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Blanco

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Everything posted by Blanco

  1. Blanco

    ArmA Progress Updates

    I've asked the same thing and T2000 answered this: Yes it is new effect, if you're looking through the bushes or grass or something like that, then you'll see the blured scope
  2. Blanco

    Latest screenshots available

    Yeah probably CamSetfocus Would be cool if we could make adjustable scopes or binocs with that new camera effect.
  3. Blanco

    Latest screenshots available

    An adjustable scope,a new camera-effect or Photoshop gaussian blur? http://www.armedassault.pl/image.php?src=galeria/beta/abt_26.jpg
  4. Blanco

    THE TOP 100 PC GAMES OF THE 21ST CENTURY

    Lol, the Sims on #1, because the customers are from both sexes Where the heck is Homeworld & Starcraft?
  5. Blanco

    Eventhandlers and ArmA

    When they released the wiki a few months ago I've noticed that the addaction command was improved. Arguments were these: There were no examples or explanations but some of them are obvious, no? The info is removed from the wiki, but I'm 100% sure the parameters for addaction were improved a lot.
  6. Blanco

    Latest screenshots available

    So, since when are cutscene pics not ingame?
  7. Blanco

    Recoil in the new videos

    euh, what videos are you guys talkin about?
  8. Blanco

    ArmA Progress Updates

    Very nice animations, especially the very sexy "the hit the dirt" animation. Also the prone-standup and run anim looks very realistic. The sprinting animation is kind of weird, he's limping a bit.
  9. Blanco

    What do you *HOPE* will be in ArmA?

    I hope for new waypointtypes, "paradrop" to name one.
  10. Ok, I already made something like that long time ago. If you're registered on OFPEC read this The script allows a COCdiver (and only him) to enter a vehicle while he's underwater. This includes boats (obviously), APC's but also chopper extraction is possible. Some history... COC made swimming/diving possible by creating an invisible boat when the diverunit jumps into the water. The problem : You can't enter another vehicle by clicking an action because you are already in a vehicle. Workaround (well...kind of..) Add the action to your "diving-vehicle", detect any vehicle nearby running the COC_veh script and you can board it. You will always enter a COC vehicle in cargoposition, once you're in, you can move to any other available positions. To do : - Cargo positions safety check (if possible) - <s>Clean up the code, cause it's really messy atm </s> <span style='color:red'>DONE</span> Three Parameters 1 - Name of the vehicle Obvious 2 - Index nr (must be unique) Every action needs an unique ID. I add the action when you're close and I remove it again when you're far away 3 - Action click range Range within an action will appear. For larger vehicles the distance will be bigger and so on. The script is put on hold when you reach (action click range * 1.5) Example <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[mylittleboat,1,3] exec "COC_veh.sqs"; [myhugeship,2,8] exec "COC_veh.sqs" Bugs : <s>- Sometimes when I move from cargo to another position a new action is created</s> <span style='color:red'>FIXED</span> - When COC vehicles are placed close to eachother, sometimes detection is messed up. This means you click on the action of boatA and you board BoatB. Few notes - Heli_dust is not part of the script, it's just eyecandy. - ALWAYS shut down the engines before you take a swim, or get ready for a long swim to catch up your boat - Not tested in MP. GIVE IT A TRY Required: http://ofp.gamepark.cz/index.php?showthis=4083
  11. Blanco

    ArmA Progress Updates

    I guess lots of sounds are placeholders. BIS mentioned in an interview that the sound engine will be improved. Soundtravelling will be simulated in a much more realistic way.
  12. Blanco

    What do you *HOPE* will be in ArmA?

    A command to disable 3th person view in SP missions.
  13. Blanco

    Latest screenshots available

    Lol, now I see there are 2 pages with screens Actually, This one reminds me of home... I would like to see some atmospheric screenshots from a vehicle with working headlights during the night.
  14. Blanco

    Latest screenshots available

    It's too beautiful to fight in it. Some amazing landscapes there.
  15. Blanco

    Latest screenshots available

    Hmm, does the player move while the elevator is going up? Because an elevator was possible in OFP aswell as long as you didn't move forward, backward or sideways. (you may turn)while the elevator was going up or down. I did it once with the mapfact concrete blocks from the gebaue addon. Lol, Pierrot, I was thinking the same...
  16. Blanco

    New ArmA Scripting commands

    I read an Hongarian interview where Placebo said there are 776 commands atm, that's 400 commands more then 1.96. So I guess the reference in the wiki is far from complete.
  17. Blanco

    ArmA Progress Updates

    Cool vid, I really love the ground textures, they look so much better than OFP. I notice some great window reflections too. (11:51, scene on the hotel roof ) Actually, the vid shows some interior in a tank (8:42), but there's no detail, It's pitch black. But...the windows are there.
  18. Blanco

    Latest screenshots available

    http://www.ofpmdb.de/phpkit/engl/content/images/hires/beta_58.png hehe, that pic reminds me of jarhead... Where's the horse?
  19. Blanco

    ArmA Progress Updates

    The new water is more than fine by me. I hope they include watersplash effects when bombs or whatever else is falling into the water. Such a feature woud add lots of atmosphere in beachhead missions. The GC video shows it different, but I hope they will change it.
  20. Blanco

    Interview on friday by Electronic sports

    The last part (37min - end) is quite interesting. Modable AI, implement AI behaviours. Great.
  21. Blanco

    Latest screenshots available

    the only picture in nighttime is this one. Not much a reference huh?
  22. Blanco

    Command and Control

    Here's the answer : source : http://ofpmdb.net/include.php?path=content/news.php&contentid=240
  23. Blanco

    Command and Control

    Up to 60 soldiers, wow that's great news.
  24. Blanco

    Latest screenshots available

    I love the new screenshots. I'm glad to see that "grainy" OFPlook is back, colors are not oversaturated, They're just perfect. I want to see some more night, dawn or dusk pictures. I wonder how it looks with the DX9 lighting One thing what I don't like is this : http://www.pcgames.de/screenshots/medium/1156442354463.jpg This is the view we are going to see the most. The shading on the weapon is nice, it really looks like a 3D object, something you can grab. The arm instead looks like a dead flat object. I dunno how to explain it but It looks like both objects (weapon and arm) don't belong together. There's no depth in that arm, colours are too bright I dunno.
  25. Blanco

    Latest screenshots available

    Yeah I saw that too, I stopped the vid to make a screenshot cause I liked that scene. Imo the skins are too pale (babypink), real skins are more brownish.
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