Camel
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Everything posted by Camel
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definate mental problem. i got 51% in statistics with an old, cruddy lecturer, maybe your's may have inspired me to work just that little bit more.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Red Oct @ Jan. 14 2002,08:52)</td></tr><tr><td id="QUOTE">if you just killed all the terrorists there wouldnt be a problem<span id='postcolor'> Then who is being a terrorist? That would be a fine simple solution to a simple problem, but its not a simple problem. Many Americans seem to forget that the motivation behind Osama Bin Laden lies in his -and some muslim peoples- sense of betrayal at the abuse of their respective countries by America. It backed middle eastern occupation of their countries and has since imposed sanctions and taken out covert bombing raids for over 40 years. You cannot say "they pushed me first so we're pushing them back harder" because US foreign policy over the past 40 years in Israel and Iraq and Afghanistan (Supplying arms to the Taliban) has actively encouraged fomentation of muslim hatred and enabled the rise of terrorist-harbouring groups. Maybe Wobble (above) would look at it differently if she/he recognised that less than 10 years ago it was the US who gave the Taliban heaps of money to attempt (vainly) to drive the Russians out of Afghanistan. Regards, a particularly pissed off Australian who has to put up with his current government backing a futile and pointless war which will only continue to encourage xenophobic hatred on both sides of the conflict.
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i tried attcking with the other squad but there were other guys i couldn't find somewhere so the mission wouldn't end. The best way i tried was to take an M60 and LAW and crawl al the way through the valley wasting everyone then when you get near the camp, call in the other squad and move left and attack the camp from the side. I managed to finish it without losing a single guy.
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It needs something like the instant replay utility in Carmageddon 2. I just love getting a bit of that action and hooning all over the place in a humvee squishing all the enemy I also reckon there need to be more racing missions. i have a few, but there are bugger all. Sort of like the campaign mission where you escort the trucks to the airport, but with sports cars and a few AT soldiers to spice it up a bit. That would be mad.
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not in red dawn, but in the mission with the cobra attchking St Pierre, i found its hard to target the hind even looking straight at it and looking at its profile. I would keep clicking right on it and miss every time. I eventually put it manual fire and blasted it with FFAR's.
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one time the M113 got blown up but i still managed to finish the mission just by running to where i should have met it. weird eh? oh yeah- i think the enemy seeing through bushes is fixed in version 1.30 dowload it and see.
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a guy in another thread relating to this reckoned that you could just sit where you are, call in the tanks and the cobrasand put the tie on 4x speed and the shilkas wouldn't be able to shoot them down. Then, when everyone is wasted, you can pretty much walk up and get the scud.
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I got less than 50 m into montignac before my commander tells us to retreat then we all run back to the truck and we leave. then i get "strange meeting"
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yeah- don bother about going to the farm, go straight to the new evac point, that way, after you're taken captive you can go say hello to your old squad leader while resistance is attacking the camp!
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I was pretty pissed off when i got to the base and one hind took off and just hovered there through the whole mission for some weird reason. Anyway, i placed satchels under the other 3 and when i detonated them one of the blown up Hinds flew up into the air, collided with the still hovering chopper and took it out as well. It is pretty crap you dont get credit for it seeing as i.....ahhh........planned it and all:)
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Thye russian guys are probably green because at the beginning the spetz natz was your group leader, though i have no idea why the yanks would shoot at you.
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Hang on- the Carl Gustav seeks??? and it has a sight.......soo......that should make things much easier:)
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it wont kil them if you drive over them to slowly. So go fast. hehe- tank racing
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i have no idea how a real team would do it, but i found the easiest way was to get undetected to the western shilka (Zhilka- whatever) take it out with a LAW then when the other 2 come charging in to find out whats going on- blow them up too.
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If you dont want to get shot down before you have to bail out go straight for the shilkas. Its difficult to kill all the tanks but it can be done. Its just you dont have that much time.
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HHHHEEEEEEEEEEEEELLLLLLLLLLLLLLLLPPPPPPPPPPPP
Camel replied to metaldivision's topic in OPF MISSIONS
oh yeah , i think you have to be running version 1.00 because the enemy AI hasn't been fixed up. and the alarm doesn't go off when you get into the house. -
HHHHEEEEEEEEEEEEELLLLLLLLLLLLLLLLPPPPPPPPPPPP
Camel replied to metaldivision's topic in OPF MISSIONS
There is a nice way to do this without being detected. basicaly, go north around the fence and run along the water till you are level with the house. (watch out though, there's a patrol that runs down to the sea every now and again.) then crawl all the way through the trees till you can see the house. Wait till the BMP and the house patrol are past then fast crawl to the window halfway along the back wall. If you get up just beneath it you can climb through. I also found if you are prone in the house, pretty much no-one can see you. Its also fun to set a satchel charge in the hall then run upstairs and set it off. KABOOM!! but neway- climb out through the same window and go back the way you came. Crap score, but no worries -
HHHHEEEEEEEEEEEEELLLLLLLLLLLLLLLLPPPPPPPPPPPP
Camel replied to metaldivision's topic in OPF MISSIONS
I never found that hiding bodies did anything. As soon as you shoot one guy the alarm goes off anyway. it a bit annoying. stealth my bum. -
hmmmmmm......... i think we need more vodka in the game. theres already some vodka in one mission. but OFP definately needs more
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stop whingeing about cosmetic elements of the game. its better to fix decent issues, like the footsteps prob.
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Why cant BI implement a silenced sniper rifle? that would be sweet.
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I still wanna know how the #### you kill the driver of the Ural in time!!! maybe i'm just crap PS. i too, have tried and failed this mission many times.