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Big Ofp Fan

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Everything posted by Big Ofp Fan

  1. Big Ofp Fan

    Question regarding the radio messages

    hm, I see for this 2 ways. first way: You could it realize with the "If Then" order in a script, but thats a bit static and the soldiers would everytime be called to 2 or 3 different locations. Second way: You could it realize with "Onmapsingleclick" . If you click on the map on any location, the reinforcements where go there. In the next days I try to do this for you, to give you an example
  2. Big Ofp Fan

    Question regarding the radio messages

    hm, I see for this 2 ways. first way: You could it realize with the "If Then" order in a script, but thats a bit static and the soldiers would everytime be called to 2 or 3 different locations. Second way: You could it realize with "Onmapsingleclick" . If you click on the map on any location, the reinforcements where go there. In the next days I try to do this for you, to give you an example
  3. Big Ofp Fan

    Operation White Wolf

    Finally I have done my project, its was started under ofp and for a short time on hold until arma is out. Story Trailer DL link Operation White Wolf or http://dl1.armed-assault.de/missions/camp/WhiteWolf.7z Thanks to Mr. Burns Operation White Wolf (@) Thanks to Big Optional (but highly recommended) DurgsVegetationFix Features: - Civil and Rebels vs. Terrorists and (temporarily) US - Weaponpool - Unitpool (be carefull with your mates ) - Vehiclepool - 10 Missions - sets to music with Ofp sounds - Mod folder format (you dont need to copy and paste into addons and campaign folder) - Good story (I hope it at least) You need: - ArmA - Qeens Gambit - Patch 1.12 Have fun Ah and by the way, sorry for bad English.
  4. Big Ofp Fan

    Operation White Wolf

    hm I hunting a bug which doesnt exist by me But If I remember correctly, in the redme was wrote that
  5. Big Ofp Fan

    Operation White Wolf

    I'm getting the same problem. Soon as the last enemy unit is killed CTD. Anyone got any thoughts on how to debug? Dunno why by some users this mission crashes. I self have it tested more then 100 times without having this under no conditions. Even my extern tester hadn't this error. BTW: New upadate avaible Operation White Wolf The complete pack DurgsVegetationFix not recommended but highly suggest to use it Operation White Wolf The campaign only download, for users who have already the addons
  6. Big Ofp Fan

    Operation White Wolf

    Did you read the readme? obviously not, When you had read it then you would know that this is an error from the Editorupdate, a texture error with the bottles. The russian sounds: Yep you're right, I have them from an other game and I really dont know what they say, the sounds are just functional!
  7. Big Ofp Fan

    Operation White Wolf

    thx Mr Burns for giving an additional link BTW. Mafia Wars: I do not plan any updates for this mission but soon I start a new Map like this
  8. Big Ofp Fan

    Operation White Wolf

    Lol yea you got me My first language is german and I have (a bit) knowledge of english. Some words I have translated by a translation pogramm Sry if are some words wrong, I did my best <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">great ! a SP campaign without addons requeriments , that's the spirit ! downloading and trying asap , thanks :tup: Addon requirements has this campaign but the addons are included in the DL
  9. Big Ofp Fan

    Blu Occupation Part I

    What first was an singleplayermission is now an own project and a small campaign with 5 missions wich take you a look after the original story of from the game Story Sahrani after the war between the RAC's and SLA: The most of north are now in hand of the US and RAC, many SLA have give up or lost their live in the war - But some SLA are hiding an begin to fight again, against the RAC and US. Peace of peace they take back tankfactories, barracks etc. many people of the north join them to fight against the US and RACS... Blu Occupation Part I Version 1.32 Addons Armaholic mirror Blu Occupation Part I
  10. Big Ofp Fan

    Blu Occupation Part I

    Thanks Part II is already out. http://whitewolf-kampagne.de/phpkit....ntid=72
  11. Big Ofp Fan

    Tutorial for Visitor3 ?

    I dont get it. Just try since it out and comming no step forward I used the basic from beghoff, great work btw , an if I had make the png's and the cfg's and try to import I become this error <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Cannout use satelite map. Segment size in Texels 7.82813 x 7.82813 I heavly frustrated
  12. Big Ofp Fan

    Tutorial for Visitor3 ?

    Same here I tried the whole evening to get my old Ofp island int V3 but didn't get forward no bit I'm really happy about the release but it's also totally new for me How is it possible with WRPTool created maps get in V3? Can anyone help please? Thanks ah, btw: wich programm can save pic's in png 16b greyscale? I had tried many porgs but this wich I have (like Irfanview & Co) can just save as png 8b greyscale
  13. Big Ofp Fan

    Blu Occupation Part I

    It's possible but no one can say it 100% . ArmA is still so incalculable, by playing, mapping, scripting or other things. One day it works fine in ohter it make bugs or other confusing things . Coz of this we started the RC project and release complex maps early to fight errors Anyone who want can test this running but not final maps and tell us if it works or come errors, confusing things or, or, or. So we can early clean up this and can take an eye of it in the next/future maps
  14. Big Ofp Fan

    Blu Occupation Part I

    checked Mission 1 to 4. Had self tested more then 20 times under different conditions and had let tested from my teammate. No errors are in the latest (1.3) version. No failed in intro ^^ in mission2 and in mission4 the enemy come. They can only come coz they dont have any conditions or limitations at the start . that was in 1.0, 1.1, 1.25 and is still so in 1.3 ! Can be that this freaky bugs are only happend by you or an result by using bounch of mods, dunno we use no mods, we make the maps with no mods and we never plan do maps under mods. Anyway. With 1.08, and the addons runs all fine
  15. Big Ofp Fan

    Blu Occupation Part I

    thx for testing extraction truck in mission2 is fixed. It was that damn AI pathfinding . I dunno why the mission failed in the intro , never had this. I check this bug in mission 4. yea its normal that campaign restarts after you end mission 4 BTW: Wich ArmA version do you use? The US or International/Euro?
  16. Big Ofp Fan

    Blu Occupation Part I

    Mission I : I had heared from many that the convoi wouldn't start. I have now rezise the triggers and hope that's it. I have tested this mission 100's of times and the convoi came everytime. damn, I don't know what I should do even more with this stupid convoi It's hart to fight an bug which isn't acting by my self Pilot: Yea its a feature. If he died you must try it again. In some causes of savegame or loading the pilot died because the script wich let's him hang in the tree, has a mini duration of 0.001 sek. and in this duration he is mortally. Maybe this is it why he died
  17. Big Ofp Fan

    Blu Occupation Part I

    Again an Update to version 1.32. some little non gameplay Bugs are fixed. Have fun
  18. Big Ofp Fan

    Blu Occupation Part I

    The campaign is updated to ver. 1.1 Some bugs are fixed
  19. Big Ofp Fan

    Blu Occupation Part I

    hi you guy(s) still have the old version of the campaign. JUST DOWNLOAD AGAIN ONLY THE CAMPAIGN. THE FIXED VER IS ALREADY UP
  20. Big Ofp Fan

    Blu Occupation Part I

    Should be fixed I'm sorry about this error. In our tests we had some different versions of this campaign, to clear bugs, blance it and so on. Maybe we upload the wrong version @Makake: I dunno how is it in arma with different versions, I suggest to run the campaign under 1.08. We made this campaign with the 1.08 and we dont know if is it backward compatiblity to 1.07b or 1.0x
  21. Big Ofp Fan

    Blu Occupation Part I

    Did you find an other one? Don't worry, the missions have english briefings, texts etc. I finished the project last night. I add an english readme today Added
  22. Big Ofp Fan

    Blu Occupation Part I

    Take a look into the BluOccupationPartI.zip
  23. Big Ofp Fan

    ArmA Patch mirrors

    seems so. I think the most players are the old core of ofp players and much new one. Many are working on their projects.... but this is an other threat
  24. Big Ofp Fan

    ArmA Patch mirrors

    All arma players are looking for the patch the last day's My counter tell me after few days 10237 DL's of the patch, it makes a traffic of 2,647.273 TB
  25. Big Ofp Fan

    OFP Vs Arma SP Campaign

    Well thats a good question. ArmA has a new Engine/complete reworked engine but a campaign with nameless hero. Ofp is still a good game, graphics are out of date but the campaign has a good story and tells from different perspectives. Well... I think BIS has looked, before they released/worked on the campaign for arma, to the community and has see that so much good people make good missions, good campaigns and good addons. Maybe BIS thought that the Com will add this what they want in all way's and BIS deliver just the base for that. Ok I say the CWC stories (res included) are better than the ArmA. It tells you about the conflicts, the people, the destinies of the poeple. I feel really with the virtual poeple. In the ArmA campaign I feel nothing, I just a soldier who runs from objective to objective between breaking news, too bad. Its now our part to do such things like in CWC
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