Hysk Config:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// Modified by Miss Cleo
// requires Earl and Suchey's Marine Assault Pack,BAS Deltas+Ranger pack and Inquisitor's // weapons
// HYK Modern U.S. Infantry Pack - Version 1.00
//
//
// Presented by Hyakushiki
//
// Email: hyakushiki_m4a1@hotmail,com
// Web: http://page.freett.com/type100/
//
// Base human body model by RyoGuGu (@@)
//
// Special thanks to RyoGuGu (@@) and Battle Over Hokkaido Modification Team
// Web: http://ofpboh.himitsukichi.com/
//
//
//
// Version History
//
// 1.00 - First public version.
//
//
// Basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
#define private 0
#define protected 1
#define public 2
#define WeaponNoSlot 0
#define WeaponSlotPrimary 1
#define WeaponSlotSecondary 16
#define WeaponSlotItem 256
#define WeaponSlotBinocular 4096
#define WeaponHardMounted 65536
// Material Settings
class CfgTextureToMaterial
{
class GoggleGlass
{
textures[]=
{
"\HYK_USsol\wl\g_glass.paa"
};
material="#SpecularGlass";
};
};
// 3D model configs
class CfgModels
{
class Default{};
class Man: Default {};
class HYK_USsol_wl: Man
{
sections[] =
{
"head injury",
"body injury",
"osobnost",
"l arm injury",
"r arm injury",
"p arm injury",
"l leg injury",
"r leg injury",
"p leg injury",
"medic",
"hlava",
"krk",
"zadni svetlo",
"zasleh",
"facenull",
"gooAX",
"google",
"goo",
"mic"
};
sectionsInherit=Head;
};
class HYK_USsol_de: HYK_USsol_wl {};
class HYK_USsol_wl85: HYK_USsol_wl {};
class HYK_USsol_de91: HYK_USsol_wl {};
class HYK_USoff_wl: Man
{
sections[] =
{
"head injury",
"body injury",
"osobnost",
"l arm injury",
"r arm injury",
"p arm injury",
"l leg injury",
"r leg injury",
"p leg injury",
"hlava",
"krk",
"zadni svetlo",
"zasleh",
"facenull",
"ohat",
"bhat",
"bodyarmor",
"gasbag",
"mic"
};
sectionsInherit=Head;
};
class HYK_USoff_de: HYK_USoff_wl {};
class HYK_USoff_wl85: HYK_USoff_wl {};
class HYK_USoff_de91: HYK_USoff_wl {};
};
// Configs about required addons
class CfgPatches
{
class HYK_USsoldiers
{
units[]=
{
"HYK_USsolBase",
// Wood Land BDU soldiers
"HYK_USsolWL",
"HYK_USsolMedicWL",
"HYK_USsolGLWL",
"HYK_USsolMGWL",
"HYK_USsolSAWWL",
"HYK_USsolAT1WL",
"HYK_USsolAT2WL",
"HYK_USsolAAWL",
"HYK_USsolMinerWL",
"HYK_USTleaderWL",
"HYK_USsniper1WL",
"HYK_USsniper2WL",
"HYK_USofficerWL",
"HYK_UScaptiveWL",
"HYK_USsolWL85",
"HYK_USsolMedicWL85",
"HYK_USsolGLWL85",
"HYK_USsolMGWL85",
"HYK_USsolSAWWL85",
"HYK_USsolAT1WL85",
"HYK_USsolAT2WL85",
"HYK_USsolAAWL85",
"HYK_USsolMinerWL85",
"HYK_USTleaderWL85",
"HYK_USsniper1WL85",
"HYK_USsniper2WL85",
"HYK_USofficerWL85",
// Desert BDU soldiers
"HYK_USsolDe",
"HYK_USsolMedicDe",
"HYK_USsolGLDe",
"HYK_USsolMGDe",
"HYK_USsolSAWDe",
"HYK_USsolAT1De",
"HYK_USsolAT2De",
"HYK_USsolAADe",
"HYK_USsolMinerDe",
"HYK_USTleaderDe",
"HYK_USsniper1De",
"HYK_USsniper2De",
"HYK_USofficerDe",
"HYK_UScaptiveDe",
"HYK_USsolDe91",
"HYK_USsolMedicDe91",
"HYK_USsolGLDe91",
"HYK_USsolMGDe91",
"HYK_USsolSAWDe91",
"HYK_USsolAT1De91",
"HYK_USsolAT2De91",
"HYK_USsolAADe91",
"HYK_USsolMinerDe91",
"HYK_USTleaderDe91",
"HYK_USsniper1De91",
"HYK_USsniper2De91",
"HYK_USofficerDe91",
"HYK_UScaptiveDe91",
};
requiredAddons[]=
{
"BIS_Resistance",
"BIS_WeaponPack",
"JAM_Magazines"
};
requiredVersion = 1.91;
};
};
// Unit configs
class CfgVehicles
{
class All{};
class AllVehicles: All{};
class Land: AllVehicles{};
class Man: Land{};
class Soldier: Man{};
// Base Settings
class HYK_USSolBase: Soldier
{
vehicleClass="HYK/Men (WoodLand/'03)";
scope=1;
model="\HYK_USsol\wl\HYK_USsol_wl.p3d";
moves="CfgMovesMC";
side=1;
armor=4.0;
armorHead=1.2;
armorBody=4.5;
cost=10000;
accuracy=0.7;
animated=1;
weapons[]=
{
"Throw",
"Put",
"C8XM16"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
hiddenSelections[]=
{
"medic",
"mic"
};
wounds[]=
{
// Target Textures , Damaged Textures
// Face Textures
"xicht_a.paa","xicht_a_zranen",
"xicht_b.paa","xicht_a_zranen",
"xicht_c.paa","xicht_a_zranen",
"xicht_d.paa","xicht_a_zranen",
"xicht_e.paa","xicht_e_zranen",
"xicht_f.paa","xicht_a_zranen",
"xicht_g.paa","xicht_a_zranen",
"xicht_h.paa","xicht_a_zranen",
"xicht_i.paa","xicht_a_zranen",
"xicht_j.paa","xicht_a_zranen",
"xicht_k.paa","xicht_a_zranen",
"xicht_l.paa","xicht_a_zranen",
"xicht_m.paa","xicht_a_zranen",
"xicht_n.paa","xicht_a_zranen",
"xicht_o.paa","xicht_o_zranen",
"xicht_p.paa","xicht_a_zranen",
"xicht_q.paa","xicht_a_zranen",
"xicht_r.paa","xicht_a_zranen",
"xicht_s.paa","xicht_a_zranen",
"xicht_t.paa","xicht_a_zranen",
"xicht_u.paa","xicht_a_zranen",
"xicht_v.paa","xicht_v_zranen",
"xicht_w.paa","xicht_w_zranen",
"xicht_x.paa","xicht_a_zranen",
"xicht_y.paa","xicht_a_zranen",
"xicht_z.paa","xicht_a_zranen",
"xicht_2a.paa","xicht_a_zranen",
"xicht_2b.paa","xicht_w_zranen",
"xicht_2c.paa","xicht_a_zranen",
"xicht_2d.paa","xicht_v_zranen",
"xicht_2e.paa","xicht_a_zranen",
"xicht_2f.paa","xicht_a_zranen",
"xicht_2g.paa","xicht_w_zranen",
"xicht_2h.paa","xicht_a_zranen",
"xicht_2i.paa","xicht_a_zranen",
"xicht_2j.paa","xicht_a_zranen",
"xicht_2k.paa","xicht_a_zranen",
"xicht_2l.paa","xicht_a_zranen",
"xicht_2m.paa","xicht_a_zranen",
"xicht_2n.paa","xicht_a_zranen",
"xicht_2o.paa","xicht_a_zranen",
"xicht_2p.paa","xicht_2p_zranen",
"xicht_2q.paa","xicht_a_zranen",
"xicht_2r.paa","xicht_e_zranen",
"xicht_2s.paa","xicht_a_zranen",
"xicht_2t.paa","xicht_a_zranen",
"xicht_2u.paa","xicht_a_zranen",
"xicht_2v.paa","xicht_a_zranen",
"xicht_2w.paa","xicht_w_zranen",
"xicht_2x.paa","xicht_a_zranen",
"xicht_2y.paa","xicht_a_zranen",
"xicht_2z.paa","xicht_a_zranen",
// Wood Land BDU Textures ('03)
"\HYK_USsol\wl\arm_L.paa","\HYK_USsol\wl\arm_Ld.paa",
"\HYK_USsol\wl\arm_R.paa","\HYK_USsol\wl\arm_Rd.paa",
"\HYK_USsol\wl\ba_bk.paa","\HYK_USsol\wl\ba_bkd.paa",
"\HYK_USsol\wl\ba_frt.paa","\HYK_USsol\wl\ba_frtd.paa",
"\HYK_USsol\wl\baO_bk.paa","\HYK_USsol\wl\baO_bkd.paa",
"\HYK_USsol\wl\baO_frt.paa","\HYK_USsol\wl\baO_frtd.paa",
"\HYK_USsol\wl\body_bk.paa","\HYK_USsol\wl\body_bkd.paa",
"\HYK_USsol\wl\body_frt.paa","\HYK_USsol\wl\body_frtd.paa",
"\HYK_USsol\wl\foot_bk.paa","\HYK_USsol\wl\foot_bkd.paa",
"\HYK_USsol\wl\foot_frt.paa","\HYK_USsol\wl\foot_frtd.paa",
"\HYK_USsol\wl\footO_bk.paa","\HYK_USsol\wl\footO_bkd.paa",
"\HYK_USsol\wl\footO_frt.paa","\HYK_USsol\wl\footO_frtd.paa",
"\HYK_USsol\wl\footpok.paa","\HYK_USsol\wl\footpokd.paa",
"\HYK_USsol\wl\helm_sid.paa","\HYK_USsol\wl\helm_sidd.paa",
"\HYK_USsol\wl\helm_tp.paa","\HYK_USsol\wl\helm_tpd.paa",
"\HYK_USsol\wl\hat_tp.paa","\HYK_USsol\wl\hat_tpd.paa",
"\HYK_USsol\wl\hat_sid.paa","\HYK_USsol\wl\hat_sidd.paa",
"\HYK_USsol\wl\bhat_tp.paa","\HYK_USsol\wl\bhat_tpd.paa",
"\HYK_USsol\wl\bhat_sid.paa","\HYK_USsol\wl\bhat_sidd.paa",
// Wood Land BDU Textures ('85)
"\HYK_USsol\wl\ba_bk85.paa","\HYK_USsol\wl\ba_bk85d.paa",
"\HYK_USsol\wl\ba_frt85.paa","\HYK_USsol\wl\ba_frt85d.paa",
"\HYK_USsol\wl\helm_sid85.paa","\HYK_USsol\wl\helm_sid85d.paa",
"\HYK_USsol\wl\helm_tp85.paa","\HYK_USsol\wl\helm_tp85d.paa",
// Desert BDU Textures ('03)
"\HYK_USsol\de\arm_L.paa","\HYK_USsol\de\arm_Ld.paa",
"\HYK_USsol\de\arm_R.paa","\HYK_USsol\de\arm_Rd.paa",
"\HYK_USsol\de\ba_bk.paa","\HYK_USsol\de\ba_bkd.paa",
"\HYK_USsol\de\ba_frt.paa","\HYK_USsol\de\ba_frtd.paa",
"\HYK_USsol\de\body_bk.paa","\HYK_USsol\de\body_bkd.paa",
"\HYK_USsol\de\body_frt.paa","\HYK_USsol\de\body_frtd.paa",
"\HYK_USsol\de\foot_bk.paa","\HYK_USsol\de\foot_bkd.paa",
"\HYK_USsol\de\foot_frt.paa","\HYK_USsol\de\foot_frtd.paa",
"\HYK_USsol\de\footO_bk.paa","\HYK_USsol\de\footO_bkd.paa",
"\HYK_USsol\de\footO_frt.paa","\HYK_USsol\de\footO_frtd.paa",
"\HYK_USsol\de\footpok.paa","\HYK_USsol\de\footpokd.paa",
"\HYK_USsol\de\helm_sid.paa","\HYK_USsol\de\helm_sidd.paa",
"\HYK_USsol\de\helm_tp.paa","\HYK_USsol\de\helm_tpd.paa",
"\HYK_USsol\de\hat_tp.paa","\HYK_USsol\de\hat_tpd.paa",
"\HYK_USsol\de\hat_sid.paa","\HYK_USsol\de\hat_sidd.paa",
"\HYK_USsol\de\bhat_tp.paa","\HYK_USsol\de\bhat_tpd.paa",
"\HYK_USsol\de\bhat_sid.paa","\HYK_USsol\de\bhat_sidd.paa",
// Desert BDU Textures ('91)
"\HYK_USsol\de\arm_L91.paa","\HYK_USsol\de\arm_L91d.paa",
"\HYK_USsol\de\arm_R91.paa","\HYK_USsol\de\arm_R91d.paa",
"\HYK_USsol\de\ba_bk85.paa","\HYK_USsol\de\ba_bk85d.paa",
"\HYK_USsol\de\ba_frt85.paa","\HYK_USsol\de\ba_frt85d.paa",
"\HYK_USsol\de\body_bk91.paa","\HYK_USsol\de\body_bk91d.paa",
"\HYK_USsol\de\body_frt91.paa","\HYK_USsol\de\body_frt91d.paa",
"\HYK_USsol\de\foot_bk91.paa","\HYK_USsol\de\foot_bk91d.paa",
"\HYK_USsol\de\foot_frt91.paa","\HYK_USsol\de\foot_frt91d.paa",
"\HYK_USsol\de\footpok91.paa","\HYK_USsol\de\footpok91d.paa",
"\HYK_USsol\de\helm_sid91.paa","\HYK_USsol\de\helm_sid91d.paa",
"\HYK_USsol\de\helm_tp91.paa","\HYK_USsol\de\helm_tp91d.paa",
"\HYK_USsol\de\hat_tp91.paa","\HYK_USsol\de\hat_tp91d.paa",
"\HYK_USsol\de\hat_sid91.paa","\HYK_USsol\de\hat_sid91d.paa",
"\HYK_USsol\de\bhat_tp91.paa","\HYK_USsol\de\bhat_tp91d.paa",
"\HYK_USsol\de\bhat_sid91.paa","\HYK_USsol\de\bhat_sid91d.paa"
};
class EventHandlers
{
fired = " if ( (_this select 1 in [{Throw},{JAM_AT4Launcher},{JAM_RPG7Launcher},{JAM_M72LAWLauncher}]) or (_this select 4 in [{JAM_MarkerGrenadeammo}]) ) then {_this exec {\JAM_Magazines\FX\firedEH.sqs}}";
};
};
// Wood Land BDU soldiers ('03)
class HYK_USsolWL: HYK_USsolBase
{
scope=2;
displayName="Rifleman";
class animations
{
class goggles
{
type="rotation";
animPeriod=0.5;
selection="google";
axis="gooAX";
angle0=0;
angle1=-0.659;
};
};
class UserActions
{
class LowerGoggles
{
displayName="Lower Goggles";
position="gooAX";
radius=1.0;
condition="this animationPhase ""goggles"" < 0.5";
statement="this animate [""goggles"",1]";
};
class RaiseGoggles
{
displayName="Raise Goggles";
position="gooAX";
radius=1.0;
condition="this animationPhase ""goggles"" >= 0.5";
statement="this animate [""goggles"",0]";
};
};
};
class HYK_USsolMedicWL: HYK_USsolWL
{
accuracy=1000;
picture="\misc\medik.paa";
nameSound="medic";
cost=60000;
displayName="Medic";
weaponSlots="1 + 4 * 256 + 4096 + 2 + 4 * 32";
attendant=1;
weapons[]=
{
"Throw",
"Put",
"C8XM16"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag"
};
hiddenSelections[]=
{
"mic"
};
};
class HYK_USsolGLWL: HYK_USsolWL
{
displayName="Rifleman Grenadier";
cost=60000;
accuracy=1000;
threat[]={1,0.1,0.8};
weapons[]=
{
"Throw",
"Put",
"C8XM16M203"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8Xm203grenade",
"C8Xm203grenade",
"C8Xm203grenade",
"C8Xm203grenade",
"C8Xm203grenade"
};
};
class HYK_USsolMGWL: HYK_USsolWL
{
nameSound="machineGunner";
displayName="Machine Gunner";
cost=15000;
accuracy=1.5;
threat[]={1,0.1,0.8};
weapons[]=
{
"Throw",
"Put",
"BAS_JM240b"
};
magazines[]=
{
"JAM_W762M_100mag",
"JAM_W762M_100mag",
"JAM_W762M_100mag",
"JAM_W762M_100mag",
"JAM_W762M_100mag"
};
};
class HYK_USsolSAWWL: HYK_USsolWL
{
nameSound="machineGunner";
displayName="Automatic Rifleman";
cost=15000;
accuracy=1.5;
threat[]={1,0.1,0.8};
weapons[]=
{
"Throw",
"Put",
"C8xM249"
};
magazines[]=
{
"C8xm249mag",
"C8xm249mag",
"C8xm249mag",
"C8xm249mag"
};
};
class HYK_USsolAT1WL: HYK_USsolWL
{
nameSound="missileSoldier";
nightVision=1;
displayName="AT Soldier (AT4)";
cost=150000;
accuracy=1.5;
type=0
threat[]={1,0.9,0.1};
weapons[]=
{
"C8XM16",
"JAM_AT4Launcher",
"Throw",
"Put"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"JAM_AT4Rocket",
"JAM_AT4Rocket",
"JAM_AT4Rocket"
};
};
class HYK_USsolAT2WL: HYK_USsolAT1WL
{
displayName="AT Soldier (Javelin)";
weapons[]=
{
"C8XM16",
"SUCHJavelinLauncher",
"Throw"
,"Put"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"SUCHJavelinmag",
};
};
class HYK_USsolAAWL: HYK_USsolAT1WL
{
displayName="AA Soldier";
threat[]={1,0.5,0.9};
weapons[]=
{
"C8XM16",
"AALauncher",
"Throw",
"Put"
};
magazines[]=
{
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"C8XM16mag",
"AALauncher"
};
};
class HYK_USsolMinerWL: HYK_USsolWL
{
displayName="Engineer";
canDeactivateMines=1
picture="\misc\sapper.paa";
accuracy=1000;
threat[]={1,0.5,0.1};
weapons[]=
{
"C8XM4",
"Throw",
"Put"
};
magazines[]=
{
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"Mine",
"Mine",
"Mine"
};
};
class HYK_USTleaderWL: HYK_USsolWL
{
picture="\misc\frcky.paa";
nameSound="officer";
displayName="Team Leader";
accuracy=2.0;
cost=500000;
nightVision=1;
weapons[]=
{
"C8XM4reflex",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
hiddenSelections[]=
{
"medic"
};
};
class HYK_USsniper1WL: HYK_USsolBase
{
scope=2;
model="\HYK_USsol\wl\HYK_USoff_wl.p3d";
picture="\misc\sniper.paa";
displayName="Marksman (M14)";
nameSound="sniper";
accuracy=3.5;
nightVision=1;
camouflage=0.6;
sensitivity=2;
cost=250000;
armorHead=0.7;
threat[]={1,0.1,0.1};
weapons[]=
{
"BAS_JM14DMR",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
hiddenSelections[]=
{
"ohat"
};
};
class HYK_USsniper2WL: HYK_USsniper1WL
{
displayName="Sniper (M24)";
weapons[]=
{
"BAS_JM24SWS",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
};
class HYK_USofficerWL: HYK_USsolBase
{
scope=2;
model="\HYK_USsol\wl\HYK_USoff_wl.p3d";
picture="\misc\frcky.paa";
nameSound="officer";
displayName="Squad Leader";
accuracy=2.0;
cost=500000;
nightVision=1;
armorHead=0.7;
weapons[]=
{
"C8XM4acog",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"C8xm4mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
hiddenSelections[]=
{
"bhat"
};
};
class HYK_UScaptiveWL: HYK_USsolBase
{
scope=2;
model="\HYK_USsol\wl\HYK_USoff_wl.p3d";
displayName="Captive";
armor=3
armorHead=0.7;
armorBody=0.8;
weapons[]={};
magazines[]={};
hiddenSelections[]=
{
"ohat",
"bhat",
"bodyarmor",
"gasbag",
"mic"
};
};
// Wood Land BDU soldiers ('85)
class HYK_USsolWL85: HYK_USsolWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"INQ_M16"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
class animations {};
class UserActions {};
};
class HYK_USsolMedicWL85: HYK_USsolMedicWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"INQ_M16"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
};
class animations {};
class UserActions {};
};
class HYK_USsolGLWL85: HYK_USsolGLWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"JAM_M16GL"
};
magazines[]=
{
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade"
};
class animations {};
class UserActions {};
};
class HYK_USsolMGWL85: HYK_USsolMGWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"INQ_M60"
};
magazines[]=
{
"INQ_M60mag",
"INQ_M60mag",
"INQ_M60mag",
"INQ_M60mag",
"INQ_M60mag"
};
class animations {};
class UserActions {};
};
class HYK_USsolSAWWL85: HYK_USsolSAWWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
displayName="Automatic Rifleman";
weapons[]=
{
"Throw",
"Put",
"INQ_M249"
};
magazines[]=
{
"INQ_M249mag",
"INQ_M249mag",
"INQ_M249mag",
"INQ_M249mag"
};
class animations {};
class UserActions {};
};
class HYK_USsolAT1WL85: HYK_USsolAT1WL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
displayName="AT Soldier (M72 LAW)";
weapons[]=
{
"INQ_M16",
"JAM_M72LAWLauncher",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"JAM_M72Rocket",
"JAM_M72Rocket",
"JAM_M72Rocket"
};
class animations {};
class UserActions {};
};
class HYK_USsolAT2WL85: HYK_USsolAT2WL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
displayName="AT Soldier (CarlGustav)";
weapons[]=
{
"INQ_M16",
"CarlGustavLauncher",
"Throw"
,"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"CarlGustavLauncher"
};
class animations {};
class UserActions {};
};
class HYK_USsolAAWL85: HYK_USsolAAWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"AALauncher",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"AALauncher"
};
class animations {};
class UserActions {};
};
class HYK_USsolMinerWL85: HYK_USsolMinerWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"Mine",
"Mine",
"Mine"
};
class animations {};
class UserActions {};
};
class HYK_USTleaderWL85: HYK_USTleaderWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USsol_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
class animations {};
class UserActions {};
};
class HYK_USsniper1WL85: HYK_USsniper1WL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USoff_wl85.p3d";
armor=3.6;
armorBody=3.0;
displayName="Sniper (M21)";
weapons[]=
{
"JAM_M21",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
class animations {};
class UserActions {};
};
class HYK_USsniper2WL85: HYK_USsniper2WL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USoff_wl85.p3d";
armor=3.6;
armorBody=3.0;
displayName="Sniper (Remington 700)";
weapons[]=
{
"JAM_Remington700",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
class animations {};
class UserActions {};
};
class HYK_USofficerWL85: HYK_USofficerWL
{
vehicleClass="HYK/Men (WoodLand/'85)";
model="\HYK_USsol\wl\HYK_USoff_wl85.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
class animations {};
class UserActions {};
};
// Desert BDU soldiers ('03)
class HYK_USsolDe: HYK_USsolWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolMedicDe: HYK_USsolMedicWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolGLDe: HYK_USsolGLWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolMGDe: HYK_USsolMGWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolSAWDe: HYK_USsolSAWWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolAT1De: HYK_USsolAT1WL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolAT2De: HYK_USsolAT2WL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolAADe: HYK_USsolAAWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsolMinerDe: HYK_USsolMinerWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USTleaderDe: HYK_USTleaderWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USsol_de.p3d";
};
class HYK_USsniper1De: HYK_USsniper1WL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USoff_de.p3d";
};
class HYK_USsniper2De: HYK_USsniper2WL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USoff_de.p3d";
};
class HYK_USofficerDe: HYK_USofficerWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USoff_de.p3d";
};
class HYK_UScaptiveDe: HYK_UScaptiveWL
{
vehicleClass="HYK/Men (Desert/'03)";
model="\HYK_USsol\de\HYK_USoff_de.p3d";
};
// Desert BDU soldiers ('91)
class HYK_USsolDe91: HYK_USsolWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"INQ_M16"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
};
class HYK_USsolMedicDe91: HYK_USsolMedicWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"INQ_M16"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
};
};
class HYK_USsolGLDe91: HYK_USsolGLWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"Throw",
"Put",
"JAM_M16GL"
};
magazines[]=
{
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_W556_30Bmag",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade",
"JAM_M433Grenade"
};
};
class HYK_USsolSAWDe91: HYK_USsolSAWWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
displayName="Automatic Rifleman";
weapons[]=
{
"Throw",
"Put",
"INQ_M249"
};
magazines[]=
{
"INQ_M249mag",
"INQ_M249mag",
"INQ_M249mag",
"INQ_M249mag"
};
};
class HYK_USsolAT1De91: HYK_USsolAT1WL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
displayName="AT Soldier (M72 LAW)";
weapons[]=
{
"INQ_M16",
"JAM_M72LAWLauncher",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"JAM_M72Rocket",
"JAM_M72Rocket",
"JAM_M72Rocket"
};
};
class HYK_USsolAT2De91: HYK_USsolAT2WL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
displayName="AT Soldier (AT4)";
weapons[]=
{
"INQ_M16",
"JAM_AT4Launcher",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"JAM_AT4Rocket",
"JAM_AT4Rocket",
"JAM_AT4Rocket"
};
};
class HYK_USsolAADe91: HYK_USsolAAWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"AALauncher",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"AALauncher"
};
};
class HYK_USsolMinerDe91: HYK_USsolMinerWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"Mine",
"Mine",
"Mine"
};
};
class HYK_USTleaderDe91: HYK_USTleaderWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USsol_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade"
};
};
class HYK_USsniper1De91: HYK_USsniper1WL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USoff_de91.p3d";
armor=3.6;
armorBody=3.0;
displayName="Sniper (M21)";
weapons[]=
{
"JAM_M21",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"JAM_W762sniper_20mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
};
class HYK_USsniper2De91: HYK_USsniper2WL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USoff_de91.p3d";
armor=3.6;
armorBody=3.0;
displayName="Sniper (Remington 700)";
weapons[]=
{
"JAM_Remington700",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"JAM_W762_5mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
};
class HYK_USofficerDe91: HYK_USofficerWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USoff_de91.p3d";
armor=3.6;
armorBody=3.0;
weapons[]=
{
"INQ_M16",
"JAM_M9",
"Binocular",
"Throw",
"Put"
};
magazines[]=
{
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"INQ_M16mag",
"HandGrenade",
"HandGrenade",
"HandGrenade",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag",
"JAM_M9mag"
};
};
class HYK_UScaptiveDe91: HYK_UScaptiveWL
{
vehicleClass="HYK/Men (Desert/'91)";
model="\HYK_USsol\de\HYK_USoff_de91.p3d";
};
// Group configs
class CfgGroups
{
class West
{
name="West";
class HYK_Infantry
{
name="HYK U.S. Soldiers";
class HYK_InfantryWL
{
name="Infantry Squad (WoodLand/'03)";
class Unit0
{
side=1
vehicle="HYK_USTleaderWL";
rank="Sergeant";
position[]={0,5,0};
};
class Unit1
{
side=1
vehicle="HYK_USsolMGWL";
rank="Corporal";
position[]={3,0,0};
};
class Unit2
{
side=1
vehicle="HYK_USsolGLWL";
rank="Corporal";
position[]={5,0,0};
};
class Unit3
{
side=1
vehicle="HYK_USsolGLWL";
rank="Corporal";
position[]={7,0,0};
};
class Unit4
{
side=1
vehicle="HYK_USsolAT2WL";
rank="Corporal";
position[]={9,0,0};
};
class Unit5
{
side=1
vehicle="HYK_USsolSAWWL";
rank="Private";
position[]={11,0,0};
};
class Unit6
{
side=1
vehicle="HYK_USsolWL";
rank="Private";
position[]={13,0,0};
};
class Unit7
{
side=1
vehicle="HYK_USsolWL";
rank="Private";
position[]={15,0,0};
};
class Unit8
{
side=1
vehicle="HYK_USsolWL";
rank="Private";
position[]={17,0,0};
};
};
class HYK_InfantryWL85
{
name="Infantry Squad (WoodLand/'85)";
class Unit0
{
side=1
vehicle="HYK_USTleaderWL85";
rank="Sergeant";
position[]={0,5,0};
};
class Unit1
{
side=1
vehicle="HYK_USsolMGWL85";
rank="Corporal";
position[]={3,0,0};
};
class Unit2
{
side=1
vehicle="HYK_USsolGLWL85";
rank="Corporal";
position[]={5,0,0};
};
class Unit3
{
side=1
vehicle="HYK_USsolGLWL85";
rank="Corporal";
position[]={7,0,0};
};
class Unit4
{
side=1
vehicle="HYK_USsolAT1WL85";
rank="Corporal";
position[]={9,0,0};
};
class Unit5
{
side=1
vehicle="HYK_USsolSAWWL85";
rank="Private";
position[]={11,0,0};
};
class Unit6
{
side=1
vehicle="HYK_USsolWL85";
rank="Private";
position[]={13,0,0};
};
class Unit7
{
side=1
vehicle="HYK_USsolWL85";
rank="Private";
position[]={15,0,0};
};
class Unit8
{
side=1
vehicle="HYK_USsolWL85";
rank="Private";
position[]={17,0,0};
};
};
class HYK_InfantryDe
{
name="Infantry Squad (Desert/'03)";
class Unit0
{
side=1
vehicle="HYK_USTleaderDe";
rank="Sergeant";
position[]={0,5,0};
};
class Unit1
{
side=1
vehicle="HYK_USsolMGDe";
rank="Corporal";
position[]={3,0,0};
};
class Unit2
{
side=1
vehicle="HYK_USsolGLDe";
rank="Corporal";
position[]={5,0,0};
};
class Unit3
{
side=1
vehicle="HYK_USsolGLDe";
rank="Corporal";
position[]={7,0,0};
};
class Unit4
{
side=1
vehicle="HYK_USsolAT2De";
rank="Corporal";
position[]={9,0,0};
};
class Unit5
{
side=1
vehicle="HYK_USsolSAWDe";
rank="Private";
position[]={11,0,0};
};
class Unit6
{
side=1
vehicle="HYK_USsolDe";
rank="Private";
position[]={13,0,0};
};
class Unit7
{
side=1
vehicle="HYK_USsolDe";
rank="Private";
position[]={15,0,0};
};
class Unit8
{
side=1
vehicle="HYK_USsolDe";
rank="Private";
position[]={17,0,0};
};
};
class HYK_InfantryDe91
{
name="Infantry Squad (Desert/'91)";
class Unit0
{
side=1
vehicle="HYK_USTleaderDe91";
rank="Sergeant";
position[]={0,5,0};
};
class Unit1
{
side=1
vehicle="HYK_USsolMGDe91";
rank="Corporal";
position[]={3,0,0};
};
class Unit2
{
side=1
vehicle="HYK_USsolGLDe91";
rank="Corporal";
position[]={5,0,0};
};
class Unit3
{
side=1
vehicle="HYK_USsolGLDe91";
rank="Corporal";
position[]={7,0,0};
};
class Unit4
{
side=1
vehicle="HYK_USsolAT2De91";
rank="Corporal";
position[]={9,0,0};
};
class Unit5
{
side=1
vehicle="HYK_USsolSAWDe91";
rank="Private";
position[]={11,0,0};
};
class Unit6
{
side=1
vehicle="HYK_USsolDe91";
rank="Private";
position[]={13,0,0};
};
class Unit7
{
side=1
vehicle="HYK_USsolDe91";
rank="Private";
position[]={15,0,0};
};
class Unit8
{
side=1
vehicle="HYK_USsolDe91";
rank="Private";
position[]={17,0,0};
};
};
};
};
};