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Badscull

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About Badscull

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  1. Hi, i got a little problem and hope someone can help me, okay i din't read the whole threat, i have to say i love the 6th sense compilation and wanna use it with a warfare server, but there comes the problem, the 6th sence menu uses the same key like the warfare menu so can anybody tell me how to change the key for the 6th sence menu, or at least how to unactivate it
  2. Badscull

    need help with A-1H skyraider

    sure thing here screenshot of the BF:V A-1 http://battlefieldsingleplayer.planetbattlefield.gamespy.com/images....r-1.jpg i completly did this by myself, modell+textures seen some stuff from you guys, nice work
  3. Hi, i have created this Skyraider for a BF2 mod, but now i also wanna have it into ArmA, but i have no idea of bringing something into arma, so is here some one who can do it, and is also willing to do it? http://img101.imageshack.us/img101/7829/a1h0000hi6.jpg http://img219.imageshack.us/img219/5955/a1h0001qr2.jpg http://img75.imageshack.us/img75/2645/a1h0002ho1.jpg http://img75.imageshack.us/img75/7726/a1h0003af7.jpg http://img263.imageshack.us/img263/5905/a1h0005id6.jpg is hase normal and specular maps, and a 1p cockpit, but atm with static instroments, cuz on BF2 you can not make animated instroments, but i can make some for ArmA also everything is animate-able, gear, canopy, flaps, airbrakes and all the neccesary rudders
  4. Badscull

    VIT-Labs needs you

    ok thanks for all that post, i was thinking about preperation H but i was not satisfied with the textures from the UH-1N, ok the nose and the sensores are good, but the intersior looks like the textures from the NAM-PACK 2 huey, and the rest of the chopper looks just white but i do whant some kind of Kick-ass-skin, ok maybe i whant to mutch but i think i will also look into Battlefield community, cuz i will also make this for Battlefield2
  5. Hi, I'm Badscull and i work for VIT-Labs i modelled this UH-1Y, and we do have a problem, wee need a good skinner, you can put an awesome marinecorps skin on it, here are some renders
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