dead kennedy
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Everything posted by dead kennedy
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Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Of course! This is a military bunker, man! :))) Of course it has narrow passages. Bend down your head and go-go-go on a double! :)) This is an artyllery caponier for 152/130mm naval cannon, not the infantry blockhouse. Pull up a bit to use a small arms, this is possible, i tested. -
Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes, it was my first 3d model at all :)) -
Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Already noted this problem. I forgot to delete this texture from the geo lod of a billboard, so this error is absolutely harmless and not impacts anything. Now fixed! If this error does not produce critically inconvenience - I will add fix to the next big patch, don't want to make dozens of hotfixes. What exactly problem? -
Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you. I plan to make an update not earlier than in the middle of June. Now trying to build a kind of hangar from the cs_assault map to place it at the "AS-Salute" instead of vanilla ones :) As you can see, the job is at the very beginning, and the next update will be only when it done. In addition, on Thursday I am flying to the real Crimea (), so work on arma3 addons will halt for a while. If the community wants this map indexed - it would be great to do so :) I am also looking forward to this, really want to try! -
Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just released a demo-mission - http://steamcommunity.com/sharedfiles/filedetails/?id=427870932 (RHS Escalation requiered) Interresting project. If there is need any assistance to "index" my island, i'll help. -
Cossac cape map, Crimea
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you! Not sure i'm well understand what Alive is, but if this is some MP-server - feell absolutelly free to use the island as long as you not modify it and this is non-commercial. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://ssmaker.ru/4804c875.jpg (124 kB) http://ssmaker.ru/28e4797c.jpg (148 kB) http://ssmaker.ru/01ce97b0.jpg (112 kB) -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some VTN MiG-29 @ Cossac Cape -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
As the author of the Cossak cape map, i was not noticed about this release, and i even don't know what kind of version is it (if the "Crimean Island" even means "Cossac cape"). So full responsibility for probable bugs is on Leet, who uploaded it to the public without permission. All i can say at this time - theese screenshots on the A-holic have no relation to Cossac cape. This is screenshots of the Beketov map. I plan to release the real Cossac cape map with some SP-mission at nearest saturday, 13th, within the final build of the VTN for the MANW. And VTN team knew it. I have no idea, why Leet uploaded this unknown version of the map and even too lazy to make some screenshots. UPD So, as said before, i don't know what kind of version has been uploaded by Leet, and i even don't know how it's looks like, because never downloaded this submission. There is some screens, how the actual Cossac cape map looks like :) If the "Crimean Island" looks like this - this is the Cossac cape, if is'nt - this is something else (maybe some early version of the Beketov judging by this picture). http://cloud-4.steampowered.com/ugc/53246134175708530/C7D80A0A987E19D0D412F7373FE626E78F594197/ http://cloud-4.steampowered.com/ugc/53246134176340749/D4AF589F1DA3C0C934C630BD4ED534D5F782549B/ http://cloud-4.steampowered.com/ugc/53246134176420523/D0DB94161895874515FB9CFBAF04FE4363494E7D/1024x575.resizedimage http://cloud-4.steampowered.com/ugc/53246134176324267/A8DEB54F99AA1307A8C64429308CEE8702D17354/ http://cloud-4.steampowered.com/ugc/53246134176421363/55478CCD308808067327ADC299D71519509A2462/ http://cloud-4.steampowered.com/ugc/53246134176419537/176F52E64B36EBF83DEC33F0CE0C49379A7ADB99/ http://cloud-4.steampowered.com/ugc/53246134176443978/072F1305C468F0DB834B25356BCA408F0B762166/ http://cloud-4.steampowered.com/ugc/53246134176323203/ECE4832D8DC945271D4CF62FF306F1D5C0F93AFB/ http://cloud-4.steampowered.com/ugc/53246134176326040/3B60B844095E8D332162E46881C992FF8B7E790E/ http://cloud-4.steampowered.com/ugc/53246134176338662/B3392405C9A7FFA77DC51F102E6B8B2AF4252108/ http://cloud-4.steampowered.com/ugc/53246134176339746/8FD9B5B8DC92970B038DFFCEB6E8ECE7192C1F35/ http://cloud-4.steampowered.com/ugc/53246134175704075/E540174260AAA8FD5E09A9D614FA10F799F3FFAF/ http://cloud-4.steampowered.com/ugc/53246134175699264/33BA852FFE16F64ECA2F02555771E5547C32891D/ http://cloud-4.steampowered.com/ugc/53246134175680929/41B1BAC8251CE1A6EFCA5DD00CBBAB659493687C/ In any way, i never heard about any "Crimean Island" map in the VTN mod. The only two maps in the VTN are "Cossac cape" (that is realy refer to the Crimea, but has a specific name) and the "Beketov area" (that not participating in the MANW build). Needless to say that Crimea is not an island in fact, but a peninsula. UPD2 :) Ifyou are interrested on the proggres of the Cossac cape map - feel free to subscribe my devblog. After finishing of the Cossac cape for the MANW i plan to finish up Beketov and finally release it for the A3 community. -
2 things for my Satellite Image
dead kennedy replied to Drawyah's topic in ARMA 3 - TERRAIN - (BUILDER)
Adobe Photoshop + graphic tablet. If you looking for realy cool and HD satimage, you can use the Google-boogle only as a draft. If you are looking for the fantasy landscape, there is several programs that generates high quality texture layers - for example l3dt (pro version) and World Machine. But anyway, realistic HD satmap (like Altis or Cherno) unfortunately always means the hours of photoshop. 1 on 1 to your terrain size. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Firefight @ the AS-Salut warehouse facility, Cossak cape, Crimean federal district, Russia. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Most likely :) -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Our next video is about the 29'th Guards Separate Motor Rifle Brigade of the Russian ground forces. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you, i have seen this thread, and i know the author. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would like to make some underground fortifications, at the same principle as at the Namalsk island. Wait and see. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fiction one. I initially wanted to make cape Khersones, but the publicly available map DEMs were too low resolution. So, i started the fiction map with some references to the real one (airstrip, the lighthouse). And made a more interesting landscape, added some hills. Percentage of readiness is low, but i promise to record progress to the blog on a regular basis. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Started a small (personal) blog about the progress of the new 6x6 island. Text is in Russian, but I trying to post enough of pictures. http://visitor4notes.blogspot.ru/ -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Here's the our release plan with two islands, take a look - http://patriot-games.ru/wp-content/uploads/2014/10/2.jpg -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A new ingame promo video of VTN 97'th MEB :bounce3: (special thanks to Nonov Urbizniz for the voice acting!) Look forward for the next faction in the nearest time. Don't forget to follow Veteran mod for Arma 3 on Twitter! Sure! RHS are our old friends, and once we even try to combine our efforts on some issues with tracked models. And many-many times we stated that doing the same models. In fact that's the reason why we do not make so much vehicles, we are sure that RHS ones are excellent! I think, we'll do our best to ensure that RHS vehicles are "VTN: Ok!" in the shortest time. P.S. RHS REDFOR tanks are beautiull, but I still think that our firearms are much-much better ;)) Andrey (DAK) are just a magician! :) -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I trying to make a single campaign (thing i realy love since OFP), but islandmaking currently takes up all my time. Mabe someday... :) -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Absolutely true. There's no content made by 3'd persons in the mod itself, only made by team members. At the same time, we do understand that it is not real to make absolutely all content that community wants by our own hands. No one can do it alone, even Bohemia. So, we have taken the only right decission - compatibility. Yep, just like ACE did. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some ingame screens. http://patriot-games.ru/wp-content/uploads/2014/10/51.jpg http://patriot-games.ru/wp-content/uploads/2014/10/61.jpg -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
All the mods will be tested by special testers team of VTN members, and if test will be successfull - this mod recieve a "VTN: Ok!" chevron. If not - we will understand the reasons and make some changes in our own code to improve the universal compatibility, or note our suggestions to the mod's author. In any way, our goal - is the maximum compatibility to provide the most universal platform for the MP games. Just like ACE, that we realy loved. VTN - is a realy total and basic modification. -
Veteran mod (VTN) - announcement and WIP
dead kennedy replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We are participating in the MANW competition, so all the releases will be according to MANW deadlines. Make sure you vote for us ;)) -
Nope, i gave up :) Just placed single pond object on my island where it was realy necessary and deleted any others.