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colonel_klink

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Everything posted by colonel_klink

  1. colonel_klink

    New plants

    Looking at the flower bed idea. Only problem is that it is winter here and not much in the way of  flower beds, but i'll see what I can do.
  2. colonel_klink

    New plants

    Well I always thought a bit of color would brighten up OFP
  3. colonel_klink

    Czech words in Visitor2

    Thanks, aLoneWolf. This has helped me immensely.
  4. colonel_klink

    Using multiple pbos

    Save Hard disk space!!!! As an addendum to the getting multiple pbo objects into Visitor. For those people with a CD writer you could save hard disk space by placing all your depboed folders (o.pbo, data3d.pbo, eden.pbo, cain.pbo, etc) on a rewritable CDRW (or CDR if you dont want to add 3rd party addons). Then simply set your visitor paths to the drive letter of your CD Writer. In my case it is F:\. If you use a CDRW disk you can add and remove addon folders as you need them.
  5. colonel_klink

    Basic  island creation using paint shop pro

    Very good, hekezu. This tutorial is very helpful. saves a lot of time. cheers Klink
  6. colonel_klink

    Usmc mod update

    There is no reason why this won't work as a tank or apc class (which it is), as the LVTP-7 I experimented with worked quite well.
  7. colonel_klink

    Getting some more mlod models

    hmm only five listed in the demo I have.
  8. colonel_klink

    Getting some more mlod models

    Sounds like a good idea. I'm for it. I have a pine forest just up the road from my home and a camera to take pics.
  9. colonel_klink

    Problems with recognicing paa-textures

    Yes, it's the right solution, we were doing the same. We had to live with it all the time when working on Flashpoint and Resistance so I guess you have too  Heheh. Nice one. Its not a big thing, I can count numerous applications that have a similar system. But its not a big issue and once you know it works like that you do get used to it.
  10. colonel_klink

    Using multiple pbos

    Werner Klemperer, he was a Jew playing a Luftwaffe officer. Yeah time I resurrected the old bloke
  11. colonel_klink

    WrpTool Terrain Editor

    Yep Blackdog just confrmed it to me.. The translation of Visitor will be a real bonus for the community. Well done.
  12. colonel_klink

    WrpTool Terrain Editor

    <span style='font-family:trebechut ms'><span style='color:#851C07'>You mean a fully translated version of visitor? Hmmmmm... cough cough... just sit tight.</span></span> I think he means that perhaps Wrptool will be updated to work with Visitor. Going by BIS' initial comments on Visitor release, what we got is all we gonna get.
  13. colonel_klink

    How the hell do you....

    Custom objects made by other addon makers will have to be unpbo'd using unpbo.exe and the subsequent addon folder (created by unpbo.exe) will have to be placed on the same drive as your unpboed O, Data3d, Eden, Cain, etc folders.. See my short explanation on this page.http://www.flashpoint1985.com/cgi-bin....9;st=30 The radar blockhouse on that page was from my CWKStathawk folder, and it shows ingame. Oh and as a reminder, any object used from an unpboed addon will only show in OFP if the addon is present in your addons folder. Makes sense doesn't it?
  14. colonel_klink

    Using multiple pbos

    The island refered to in the pics was from an ase (32bit picture) conversion of the same map I created in wrpedit, but since then I have managed to get the wrpedit one into Visitor (Just after I posted the above). It imports the land geometry, but didn't bring any textures or objects. Sorry, Shadow, didn't mean to confuse you.
  15. colonel_klink

    Using multiple pbos

    Have tried but no success so far. Hope to as the sister (identical) to the island above has had more work done in Wrpedit.
  16. colonel_klink

    Using multiple pbos

    Using Multiple PBOs such as O.pbo, data3d.pbo, and custom PBOs. 1.After unpacking the PBOs with UnPBO.exe and placing the new folders on the root drive (in my case D). 2. Open Visitor and  set the  System Preferences similar to the pic below NOTE: The Object paths are set to the drive.. not the specific folder. 3. Click OK and restart Visitor 4. When Visitor has loaded  either start a new island or load an existing one. 5. Click Tools then choose from either of the Textures, Nature Objects, Artificial Objects etc. options 6. Click Add on the dialog that appears. (you may have to wait as Visitor searches your  drive for folders with p3d objects 7. Find the objects you want and Click OK NOTE: You can multi select objects from the list. Result in Buldozer using trees from O.Pbo and the radar from one of my addons. And in game
  17. colonel_klink

    New island

    Paint Shop Pro will save 32 bit TGAs if you first create an Alpha channel. From Paint Shop Pro Help file This works as I have been experimenting with Visitor. Other graphics programs may do the same.
  18. colonel_klink

    Some questions:

    In your cfgworlds section there is a section called Class Names. 1. On your map in Visitor determine the positions of the towns by double clicking on the town position, or Right Click once. 2. The positions are in the middle of the Visitor status bar at the bottom of your screen. 3. Write them in the Class Names section e.g. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Names { class LosLobos { name="Los Lobos Mountains"; position[]={4078,6253}; }; class Ludwig { name="Ludwig's Mistake"; position[]={3650,3292}; }; class Werner { name="Camp Werner"; position[]={6788,5744}; }; class Klink { name="Klink's Harbour"; position[]={6917,6396}; }; };
  19. colonel_klink

    Please help with error

    Yer problem is in here matey. Delete the bits in bold above. i.e. {}; I had the same problem.
  20. colonel_klink

    Some error messages

    I'm usually pretty adept to tracking down problems with application errors, but the following has me stumped: Both on Visitor shutdown: and And before anybody tells me to go to Babelfish to translate, the question is why is this happening. The program is installed as per Kegety's instructions.
  21. colonel_klink

    Hey, bis !

    It might seem a little quirky at first, but hey a challenge never hurt anyone
  22. colonel_klink

    Some error messages

    Thanks Avon. Next time I'll try that. I presumed the messages told me I was some kind of dumbkopf anyway
  23. colonel_klink

    Sandbags

    Hey, Avon where'd you get that picture of me?
  24. colonel_klink

    Some error messages

    Did you guys not realised I solved the issue? And: edc Hit_Sqd_Maximus Poseidon and Visitor are the one and the same: Program name = PoseidonVisitor.exe. Shoot me if I'm wrong.
  25. colonel_klink

    Ch-53e superstallion

    Sounds a little hooie, dooie, and phooie to me.
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