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chops

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Everything posted by chops

  1. chops

    FDF Winter Maldevic

    Hate to be the first to post anything other than a glowing response........ But it just looks a bit odd for there to be snow all over the ground, but none on the other flat surfaces, like the house rooves. Only a small detail and one that I imagine doesnt detract from what looks like a great island
  2. chops

    Standart Su25 updated by TomiD

    Gee whiz TomiD! You making a new Su 25 was only mentioned in your Su 22 thread a few days ago. Have you really finished all this in that time? Or was it something you were working on already? The plane itself is as impressive as your others! Great work! It seems your spoiling us like grandchildren, but a couple of different load-outs would be great. A larger number of smaller bombs to drop on some evil Yankee/guerilla infantry perhaps? Napalm? Thanks TomiD!
  3. chops

    Fear Animations?

    All these look good. I assume they're static though? Would be cool to see some soldiers react to incoming fire by ducking and grabing their heads like in 50 pences pic. Another thought I had (while playing Far Cry) was some idle movements; stretching, scratching, fidgeting etc. Would make for some very immersive surprise attack type missions, where you could watch guards/sentries do the above through you binoculars or scope Just an idea
  4. chops

    M4A1 Pack

    These look sweet! I'm sure the response you get when they're released will be worth all you're hard work. I read back in the thread "incompatible with JAM"? But some high dispersion mags would be nice for those of us who like to play on East or Resistance sides. Thanks
  5. chops

    M4A1 Pack

    These look sweet! I'm sure the response you get when they're released will be worth all you're hard work. I read back in the thread "incompatible with JAM"? But some high dispersion mags would be nice for those of us who like to play on East or Resistance sides. Thanks
  6. chops

    New Su-22 by TomiD

    TomiD this plane is fantastic. Thank you for your efforts. I especially love the bomber. To be honest I never paid much attention to Soviet/east aircraft as anything much more than targets in OFP/flight sims before now. Great work! I'm with Thunderbird84 when he says you should do a new su 25
  7. chops

    Updated Falcon

    Love your work Footmunch! In particular this plane (as mentioned earlier) is much easier to fly with the mouse than many others. One thought I had was regarding the cluster bombs. Cool to watch the container split apart and spill death to those below. Is it possible to have the individual bomblets detonate at slightly different times (split seconds)? IMHO this would improve the visual effects, which look great with ECP/y2k3 btw. Cheers
  8. chops

    Sidewalks

    Sweet! This will bring a lot more realism and atmosphere to OFP cities and towns, when combined with existing roadsign, powerline addons. Looking good!
  9. chops

    Y2K3 - Updated Ofp Config.

    First. Love your work Pappy, breathed new life into a game that...well wasnt dying, so erm...now it's really good. Best choice of addons for the replacements, great version/modification/change of ECP. I was going to say that it makes more sense to a layman, for effects to come from eventhandlers than truck loads of looping scripts. But I wont because that's been dealt with. Second. Back on page 138 of this thread you mentioned editing the smoke effects on the rifles. Personally I dont want it. How do I get rid of it? Third. Also on page 138 is editing the config to include more of the DR sounds. Can I do this with things like the mounting/dismounting sounds also, or just Class shell? Fouth. I've looked for answers back through the thread and on your website. Apologies if these have been answered 1000 times before! Thanks
  10. chops

    Unified Anatomy Pack

    THis'll be a great addition to OFP when finished, something that has been lagging behind the other developments in graphics, scripting etc... BTW...How could anyone take offence at a picture of a naked 3D model? But have no problem playing a game where said models are blown to pieces??
  11. chops

    Weapon standards!

    Im probably blundering into something I know nothing about... but anyway... Would it be possible to create a NATO or West air weapon pack, with all the correct dammage, smoke trail effects etc and using the best missile/bomb models from existing aircraft addons? Perhaps the pack could be used to add weapons as the mission maker desired, to existing aircraft addons, as with the Coc torpedos. Could the weapons from such a pack then be loaded on to aircraft using scripts similiar to that on Hawk's Ka-50 addon and on BKM's G-4 Super Galeb? I think this would add a lot more flexability and depths to missions, keep every one happy regarding the loadouts on addons released and bring some standardization to the game. Or is this exactly what your trying to do?
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