Bobcatt666
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Everything posted by Bobcatt666
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M88 armor valuses should be on par with the M48/60 series tanks, seeing it shares the same hull compaontants and martials when they were produced. Seen a fair number of them in use that had been taken to nam, and ambushed by VC and had eaten many RPG-2s. Crews armements constisted of M2HBA2 50 cal. Browning heavy machine gun. with the tripod, and T & E for dismounting the gun. 3 M72A2 LAW (light antitank weapons) 2 M16A1/M16A2 Automatic rifles 2 M3A1 Grease guns 4 M1911a1/A92F pistols The M88A1 is cabale of lifting a M109A6 alone, but the M1 serires tanks proved to be too heavy for it as it had diffculty in recovering the Abrams, thus a Abrams based version was created, the M88A2. A standard requirment of the army is like vehicles capable of recovery of like vehicles. Usualy the M88s are only used mostly for engine removal or loading stuff, Or servicing heavilly to totally destroyed vehicles. Commonly one is dispached per btn, with a few smaller recovery vehicles. and will move to a postion rise a baddly damaged vehicles and load it onto a flatbed truck so it can be moved to a rearend support repair area. And be proporly repaired.
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Nore of overpriced, its main fail, then it was launched into dev teh same time the AH64 did, the AH64 won being the lowest bidder. Funny seeing the AH66 durring its testing phase,Remebered them flying iy over the house, and they had done all sorts of odd things to it to make it hard to ID.. Fabricated all sorts of wierds things to it, mostlikely to confuse anyone trying to get intel off the test bed.
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CDt nuked the mission, when the machine CDTed. Not had time recreating it again, cause of work. Also wanna make sure its not an issue with the new video card. But the machine has been running for the last 24 hours on other heavy action missions. I also gotta figure how to pull it seen that machine isn't really on the net, its for beta testing.. Check the other five Ah64 threads for information, might find intersting or useful. Its annyoing trying to keep up with all of them. Was typical Soviet breakthrough mission, using the Nogova map Three OD green AH64Ds multi-role birds supporting three platoons of M1a2 SEP supported by a combat's tow hmmve section in defence of the airport. Vs two platoons of Sigma's T90es, company of T80UEs The launch off fromt he big city in formations of a typical assault formation to force the west off into the sea. Rans the mission with a certain _other_ AH64D, about five times to give my report on how they performed. Then switched out yours seeing they are a bit tighter build-wise should be really good in this mission. Leading two AI wingmen we moved in to support the armor, not in FLASHFX 1.9 mods armor actually engage air threats with the AA MG, fist mission the repellingof enemy armor was sucessful. Next test run poof CDT just as we touched the edge of the desert to pop up for hellfire launch. Masking behind the large hills near the airport. AA slapped the mission back together again and it ctded again. durring the third run on it,. Kinda not sure seeing the other apachee beta failed to cause that, mostly it didn't use any of the flashFX tweaks and the lods issues but without issues like ctds. Gives me the impression something is fubar if the only change was heli units maybe something is wrong, first gonna rule out everything else. .
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first production AH64A tail number #82-23355 first flight on Jan 9th 1984, and began testing and certifcation trials in Mesa AZ, units really didn't see then mid to to late 86 due to only one plant was building them, by hand, and polits literly had to be fully trained on these beasts. Ft Rucker was the only aviation training area till the demand required others. AH64 got the nickname 'Apache' in 85 on the local Apache reservation when tail # 82-23355 was granted the tribal approval to have the name. Its been tradition all Army military choppers are named after Native American indian tribes. Too bad the Comanche was such a $$$ failure, maybe it will find a way to comeback. Longbow mostly was pushed due to the constant friendly fire incidents caused durring the first gulf war. In which AH64s where unable to proporly identify enemy/friendly units and destroyed a number of armored vehicles in friendly fire incidents killing a lot of Us infantrymen. The gun on the A model was more spray and prey the 30 mm recoil was horrable making hitting targets smaller than tanks diffcult. The stablization was improved as a heavier actuator was implimented to steady the chaingun.
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chain gun is still missing brush guards and line cutters the cannon actually has too feed rails to it not one, so AP HE, and Inceindary rounds can be fired when the gunner/pilot selects the ammo, flir still has protective cover on it. top of the rotor mast needs attention the design gets changed about five times from A to D and it still shatters... The wings on the AH64 actually do swivle. To enable high angle attacks up or down. They can also be folded into storage mode when transported in C5 C130 C141, and C17 or slung loaded under the Ch46. 47. UH60 and CH53. The wings and cannon are made to break away durring impact so to lessen risk of armement detonation. Landing on four Hellfires not be the best thing in the works if your end up going down.
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T-Bird's config is updated units for a 1985 based era timeline being one of the few players here who was in the Army/Marines at that time. I point out to him when he's gonna screw the pooch during his addon aquisitions. the reskined AH64A Silstien (sp) made is better, the radar soaking black pain was also somthing that came in the lae 90s. So nice as helifreaks' is its also kinda too new.. Shame never finished the old vehicles I had made, like the M35 series 2 1/2 trucks. jeep pack and other junk. He's looking for 85 era addons the AH64D came along in the 90s.
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I spend a lot of time racing the cars often but they do need very heavy upgrades to be more useful in racing, I modified a few cars here and there and the racing bike pack.
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progrees on crews, can slide you the betas, RL is gonna delay completing for another week, I've removed the IHADS scripticngt from the helmets, cause its works even when outside the chopper. Which is annoying.
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wonder why your using a d model if it wasn't around in 85, the Cobra was still in main use till 87, the A model A46 was stiil being tested, few units really had the till about 87.
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Same can't stone those that keep spamming the threads for release dates. Fully knowing its being worked on if they bothered to read. Well I better redo the modified pbo of the other one so I don't loose all that work when theses hit the net.
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Been experiancing ctd using nagova, with sigma6's T80s and 90s vs the SEP M1A2,, a fairly large scale tank battle. Which was fine then I added the choppers dmodel multi. Just as we arrived on station and were using a hill to mask behind while targeting armor with the masts. Boom CDT.. Repeated this three times and managed to get another CDT..
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working on the pilots for all the AH64 release, ran int the RL snag, right now spending some time with em, finaly got the needed permissions for the needed model componants. Mostly stuck with config issues and I know better upgun them with sucheys rifles cause people are going to flame me if I leave them with BIS grade firearms.
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Well noboddy can't say I didn't offer help..
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delted BAs helos, dude you got issues. Watching the progress on this bir id kinda cool.
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There are two tricolors constantly flying here, but are training birds for insturment training, saw some floating around at the Marine Air station, but they flew in from far out.. Might get repaited when the big overhaul time comes. Special ops birds often get paitned in colors that better suit their mission usage, even more so for inserting Marine Recon units and Navy Seals. And commonly painted dark od green for cladestine operations. Only reason they still keep a bird in non usual colors, seeing they even have black or very dark green humves.
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Engine replacement funding was halted thanks to the two wars going on, so were still using stores from the coldwar in our units. People forget the army is going to use up all the old stuff before using the new hardwear. not noticed most of the M1s in use in Iraq are M1A1, and HA versions, the SEPs arre very slow trickling in as the old units are rotated in for DX level upgrades. Most units will be lucky if they even get the other more important updated like replacing the PASGT body armor and the armor supliments to the HMMWVs. The units that have M1A2 SEPs are the only untis who had their M1A1s upgraded before combat operations were started in the two fronts. Everything else is in holding mode. Most of the tanks used in Iraq were M1A1s and early model A2s that were left in Saudi and Kuwait in storage after the first Gulfwar. combat conditions dictate course of action on units and their recovery. Supply is usally in the HHC company, and tasked for serving all four companys under the HHC. On a company leave the supply unit is often onw NCO and a couple of enlisted guys. Only time you see them is when you need bullets beans and beer. They are usualy following the command element, in trucks ilsuited for mainline combat, and postioned in secured locations on standy for when they are needed. Notbright pulling those guys on the front line seeing a sniper can cripple a btn by getting the Supply Sargent and bring any advance by this element to a screeching stop. That why we call them 'REMFRS' (rear echolon mutherf**kers) At least maintance will come to the front line now and actualy do do infantry operations they are more explendable than supplies personal. Meaning my ass is on a tank the craps out the powerpack or looses a track, the commander says if we die in place or unass the vehicle. So recap, 1 not every Abrams in the Army is a M1A2 SEP most are lucky enough to have gotten up to M1A1 HA. 2 The Army usualy sends the vehicles back for DX overhaul and upgraded to SEP versions. currently the lack of time and budget is not allowing this to be carried out cause these crews can't be without their equipment for 6 months why you think a bunch of armored units got pulled out of their Abrams and stuffed into M1114 Humvees. 3 I've listend to the M1A2 SEP, its still louder than the addon we are talking about. And sending King Homer the propor sounds for his addon once we link up again. Now return this thread to topic please?
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what about holding the shift and control keys while moving the object with the mouse for postions, one dows scaling the other moves the object? @thunderbird I suggest you track down the hacked BOH AH64 or the other apache pack just because, this one sis going to have major script work done to it and every gober is gonna try running her in MP and cause all sorts of problems you _will not_ beable to correct. Drawback to adding all thes cool scripts to a addon is in MP it cause all sorts of problems. Even if you tell them to not use it in MP they will keep trying and moan about it.. Ranging from LAg, to crashing systems or even allowing cheats like I found in a lot of the DKM stuff. This bird isn't even ready, to see release for sometime due to the level of detail that needed on this pack.
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Often a shoulder stock is used which isn't pictured. Seeing its back from the time period where most weapons had heavy wood furniture on it it really wouldn't tbe that heavy, it is a reather small handgun rought the size of the walter PPK.
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On a whim I broke op the Trek mp game with the eleite force models in it, kinda dated.. Configs and soldire models setup isn't my strong points in ofp..
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Seen that once in the ordinace mesume at Aberdeen Proving grounds. Its pretty much how the old artilery lugger was made, I've seen slect fire verssion of the PM9 around, its used in far too many contries. No sure it Russia or China was the creator of this drum system.
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One if all the vheicles have cans its enough to fule one for a bit, its one mile to the gallon of fuel still the smallest can is 5 gallons. Usualy we have 4 to five cans on the vehicle, the hydrolic fluid is common ly in a 5 to 10 gallon drum. Often used to keep levels topped off, you foret everything the tank stops, its serviced often by the crew. only time matainance really touches the tank is when its back at the motorpool, or something too high on the level of repair for the crew to fix. level -10 maintaince is crew level repair, often track, suspenssion, and innerhull, lubrication, they even have to prep their own powerpack for removal, by maintaince units. Who usualy bring in an M88 nand lift out the old pack and drop in the new one and let the crews hook it up while suspervising. Level -20 is company level maintaince, commonly the guys who come out in the field and make repairs or recover the equipment. Level -30 this is higher level, often between using btn or brigage level faacilitys or DX level repairs Usually total overhaul of the unit to new condition. Oil, grease, and hydrolic fluid is commly carried on almost all combat units as well as the personal gear. You must maintain your equipment at all times. If your not using it your fixing it. Tracked vehicles are annoying for every two or three hours operation time is one hour of mtainance, Big reason hmmwvs are pushed more in places like Iraq and Afganistan. Not to mention we have to repair anyy damages created to the streets and infrstructre caused by armored operations. Tanks are heavy they often will damage buried plumbing, and gaslines, which can be dealy to armored crews. Seen lots of tanks destroyed after driving over a buried gasline that broke and sent heated gas up through the bottom of the tank burning the crew alive instantly.
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Well seeing Combat is not publicly disussing their projects anymore because they wanna be more focused on doing the actual addon making. You won't know, but seeing I posted screens of the other units you were mumbling about sometime back in this thread. This thread is for this bird, which he's doing a very good job on, using phots from the net is often a big mistake because the Marines have used this bird from VietNam to current day. There are going to be way too many variations on this bird, some custom for certain military operations. A night ops bird mostlikely or used in the jungle regions of the world, Most of the Marine helis are all grey or the tricolor grey green light grey they had from the 80s.
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Well you put so much work into this addon, I'm not saying make it very loud, just alittle louder, I have video of them when we go through drivers training on these beasts at Ft Knox. All the M1A2 SEP has is a updated eletronics suite, still the same engine gear box and transmission. A lot of other things I can moan about that addon isn't doing but its a game limitation, You can also set up the sounds loudeness insides and outside and in the distance in the CCP, to reflect how it should be, so in the hull can sound different, near it outside sounds different, and the sound outside from a distance can be set so you can sneak around. I could also moan that the tank does not accelerate as quickly as an Abrams in real life, the engine literly has enough raw touque that if you gun it it will sit and spin the treads, the breaking systems is evil, you can literly stop on a dime, and lauch the TC and loader out of their stations if you didn't like them. stomping the breasts making the tank rock up on the nose and catipult the TC and loader. Can't really make that happen in game. Sounds he can do. Most of the surviablity systems of the M1 cannot be done correctly as well. 1 The ammo storage system. 2 fire suppression system, the engine has a bad habit of catching fire, the vehicle uses a hylon fire supression system, for in the hull and powerpack compartment. 3 M1s love to toss tracks, which is nice that the game don't do that, the AI's crappy driving would toss the tracks left and right all day. You learn after having to spend about 8 hours repairing the track to not turn while doing other manumvers, cause they will walk off the rear drive sprocket even with the big cage on it.. 4 Torssion bar failure, the roadwheels like to cause problems, cause unlke the old tanks withc used greese to lubrication moving part, the M1 uses oilfilled holding caps on the hubs, which are plastic or glass, and often get shattered running around. the hub then turns red hot and you either have a fire from the oil, or the roadwheel seizes on the hub. 5 One of my oother pet peaves is the added items on the turret should be configed to be useful rather than eye candy. At least the fuel cans. Most forget that running around in combat with all that stuff on the turrent may cause problems, the Cherry (hydrolic fluid) juice cans, can erupt into a huge flame if hit by small arms fire cause it highly flamable. Fuel cans, are also dangerous even if it is diesel, the M1s exhaust is 3,000 degrees, should be scripted to burn anyone standing behind it and have the heli exahust shimmer effect, we cook and heat up water for bathing by just holding or sitting stuff behind the tank. Nice about mech units always gotta a hot meal even if you have MREs. Funny seeing dumb people tailgate M1s driving around on the streets on the post, and the exhaust heat peals the all the paint off the front of the car and melts the windshield. I'm meary inputing my experiance with the Abrams from having suffered working on them for so long in the military. Most people don't know the quirks of this combat system because, its still classified.. And mostly only see these things in Army Armored Propaganda Videos with heavy metal soundtracks. Or hollywood movies, in most cases its and M60 or british tank run through the welding shop to make it look like an Abrams. Any body that spent timein the Army or Marines with these systems, could usually operate, repair this crap in their sleep, from the years of training imposed on any combat system. Resident super soldier I'll take as a compliment at least I'm doing something postive.. As far as game vs realisim, these guys made a good tank, why not push for it being as correct as possable with the games limitations. Don't want realisim, there is a perfectly good M1 in the game came with made by BIS. This one is more realistic why not try to make it better? Nice is being a addon maker and dealing with this stuff RL gives me a bit of a edge cause I can see both sides of the coin. Yeah its a game, but enough real troops also use play this game. Still far better than most of the current stuff being peddeled out on the market. BHD sessions is getting really old, makes the Army Blackhawk crews look bad as if they can't take off without coming down in a spinning crash. At least OFP isn't that cheezy... =P
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Eh, I deal with theses things RL, engine sounds is not as loud on the real thing, its still a jet powered tanks, only so much noise you can suppress. How much louder it is dpepends on your location, out in a desert vs in a wooded area, and if they are creaping around or running balls to the wall cross contry. From my dealing with this tanks in the field on in and around them, my opion is the engine sound needs to be made a little louder.
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Hell yeah baby, now try carring that on your back with a car battery. =P