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Bingham67

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Everything posted by Bingham67

  1. Just come back on cant beleive April 13th last post really been out of playing Arma mainly been playing other games so thats why. Just come back to say doing awesome job Mando and credit to community cant wait to see what you come up with for Arma 2.
  2. Sounds good mando nice additions.
  3. Bingham67

    Swat units release

    ^ Totally agree with the above Awesome video would love a mission like that to be released.
  4. Tacrod, you are right. I've got a request to include EVAC missions, so at the end it will be a new release with evac and all the scripts into a subfolder. Probably, as with Mando Missile, in script folder and addon "shape". Thanks Ye i must blow up everything
  5. Hi mando i dont get why doing this everything else apart from free fall bombs and sadarm i can call 20 aircraft in. ? But in the box it says only 8 aircraft yet i have put 20 for everything in the script and other stuff like Cruise missiles etc all have 20 beside them. It seems like the script not working and picking up how many planes you define in console for Bomb run and Cas Mission only 8 appear in box.
  6. Wow Mando you rock just gets better and better thankyou So whats next for the console. ?
  7. Hmm Mando i cant seem to be able to get free fall bombs working or Sadarm from console the others work fine. I cant find the figure to change in script either for Airbourne Assault and GS i can find figures and set to 20. But free fall bombs etc all there seems to be is 8 planes available for it. Your previous console allowed different planes to come from North, South, East, West and you could put the amount in.
  8. Hi mando how comes everytime i open console there is automatically a plane flying already without my directions. ? I tried to look in script for it but cant find it . Thanks in advance. Edit: Just seen post above hopefully that is why
  9. Has anyone made any good maps in editor using this mando console they are willing to share. ? Would love if someone had big map i have created my own but wondered what others are like. ?
  10. All we need now is AC-130 gunship to be made and initialized with console then it will be the icing on the cake.
  11. You are awesome Mando thanks very much
  12. Bingham67

    F/A-18E/F Super Hornet

    Great work Franze
  13. Baron von Beer, of course you can: Open mando_airsupportdlg.sqf, look for <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> (_display displayCtrl 23911) lbSetCurSel 0; And add the following line below: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> (_display displayCtrl 23914) ctrlEnable false; Cheers but thats not from console is it ? i was saying be good if you can choose on air support console which bomb loadout you want for plane etc. As i say saves going into config all the time and changing it you got options on screen.
  14. Wow that would be awesome with the ship and cruise missiles would love to see that implemented. Also another thing which would be cool is if you could choose what payload plane going to use for attack. Take Franze F18 if i could choose what bombs it dropped from console would be great because love to use MK84 they rock. Also will save fixing it in the config all the time not sure if this could be implemented would be superb though. Ye want the mighty choppers for close air support again would be good if you could select wether the chopper uses missiles only or its cannon. Anyway keep up great work done fantastic job.
  15. I would love to see air support console using Cobra and Blackhawk aswell.
  16. Bingham67

    F/A-18E/F Super Hornet

    Wow nice update Franze great work thanks.
  17. Bingham67

    F/A-18E/F Super Hornet

    Are the bombs of your model overshooting the target by 300m using mando_bombs ? Been going through it and missiles are missing the target but these hit fine which are bombs from what i can see. fz_f18_gbu16 gbu12, 10 fz_f18_mk84 83,82 Oh and the mk84 is freaking awesome it is now my bomb of choice all the above hit perfect for me superb Mando and Franze thanks again for help.
  18. Bingham67

    F/A-18E/F Super Hornet

    lol Ok thanks very much for taking time to look big help.
  19. Ok thanks for info This is the plane. http://www.flashpoint1985.com/cgi-bin....t=72185
  20. Bingham67

    USAF F-16C Falcon

    Its just listed as: <ul>AIR > F-16C (CAS) AIR > F-16C (CAP) AIR > F-16C (GBU) And the class names are respectively: <ul>rkta_f16_1 rkta_f16_2 rkta_f16_3 Thanks very much
  21. Bingham67

    USAF F-16C Falcon

    Fantastic work thanks could anyone tell me what this is classed under name wise so can add to script i looked but no readme or nothing cheers.
  22. Bingham67

    F/A-18E/F Super Hornet

    Hi thanks for the reply Franze its dropping out the sky i tried with a few of the loadouts but still crashes to ground. But it seems to do a run ok on 2x something or more loadout but the plane wont drop any bombs. I tried the plane and default bomb Bo_GBU12_LGB and still no joy cant quite work out why not releasing bombs from plane.
  23. I have same problems not sure why although if you put in loadout dosnt recognise it does correct path but dosnt drop bomb.
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