C4P741N
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Everything posted by C4P741N
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unedited... Addons: Sigma's US Tanks        DKMM T12        Desert Everon
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I think the script your looking for is from Toadlife's Operation Lojack mission(s), latest version is found HERE. Cap.
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I PM'd this to someone who asked the same question. You need helifreaks black retextured apache from HERE. And download THIS from Pappy's site. All you need from this pack is apac.pbo This will however overwrite the BIS apache. edit: also requires BAS SOAR Pilots Cap.
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This was from a private conversation so I hope I don't offend the author or supply false information by quoting it here, but... I also look forward to any possible release from the ECP team. With permission (ofcourse), I'd like to see several FDF features implemented into ECP, such as portable fuelcans, attaching satchels to vehicles and the parachutes that show in the gear menu. Aswell as the features of Geneal Barons test config (weapon wobble, group spacing, etc) to be released in a new official version. Cap.
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and if/when you do the above could you post a link so the rest of us don't have to? Cap.
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Going slightly offtopic but how's the death star trench going nephilim? Cap.
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Start waypoints by trigger?
C4P741N replied to DracoPaladore's topic in OFP : MISSION EDITING & SCRIPTING
This Editor Screenshot might help. Group the trigger with the units you want to activate it, edit the the trigger to choose who activates it (group leader, any group member,etc) Then Synchronize it (trigger) to the first waypoint of the group you want to move when it's activated. Tip: You can only group a trigger to one group but you can synchronize it to as many groups as you want (I believe ). As for the 'move after certain time' question, just delete the trigger and write the desired wait time in the min/mid/max boxes of the groups first waypoint. edit:*min/mid/max boxes are in seconds Captain -
I have to agree with Gordy here. As if I want to look at my monitor out of the corner of my eye. To me this is a stupid idea and a waste of research and development time/money. Just like the fridges/washing machines that connect to the internet. Cap.
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Nice gangbangers . Hope they're not too far off. A different version of my previous pic. Cap.
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Thanks thirtyg, much appreciated. Cap. @somebloke: It's already been said that VBS1 shots are acceptable in this thread.
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<offtopic>monkeysniff also requires a subdirectory called Addons</offtopic>
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Excellent. And my final request (I promise) is for a matching blue/green wall, say 25' high x 50' wide. So I can have choppers do that 'pop out of nowhere' thing. Thanks Cap.
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I have no idea what shade of blue would be right, I've not done this before. But I can't see a problem in using full blue, ie 255 on the RGB scale. Another question, Is it possible to make the suface of these boxes reflect light. As in when you shoot off a flare at night inside a box and have it light up the walls aswell as the men/armour inside?
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I was wondering if you (SpecOp), could make a blue version of the 'box with floor'? Chroma keying woodland soldiers and armour would work better with a blue background.
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edit: Addons - BAS Blackhawk             BAS Deltas             SIG's M1A1
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What program would that be? Just out of curiosity. I could use that too. Cap.
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Thanks for the PM and the download VSS. Much appreciated. Cap.
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DKMM Challenger protecting a bridge on Mungari Island. Cap.
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My current install of OFP is already 4.36gb. They could make OFP2 20gb and I'd still be fine with it. I'm all for these added effects (excluding tornado), oceans like that in 'Seadogs' or it's sequel 'Pirates of the Caribbean' would be excellent. Cap.
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<uselessinfo> I cranked up my viewdistance and killed a man at 1827m with this gun</uselessinfo>
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... RIP Ray Charles. I felt your blues. Captain
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I liked the first set of nets and these look killer from the pic. Any non-registration mirrors? Cap.
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Speaking of which, does anyone have a copy of the 'big green box' and flat island used in the making of the quoted movie? I PM'd VerySolidSnake about it but got no response. I've been wanting to do a similar project to yours for a long time. Other than the excessive amount of hardware in some scenes (as mentioned), good work. An option for a full screen video is you could output to a VCR and record it and then DivX it from the video. edit: If you videocard supports TV out. Cap.
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Sounds good Pappy, but I followed those instructions to the letter and got no change to the default binos Cap.
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Man? Nice work Cassandra/Sole and others mentioned. lol... man Cap.