Col. Septober
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Unified zombie pack release imminent
Col. Septober replied to tracy_t's topic in ADDONS & MODS: COMPLETE
It depends on what u want the newly spawned zombies to do.....If u just wanna blow them up use a trigger that says in the "On activation" Line, *Createunit "ZombieEx11"*. (That will spawn 1 zombie, u can add more and set it to repeat....) But what i might do is use a .sqs that will make them start running from somewhere else, so they don't just APPEAR in front of you....ill get back to u guys on that.... -
Unified zombie pack release imminent
Col. Septober replied to tracy_t's topic in ADDONS & MODS: COMPLETE
Actually, im still kinda looking for the classnames of the zombies,...But i've been away from OFP. The way u could do it is a creatunit script, and actually, since they dissapear, you could have them keep coming. I did this once so that a bunch of men with kolzice never stopped attacking ur Spetz Natz...with zombies...it would just take a few seconds to register the player right? -
Unified zombie pack release imminent
Col. Septober replied to tracy_t's topic in ADDONS & MODS: COMPLETE
Yo, I can't promise anything ZM, but i have a buddy, who is UBER-good at making missions, *He finds RTS scripting a piece of cake and his version kicks ARSE!* anywho...I might be able to whip up a mission with his help, mind, I can make basic scriptings, missions, not cutscenes or advanced .sqs...but these zombies really don't need too much ....I'll contact ya later bout it....Just keep me in mind...BTW have u guys seen RE:4? No zombies....just homocidal maniacs with chainsaws (No kidding, they have bunches of new weapons!!!) I currently have a mission that uses civi units with Crime City weapons...(The M590 only needs 1 shot to knock over a zombie *Very nice effect*) And it DOES put the civs on the offensive as the story goes, Jonas (Player 1) Has a sister in the City Ackropolis (Kick arse mission) and when the zombies come through the fog, he and his friends pick up the weapons (They work at a dock) They go and save her. It takes them up into the snowy hills, to urban terrain, and Finally an airport where (If i can get the zombie class names) A Large army of zombies will be waiting there The problem i have now, is that, its pretty much KILL KILL KILL, his sister joins u with a Beretta, and more KILLING! THen...the army i need the class names, I might also script the BAS dudes fllying over with a machine gun blasting the zombies away! All-in-All it should be a pretty straightforward yet impressive mission....if i can only jazz the scripting a lil! Septober,,out (Where did i put my chainsaw?) -
Unified zombie pack release imminent
Col. Septober replied to tracy_t's topic in ADDONS & MODS: COMPLETE
Hiyaz, Im making a Mission using the unified Zombie pack (2nd BETA i think) and the earlier zombie soundFX pack. I have 5 people, each seperate, and a pack of zombies. Im new to scripting/.sqs's. When i set the game logic gblAllTargets = [Player] + Units Group1 (I have every person as a group..) The zombies don't move...when i take out the + units group 1, they work...if somebody could help me on that, id be much obliged! Septober-- -
Karrilion i would like to first of all thank you for all the work you have done for the OFP community. Second i would like to ask what the WW2 upgrade pack on ur site is all about. I installed it and SHAZZAM! My WW2 RTS 3 works. Thank you once again. I also express supreme gratitude on behalf of my RTS loving clan {DEVGRU} we play RTS 3 all the time if we're on GameSpy. So go ahead and challange us if u DARE Septober,,out
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Sorry, i don't know is the jawa for me? I added -nomap, BAM, it works....but i still have the problem with in-game CTD's...just gets sluggish and crashes....i know i sound really noob...but i wanna play a whole game so bad... Septober,,out
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Hiya all. I'm new to the forums but not to OFP...anywho...I took the forums advice for the 1.94, yet i get into game. Try to build something and BAM...its CTD's....no errors or anything. I use a MOD folder....i know it works...any ideas? Do i still need those crew addons? Thanks a bunch, Septober,,OUT