harmless and not impacts anything. Now fixed! If this error does not produce critically inconvenience - I will add fix to the next big patch, don't want to make dozens of hotfixes. What exactly problem?
  4. dead kennedy

    Cossac cape map, Crimea

    Thank you. I plan to make an update not earlier than in the middle of June. Now trying to build a kind of hangar from the cs_assault map to place it at the "AS-Salute" instead of vanilla ones :) As you can see, the job is at the very beginning, and the next update will be only when it done. In addition, on Thursday I am flying to the real Crimea (), so work on arma3 addons will halt for a while. If the community wants this map indexed - it would be great to do so :) I am also looking forward to this, really want to try!
  5. dead kennedy

    Cossac cape map, Crimea

    Just released a demo-mission - http://steamcommunity.com/sharedfiles/filedetails/?id=427870932 (RHS Escalation requiered) Interresting project. If there is need any assistance to "index" my island, i'll help.
  6. dead kennedy

    Cossac cape map, Crimea

    Thank you! Not sure i'm well understand what Alive is, but if this is some MP-server - feell absolutelly free to use the island as long as you not modify it and this is non-commercial.
  7. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    http://ssmaker.ru/4804c875.jpg (124 kB) http://ssmaker.ru/28e4797c.jpg (148 kB) http://ssmaker.ru/01ce97b0.jpg (112 kB)
  8. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Some VTN MiG-29 @ Cossac Cape
  9. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    As the author of the Cossak cape map, i was not noticed about this release, and i even don't know what kind of version is it (if the "Crimean Island" even means "Cossac cape"). So full responsibility for probable bugs is on Leet, who uploaded it to the public without permission. All i can say at this time - theese screenshots on the A-holic have no relation to Cossac cape. This is screenshots of the Beketov map. I plan to release the real Cossac cape map with some SP-mission at nearest saturday, 13th, within the final build of the VTN for the MANW. And VTN team knew it. I have no idea, why Leet uploaded this unknown version of the map and even too lazy to make some screenshots. UPD So, as said before, i don't know what kind of version has been uploaded by Leet, and i even don't know how it's looks like, because never downloaded this submission. There is some screens, how the actual Cossac cape map looks like :) If the "Crimean Island" looks like this - this is the Cossac cape, if is'nt - this is something else (maybe some early version of the Beketov judging by this picture). http://cloud-4.steampowered.com/ugc/53246134175708530/C7D80A0A987E19D0D412F7373FE626E78F594197/ http://cloud-4.steampowered.com/ugc/53246134176340749/D4AF589F1DA3C0C934C630BD4ED534D5F782549B/ http://cloud-4.steampowered.com/ugc/53246134176420523/D0DB94161895874515FB9CFBAF04FE4363494E7D/1024x575.resizedimage http://cloud-4.steampowered.com/ugc/53246134176324267/A8DEB54F99AA1307A8C64429308CEE8702D17354/ http://cloud-4.steampowered.com/ugc/53246134176421363/55478CCD308808067327ADC299D71519509A2462/ http://cloud-4.steampowered.com/ugc/53246134176419537/176F52E64B36EBF83DEC33F0CE0C49379A7ADB99/ http://cloud-4.steampowered.com/ugc/53246134176443978/072F1305C468F0DB834B25356BCA408F0B762166/ http://cloud-4.steampowered.com/ugc/53246134176323203/ECE4832D8DC945271D4CF62FF306F1D5C0F93AFB/ http://cloud-4.steampowered.com/ugc/53246134176326040/3B60B844095E8D332162E46881C992FF8B7E790E/ http://cloud-4.steampowered.com/ugc/53246134176338662/B3392405C9A7FFA77DC51F102E6B8B2AF4252108/ http://cloud-4.steampowered.com/ugc/53246134176339746/8FD9B5B8DC92970B038DFFCEB6E8ECE7192C1F35/ http://cloud-4.steampowered.com/ugc/53246134175704075/E540174260AAA8FD5E09A9D614FA10F799F3FFAF/ http://cloud-4.steampowered.com/ugc/53246134175699264/33BA852FFE16F64ECA2F02555771E5547C32891D/ http://cloud-4.steampowered.com/ugc/53246134175680929/41B1BAC8251CE1A6EFCA5DD00CBBAB659493687C/ In any way, i never heard about any "Crimean Island" map in the VTN mod. The only two maps in the VTN are "Cossac cape" (that is realy refer to the Crimea, but has a specific name) and the "Beketov area" (that not participating in the MANW build). Needless to say that Crimea is not an island in fact, but a peninsula. UPD2 :) Ifyou are interrested on the proggres of the Cossac cape map - feel free to subscribe my devblog. After finishing of the Cossac cape for the MANW i plan to finish up Beketov and finally release it for the A3 community.
  10. dead kennedy

    2 things for my Satellite Image

    Adobe Photoshop + graphic tablet. If you looking for realy cool and HD satimage, you can use the Google-boogle only as a draft. If you are looking for the fantasy landscape, there is several programs that generates high quality texture layers - for example l3dt (pro version) and World Machine. But anyway, realistic HD satmap (like Altis or Cherno) unfortunately always means the hours of photoshop. 1 on 1 to your terrain size.
  11. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Firefight @ the AS-Salut warehouse facility, Cossak cape, Crimean federal district, Russia.
  12. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Our next video is about the 29'th Guards Separate Motor Rifle Brigade of the Russian ground forces.
  13. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Thank you, i have seen this thread, and i know the author.
  14. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    I would like to make some underground fortifications, at the same principle as at the Namalsk island. Wait and see.
  15. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Fiction one. I initially wanted to make cape Khersones, but the publicly available map DEMs were too low resolution. So, i started the fiction map with some references to the real one (airstrip, the lighthouse). And made a more interesting landscape, added some hills. Percentage of readiness is low, but i promise to record progress to the blog on a regular basis.
  16. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Started a small (personal) blog about the progress of the new 6x6 island. Text is in Russian, but I trying to post enough of pictures. http://visitor4notes.blogspot.ru/
  17. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Here's the our release plan with two islands, take a look - http://patriot-games.ru/wp-content/uploads/2014/10/2.jpg
  18. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    A new ingame promo video of VTN 97'th MEB :bounce3: (special thanks to Nonov Urbizniz for the voice acting!) Look forward for the next faction in the nearest time. Don't forget to follow Veteran mod for Arma 3 on Twitter! Sure! RHS are our old friends, and once we even try to combine our efforts on some issues with tracked models. And many-many times we stated that doing the same models. In fact that's the reason why we do not make so much vehicles, we are sure that RHS ones are excellent! I think, we'll do our best to ensure that RHS vehicles are "VTN: Ok!" in the shortest time. P.S. RHS REDFOR tanks are beautiull, but I still think that our firearms are much-much better ;)) Andrey (DAK) are just a magician! :)
  19. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    I trying to make a single campaign (thing i realy love since OFP), but islandmaking currently takes up all my time. Mabe someday... :)
  20. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Absolutely true. There's no content made by 3'd persons in the mod itself, only made by team members. At the same time, we do understand that it is not real to make absolutely all content that community wants by our own hands. No one can do it alone, even Bohemia. So, we have taken the only right decission - compatibility. Yep, just like ACE did.
  21. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    Some ingame screens. http://patriot-games.ru/wp-content/uploads/2014/10/51.jpg http://patriot-games.ru/wp-content/uploads/2014/10/61.jpg
  22. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    All the mods will be tested by special testers team of VTN members, and if test will be successfull - this mod recieve a "VTN: Ok!" chevron. If not - we will understand the reasons and make some changes in our own code to improve the universal compatibility, or note our suggestions to the mod's author. In any way, our goal - is the maximum compatibility to provide the most universal platform for the MP games. Just like ACE, that we realy loved. VTN - is a realy total and basic modification.
  23. dead kennedy

    Veteran mod (VTN) - announcement and WIP

    We are participating in the MANW competition, so all the releases will be according to MANW deadlines. Make sure you vote for us ;))
  24. dead kennedy

    Podagorsk problem

    Nope, i gave up :) Just placed single pond object on my island where it was realy necessary and deleted any others.
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