CG Man
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Everything posted by CG Man
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Installed ARMA II and Arrowhead now I cant find the huey Venom UH-1Y in the editor. The rest of the USMC vehicles are there.
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Im all up for it the more they add to ARMA II the better and the reason why the new content is so high quality is because they have talent and talent costs wages the devs have to eat and pay bills too so as long as the content price is scaled fairly theirs no problem. £10 for a new faction is a bargin. The free addons from the public are great but land vehicles are very rare and most are reskins or updated Flashpoint 1 vehicles. The new Uk DLC looks superb top quality models and textures. I know a lot are already complaining about a lack of the Challanger II tank in the DLC but they made this faction for use in an Afghanistan enviroment and the Challanger MBT is not used in Afghanistan but we all would of really liked it.
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Any suggestions on optimizing AI-controlled Aircraft?
CG Man replied to henrique_rp's topic in ARMA 2 & OA - GENERAL
About time aircraft In ARMA franchise used the airspace just like real life aircraft do theirs no need for them to fly at 300ft then dive bomb like stuka dive bombers. -
British Troops DLC released & Official 1.01 Update
CG Man replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
Ive seen other videos on the new sharpshooter rifle and the sharpshooter rifle for the Paras looks diferent to the Royal Marine photos http://www.youtube.com/watch?v=McBcgob9DcA&feature=related -
British Troops DLC released & Official 1.01 Update
CG Man replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
Eotech or something like it just for aiming the nade launcher:) -
British Troops DLC released & Official 1.01 Update
CG Man replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
The UK Special Forces Support Group made up of Royal Marines and Paras have been upgraded with SA80s with Picatinny Rails and Eotech and many other devices. The Uk Parachute regiment have been seen with Acog scopes on their SA80 rifles and on their SAW in Afghanistan. -
ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
CG Man replied to Placebo's topic in ARMA 2 & OA - GENERAL
All games have okish acting only a few games have hollywood actors in them. It doesnt bother me though as at one time I didnt even have voices in games. -
GLT FLC (FLIR & Countermeasures) (requires A2 + AO content)
CG Man replied to [GLT] Legislator's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Geez when I found out Arrowhead only added FLIR to only two vehicles and some scopes I was really sad. Now its better than I hoped. Just need to add counter messures to soilders now to stop their own Strykers backing over them:) Thx -
Arma 2 Addon request thread
CG Man replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
MH-60 DAP http://en.wikipedia.org/wiki/File:MH-60L_DAP.jpg Marine Commando landrover used in Afghanistan. The Arrowhead special landrover is nearly the same only it has russian weapons. -
I thaught only US Rangers were getting the SCAR family of weapons with USMC and US Army getting updated to M110 and keeping the M4 family. Deltas to get HK416 andHK417.
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GLT FLC (FLIR & Countermeasures) (requires A2 + AO content)
CG Man replied to [GLT] Legislator's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx what an addon! Just wow goes to show we all need to keep an eye on ARMA 2 vanila addons as some work for ARMA II combined. -
The brits hated the MG version of the SA80 the LSW. They prefair the Minimi for its ammo amount. The LSW is now used by the best two shooters in a section/squad to extend the range of a section aswell as having two Minimis in a section. the LSW and SA80 is supposed to be getting updated with Picatinny rails, top and sides for the SFSG forces. Brit forces are getting a new marksman rifle based on the M16 similar to the M110 and a shotgun for the cornfields in Afghanistan. More sections are prefairing the FNMag over the Minimi in Afghanistan. UK Parachute Regiment sharpshooter rifle
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HiFi - Single Sound Modules (Weapons BETA released!!)
CG Man replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can other modders sounds be added to HIFi sounds addon? I want OA to be updated with a sound mod but I dont want to stop using HIFX. Most of OA is using the HIFI sounds just the new rockets and missiles are the horrible vanila sounds. Oh and Concrats Mark and thanks for the addon. -
Horrible stuttering with Operation Arrowhead
CG Man replied to cashxx's topic in ARMA 2 & OA - TROUBLESHOOTING
-nosplash -cpucount=4 -exThreads=7 In the launch icon and turning off hyperthreading on my Core i7 worked for me it quadrupled my framerates. Before using that all the ai units stuttered across the landscape yet my camera pan was high fps. -
FN-SCAR heavy the 7.62 nato is being baught by US forces Only the Scar light was canceled. The Designated Marksman rifles are going to be replaced with the M110 a 7.62 DMR version of the M16. So they are going after new battle rifles rather than making more M14.
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Iran has a load of USA aircraft including F-14 and Cobras I think Takistani is loosly based on Iraq, Iran, Afghanistan mixed together so makes sence for them to have some USA gear like the Huey and M113. ARMA II has the modern updated Huey for the USMC that can be used in the Arrowhead editor also check Armaholic site for helicopter addons. Arma II vehicle, weapons, unit addons also work in Arrowhead.
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1) Ai aircraft placed in the editor with waypoint guard near them do not move from their start position if they are placed near map borders or very far from the enemy. 2) AI units with pistols and rifles prefair to use pistols for long range fights. 3) When soildiers exit Stykers the vehicle then backs over them killing them. 4) Vehicles constantly bump into one another on roads instead of going around. 5) Medical Strykers only have room inside for one soilder, the driver. 6) When helicopters are shot at you can hear their cockpit doing warning beeps from 1000m away. 7) UH-1Y is missing from the editor
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Actual real life cockpit bullet protection for helicopter pilots
CG Man replied to wasserkool's topic in ARMA 2 & OA - GENERAL
Helicopters are bullet proof all over because I have seen that TV show Airwolf. All experts on here are liars because I don't like people knowing more stuff than me. only joking :) In Gulf War II an Apache pilot was hit in the neck by an AK-47 round. If it was AK-47 proof all over it would not be able to take off. -
The models and recoil are great but the sound does not loose volume over distance and theirs no reload sounds.
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Anyone else getting crazy shadows and vanishing insurgents when they get 20ft away riding on a pickup? Putting Shadows on high fixed it. A great mod thanks, I can do Uk war with taliban now:)
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Could do with class names
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sings "WAR FX fuck yea" Thaks for this mod.
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Can anyone recommend me a good joystick for flying?
CG Man replied to gho-t's topic in ARMA 2 & OA - GENERAL
Saitek X52 Pro is the best joystick. I use it for ARMA 2, X3 Terran Conflict and Rfactor. I used to use Microsoft forcefeedback 2 but Microsoft does not support it anymore and most games have no forcefeedback so the joystick goes loose and floppy soon as a game loads. With the X52 you can change weapons cockpit displays and nav menues without taking your hands off the sticks due to the amout of buttons and you can colour code some of them. -
Deforested Chernarus? How?
CG Man replied to Tankbuster's topic in ARMA 2 & OA : TERRAIN - (Visitor)
What addon is this that replaces the trees? have you got a link to a tutorial? Got it sorted now just backed up the plants files then deleted all the trees and bushes and i got my Falklands enviroment. -
Deforested Chernarus? How?
CG Man replied to Tankbuster's topic in ARMA 2 & OA : TERRAIN - (Visitor)
I want to know how to get rid of all trees as I'm wanting a Falklands islands look a like.