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BKnight3

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Everything posted by BKnight3

  1. BKnight3

    ARMA 3, E3 Coverage (reveals)

    This also translates into AI. I can easily prove it. Go to editor, and make two units, both one side, BUT NOT SAME GROUP. Make the player a random infantry unit, the other "medic" class. Make player get wounded (fall off a roof) and walk up to the medic. Spam "wounded" all you want, they wont help. I'm sure this works in real life too, i mean not helping a wounded comrade like that happens all the time im sure.
  2. BKnight3

    ARMA 3, E3 Coverage (reveals)

    Dude, I am, read the post above yours. I'm sticking by my men and I'm getting tked by people saying they've been calling out for several minutes. Its either that or being ignored. All because I'm in a different squad.
  3. BKnight3

    ARMA 3, E3 Coverage (reveals)

    ACE/ACRE are automatic on Arma 2? Its not modded in? That's news to me. I'm not asking for a goddamn "I need a medic button," I'm asking the Arma system of saying "I'm wounded, I need a corpsman now" interface THAT IS IN THE GAME BY DEFAULT LOOK IT UP work so a teammate from a different squad can understand me. FYI, I've played the hell out of the game. It's no where near perfect, if you think CQC should work like what BIS imagines then fine.
  4. BKnight3

    ARMA 3, E3 Coverage (reveals)

    If the team all play US Marines for example, they all speak THE SAME LANGUAGE. It's logical that if one member calls for help, ITS IN THE SAME LANGUAGE. If I am right next you, even though you speak a different language, using the ingame interface to call for help you should get the message that I need help. As it stands, using the ingame mechanics, one squad cannot ask for support from another squad using said interface.
  5. BKnight3

    ARMA 3, E3 Coverage (reveals)

    So I'm guessing you are on a clan server, with everyone with the same language? Lucky you.
  6. BKnight3

    ARMA 3, E3 Coverage (reveals)

    Again, I'm not. Again, with BF2, regardless of where you are, no matter what squad you are in, no matter what language you speak, you have the ability to simply ask for tactical help and be understood. BY DEFAULT, BY GAME CODE. With Arma 2, if you are NOT in the same squad, but on the same side, you CANNOT hear any form of support requests unless using TS, Vent. BY DEFAULT, BY GAME CODE.
  7. BKnight3

    ARMA 3, E3 Coverage (reveals)

    Read my post again, I was indeed spamming the hell out of text/voice. FYI, I was mostly killed by infantry, with more than one occasion being satcheled.... Also, going on EU servers like KH tends to bring in people that don't speak english sometimes. RED = ENEMY seems to win with that. Also keep in mind tanks are meant to be VERY user friendly. Tanks can be driven by tractor driving farmboys for a reason.
  8. BKnight3

    ARMA 3, E3 Coverage (reveals)

    So if I have friendly forces right next to me, if he is in another squad asking for help, I can't hear him? That sounds like a game mechanic thing rather than a team communication thing.
  9. BKnight3

    ARMA 3, E3 Coverage (reveals)

    Confirming universal recognition system of RED = ENEMY/GREEN = FRIENDLY, is too good for ArmA/ArmA2. ---------- Post added at 06:58 PM ---------- Previous post was at 06:55 PM ---------- HOW THE HELL IS THIS TOO HARD TO UNDERSTAND? I disable an enemy vehicle, KILL THE CREW, I fix the enemy vehicle, I use it as my own, I HIJACK THE DAMNED VEHICLE. I USE SAID VEHICLE AGAINST THE ENEMY. Everyone on my team then STILL THINKS THE TANK IS ENEMY BECAUSE I AM HIGHLIGHTED RED, EVEN THOUGH I AM FRIENDLY. I am SERIOUSLY thinking you may have teamkilled me once because this idea is so foreign to you.
  10. BKnight3

    ARMA 3, E3 Coverage (reveals)

    And I'm sure you think the system's perfect. In BF2, I'd get a HUD, minimap display, and a blatant call for "medic" (even though it should be corpsman) over the "radio" no matter where he is on the map, no matter what squad, as long as he's on the same team. No need to say where i was, it gave a big icon to my position. I used to play on KH and still had problems with retarded medic requests. With the Friendly fire seriously fix the damned thing. Some people think its absolutely a bad idea to steal an enemy tank and use it against them. So I just hijack a tank, fix it up, and lo and behold, I get killed because "YOU'RE RED, YOU'RE ENEMY." ArmA's perfect I bet. ---------- Post added at 06:50 PM ---------- Previous post was at 06:47 PM ---------- Seriously, disable an enemy tank, fix it up and use it against the enemy. That is what I try to do most games, but some people just don't understand the logic. Countless times I've been blown up by friendlies, even spamming on global chat, VOIP, etc.
  11. BKnight3

    ARMA 3, E3 Coverage (reveals)

    So universal calling for a medic from BF2 is flawed? So many times an ignorant teammate starts tking me when I'm medic because he's yelling over his squad radio he's wounded and gets tired of me not hearing him even though he's right next to me. The problem being me being in another squad. Green = Friendly Red = Enemy Apparently that system is too complex and not universal, last time I've checked Arma 2 still has Friendly Fire incidents from stuff like this. Seriously, common sense stuff still didn't make it in, and its been how long since release?
  12. BKnight3

    ARMA 3, E3 Coverage (reveals)

    So just ignore what the rest of the industry does and just do its own damn thing because BIS is so superior. That's why Arma is known throughout the world for its flawlessness and is bankrupting the competition.
  13. BKnight3

    ARMA 3, E3 Coverage (reveals)

    You'd be surprised. I do miss the 600 player skirmishes, despite how laggy it was back then. Check the website.
  14. BKnight3

    ARMA 3, E3 Coverage (reveals)

    Planetside MMOFPS, 25 vehicles total, entry point animation for every vehicle, some vehicles having 3 or more entry points. Even has a vehicle docking into vehicle animation.
  15. BKnight3

    User mission requests!

    Aw... I thought CQB would be worked out by now, weren't SEALs being taught by BIS? /end sarcasm
  16. BKnight3

    User mission requests!

    Since it is extremely difficult to move one thread into this one, I guess I'll just copy/paste my suggestion here. I'm sure it needs to be said, even if someone is already on it. This combat action was something almost completely out of an action movie, SOOO many things could have easily gone wrong. Its a miracle the that nothing hit the fan. I personally think it is worth doing, and doing RIGHT. For now, I'll suggest some things for whatever missionmaker is brave enough to do this correctly, since BIS obviously have their hands full. Here's a few suggestions: 1. Random script to have one of the helos fail enroute. 2. Random script to have local populace notice helos (Twitter feed). 3. Random script to have OPFOR/local military academy/Pakistani Air Force/local town react to either Twitter, helos, or gunfire(Could lead to very unique BHD type scenario). Also stress to the players the situation of such problems. 4. Random amount/quality of bodyguard. 5. GOOD VOICE ACTING AND RADIO CHATTER. Please discuss and brainstorm, I'll be back later for more suggestions. ---------- Post added at 03:31 PM ---------- Previous post was at 03:29 PM ---------- IMHO, the professionals should do this. If noone from the Arma community can do it right, then I'll be glad to see this when Battlefield 3 comes out.
  17. BKnight3

    The Bin Laden hit

    I'm sure it needs to be said, even if someone is already on it. This combat action was something almost completely out of an action movie, SOOO many things could have easily gone wrong. Its a miracle the that nothing hit the fan. I personally think it is worth doing, and doing RIGHT. For now, I'll suggest some things for whatever missionmaker is brave enough to do this correctly, since BIS obviously have their hands full. Here's a few suggestions: 1. Random script to have one of the helos fail enroute. 2. Random script to have local populace notice helos (Twitter feed). 3. Random script to have OPFOR/local military academy/Pakistani Air Force/local town react to either Twitter, helos, or gunfire(Could lead to very unique BHD type scenario). Also stress to the players the situation of such problems. 4. Random amount/quality of bodyguard. 5. GOOD VOICE ACTING AND RADIO CHATTER. Please discuss and brainstorm, I'll be back later for more suggestions.
  18. Like I ask in the subject, make recoilless rifles fire like cannons, not rockets as depicted in Arma 2. Or perhaps its too hard?
  19. BKnight3

    Xm25

    Since this firearm actually exists and is actually being used why not add it? http://en.wikipedia.org/wiki/XM25 Why not?
  20. BKnight3

    Xm25

    no accuracy penalty?
  21. BKnight3

    Xm25

    Its a shotgun, thats close range. Just.... engage farther than 50 meters.
  22. BKnight3

    Xm25

    BB guns being used by a country's military?!?! Please cite this cool news!
  23. BKnight3

    Zipper5's Missions

    Got it to work Zipper. It was a problem with Steam A2/CO, restarted it a couple of times and it finally worked.
  24. BKnight3

    Zipper5's Missions

    Having trouble with "For Queen and Country." Squad leader isn't talking to me, did I dl the wrong version?
  25. BKnight3

    SP Missions by SaOk

    Why do I lose leadership in the final part of the mission? I have everyone in ideal positions, then lose leadership to "2" and he thens orders ppl in the unarmed truck in the middle of battle :confused:
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