Jump to content

CoolBox

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About CoolBox

  • Rank
    Rookie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. CoolBox

    [AAS50] mappage V.01

    thanks a lot Ebola!
  2. CoolBox

    Advance & Secure week: 8/11-8/17

    I have (just about) squeezed in all the features and playtesting I wanted before the beta 08 release. I hope that you will find this useful for your AAS week, albeit with only a few days left before the end! Therefore, am pleased to announce release of Beta 08 for Advance and Secure: http://www.sbs.org.uk/wiki/ http://www.sbs-squad.org.uk/aas/beta/public/beta08/arma2-aas-beta08-svn221.zip Bug fixes: * better spawn armour (protects you from being killed just after you spawn) * New Improved HUD * New "team membership system", to auto-colour your team mates. * Dozens of other improvements. New features: * Brand new AAS game engine ** ability to have any number of capture zones ** can have neutral capture zones ** can have simultaneous capture zone objectives * Medic revive system replaced by brand new system * Brand new respawn and queuing code code ** no more spawn buttons not appearing after dead ** no more failing to spawn when in queue ** no more getting stuck dead (cant even quit game) New maps: * 6 new maps from BCA, with thanks to Cat Toaster, Lord and Maverick * A set of 7 new template maps showing off the new features! * More amazing maps to come using new AAS engine ... cheers, Cool Box.
  3. CoolBox

    Advance & Secure week: 8/11-8/17

    Hi peeps, I'm working hard at trying to get the new "beta 08" release out by this weekend. It has an entirely new AAS game engine that allows any number of bases (up to 200!!), neutral bases, simultaneous bases etc etc. The new game engine is no longer dependent upon Norrin's revive scripts (which are really great, but dont quite meet the needs of the evolving AAS game mode).So theres quite a lot of testing needed. It also has a brand new respawn system which should be much more reliable. Beta 08 feature summary here: http://www.sbs.org.uk/wiki/index.php?title=Arma2_Beta_Schedule The one missing feature is medic revive, which I am working on literally right now. So if you want to try an alpha without medic revive, go and look at the latest alpha here: http://www.sbs-squad.org.uk/aas/alpha/ TBH I was reluctant to post about my AAS mod on the BIS forums until it was really stable because I know quality is important to people, and I'm a true believer in that. But this is a bit of a case of bolting the stable door after the horse has left (or whatever), so I guess it doesnt really matter any more. Anyhow, make your mind up whether to play with an alpha release, or hang on until the weekend and with any luck will have something better. cheers, Cool Box -SBS-
×