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Baron Hurlothrumbo IIX

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Posts posted by Baron Hurlothrumbo IIX


  1. Denoir is right ;)

    Same as all the people who bought the newspapers about princess Diana are responsible for her death.

    You create the demand by watching it, the shows are made.

    I always wonder who the hell does watch some of these programs/ clicks on spam adverts etc. Somebody must be doing it, but you never meet them...


  2. So sorry for having a discussion in addons and mods; discussion: it won't happen again rock.gif

    You say JAM is not an AI tweaking mod and you don't want to change anything: fine. I don't know how many times I have to say that I like JAM, I just don't like HD mags, it just doesn't seem to be getting through.

    If the script to switch out HD mags was implemented, that would resolve a lot of the problems that HD has... not all, but a lot of them.

    I do try not to use HD mags but when the entire mission/ campaign uses nothing but HD mags it is a little hard.... crazy_o.gif -not everyone appreciates luck, good or bad.....

    Quote[/b] ]Uh? AI tweaking? don't you think this will only work with those addons that are AI tweaked?

    No, it will automatically work with any unit that is controlled by the AI, regardless of addon or original unit.

    The spray script created by someone else is one way of fixing the AI but it is too CPU intensive for much use. Not feasible to use it as is.

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_man = _this select 0

    _count = 0

    _start1 = "start1"

    _start2 = "start2"

    _start1_and_start2_array = [_start1, _start2]

    _random = random (count _start1_and_start2_array)

    _random = _random - _random % 1

    _randomstart = _start1_and_start2_array select _random

    _man removealleventhandlers "fired"

    _mandir = getdir _man

    goto _randomstart

    #start1

    _man setdir _mandir

    _mandir = _mandir + 0.1

    _count = _count + 1

    ? _count > 50: goto "end"

    ~0.01

    goto "start1"

    #start2

    _man setdir _mandir

    _mandir = _mandir - 0.1

    _count = _count + 1

    ? _count > 50: goto "end"

    ~0.01

    goto "start2"

    #end

    _man addeventhandler ["fired", {[_this select 0] exec "spray.sqs"}]

    exit

    Anyway; I'd love it if JAM was just about the ammo and not about completely changing the gameplay of OFP - although it does need changing a little.

    Less use of HD mags in missions would be a good start biggrin_o.gif


  3. At the end of the day, we have the knowledge to do this, and you do not.

    I beleive that you are trying to expolit this point to make us make the AI tweaking addon for you.

    Umm... what? Holy paranoid delusions batman.

    Pardon me for trying to have an honest discussion....

    Quote[/b] ]

    Evis and SelectThis put a hell of a lot of time and effort into making JAM how it is, and they will NOT be changing it because you don't like the way the HD mags work.

    As I have repeatedly said, JAM is a great idea and is amazingly well done. I've never disparaged their great acheivements; I only have a problem with HD mags, NOT JAM.

    Quote[/b] ]

    I tried to be polite about it, I tried to hint that this was the case.

    So now I will be blunt, possibly to the point of being rude:

    They arent going to change it, if you want it done that way (by tweaking the AI) you'd better bloody well learn how to do it yourself.

    Aww, someone has his panties in a twist because they dont understand the difference between constructive criticism and disparagement. I dont like HD mags. I dont like luck. I do like JAM and I do admire greatly the work that went into it.


  4. Its not that cold in England, they are all just lightweights ;)

    So many times I see English students here (in Scotland) wearing scarves, gloves, hats, big furry/ padded jackets, boots, multiple layers, complaining about how cold it is... while the locals are wandering around in T shirts and laughing at them.

    Of course, Irn Bru makes you immune to the cold, so that might have something to do with it...


  5. If YOU had read the thread, you would have seen that we discussed the option of modifing the AI's activity waay back in the first few pages, without the need for you to drag the whole topic back up again...

    It was never resolved to my satisfaction; there are problems with it, and seeing as this thread is in Addons and mods: DISCUSSION I thought we might discuss it.  

    Quote[/b] ]

    Now as far as I can see from the testing I have done, there are at least 6 reasons for why JAM is much better as it is:

    1) Modifying the AI would mean that JAM would have to become a mod, which would then cause even MORE problems in mp, with people with JAM trying to play people without JAM, and ending up getting kicked for "cheating" (by having "modified" configs.

    If you are playing clan matches, normal procedure is to run a 'clean' version with no extraneous addons, mods, etc.  In other words, thats not a problem.  And if the mission uses the mod, everyone would have the same config... would the server still say its a modified config if its the same as the server's??  

    Quote[/b] ]

    2) Modifying the AI would also run the risk of breaking not only the BIS missions, but a lot of usermade missions as well. As it stands, JAM does NOT do this at the moment.

    Why?  Modifying only the AI, and only the AI accuracy at that?  Why would that break anything?  The Campaigns are completely playable through FDF mod, afaik, and it does a hell of a lot more than just change accuracy.

    Quote[/b] ]

    3) From what I have played of FDF (thats all the single missions) I find that the AI is still deadly accurate at long ranges, despite the "modifications" that have been done to the AI. Yes there is a small difference, but hardly noticeable to me.

    Then you weren't paying enough attention.  (Not meaning to be offensive).  The AI is totally different in regards to accuracy.  They are more realistic: they don't hit dead on first shot, but given enough time they will hit you.  They are not deadly accurate; they are realistically accurate.  

    *

    Quote[/b] ]

    4) As Blink Dog said, the advantage of having HD mags is that you can crank the AI's skill up to max, even putting superAI on if you feel that dangerous, and they wont become snipers with AK's. Which in my books is far more unrealistic than HD mags.

    And the disadvantage of that is that you can almost run through a hail of bullets without getting scratched because the weapons are so unrealistically inaccurate.  You are comparing default OFP with HD mags when you should be comparing tweaking the AI with HD mags.  

    Just to clarify: Standard OFP's accuracy is too good.  HD mags are not the best solution to this, however.  They are quite a good solution, but IMO not the best.

    Quote[/b] ]

    5) The advantage of HD mags is clear when flying AI Targetable helicopters. With normal mags, the AI are able to dispatch a Littlebird or a Huey very quickly, whereas with HD Mags you vcan see the tracers flying past, the odd one hitting your helicopter (much more if you are flying over heavliy populated territory) and the atmosphere is about 1000 times better than when you get shot in the head by some AI with a PK from 1000m...

    Again, default OFP VS HD, which I am not arguing about.
    Quote[/b] ]

    6) Despite what you say, the HD mags ARE still effective...

    I've played countless hours of SP and MP with the enemy on HD mags, and myself at times. Yes I appreciate that they can be the most anoying thing on the planet, espescially after the third full mag has missed everyone. BUT, and its a big BUT, this promotes CQB much more than tweaked AI. HD mags are perfect for 'Nam situations, perfect for play on Tonal, and all the BIS islands. It may be HD, but you still cant miss from point blank...

    The HD mags are effective by LUCK, which is far more frustrating IMO.  I hate having luck as the deciding factor: it is not a fun gameplay experience.  Sure, you can kill with the mags, noone is saying that you can't - but if you do, its because you got lucky and the guy you were firing at was unlucky.... not because either of you are skilled.  

    CQB may be better with HD mags.. but thats because they are so bad at long range, not because they are intrinsically better at cqb.  I'd still rather have an accurate weapon and aim, than blat off a couple of hundred rounds at someone's head in a window, without hitting.

    Quote[/b] ]

    I'll round off by saying, you must enjoy being a sniper Baron, but I sure dont enjoy every AI being one.

    No, actually I enjoy using tactics and teamplay to get in close to the enemy and hit them from where they don't expect.  

    I don't like the AI being super accurate either; I'm not arguing about that.  Please dont start erecting straw men.

    Quote[/b] ]

    JAM has come up with what we feel is the best solution to the problem, one that not only works, but does not break the game, MP or any third party missions.

    And I disagree and feel that there is a better solution: one that does not break the game, MP or 3rd party missions, which does not make the game based on luck and detract from skill, which does not frustrate players as much, which makes the game more realistic and involving..

    Quote[/b] ]

    If you want tweaked AI, I suggest you start learning how to tweak it.

    Did I not say 'I like playing multiplayer'?

    *The problem is, I suppose, that when you play you want different things from me.

    I don't like fighting poorly equipped peasants that cannot hit me: I like fighting on what seems like equal terms.  In other words, playing with a huge advantage over the enemy doesn't really appeal to me.  Fighting with special forces against untrained, badly equipped militias doesn't  appeal as much as fighting an enemy that is equipped and trained as well as me.  At least in game ;)

    I think (apart from the annoyance of not being able to use the weapons effectively yourself if you pick them up) the HD weapons go too far the other way: they are unrealistically inaccurate for any slightly trained soldier.  Yes, they simulate untrained militia well.. but they do not simulate .. Nato soldiers, for example.


  6. Then dont use JAM, simple as that...

    If you enjoy getting killed by a headshot first time by an AI with an AK waaay before the action has even begun to start, then keep playing normal OFP.

    OR if it bothers you that much, make your own Mod that does the same as JAM, but tweaking the AI instead...

    If you had read the thread, you would have seen that I suggested tweaking the AI instead of this making the weapon innaccurate nonsense.  I don't play normal flashpoint any more; I play FDF which has tweaked AI, and is a far far better solution IMO.

    @Ruff: any chance you could use the same language as the rest of us? I'm trying to decipher your post but..

    First point: you claim missions are stupid if there are lots of enemies. No, its called multiple objectives. The enemies don't all have to be at the same place.

    Second point: I don't play missions with HD mags because I hate them so much; however I would like to play some of the missions because they have good storylines, objectives, features, or implementation of vehicles.

    Third point: Again, tricky to decipher from the pre-teen spelling, but I think you ask why I don't make my own missions or edit them: because I like to play multiplayer and therefore cant edit the map, and those I could edit and re-upload would still need to be tested first. Not to mention 'rippping off' someone elses work, which I dont want to do.

    I like JAM, I like the idea of JAM, I know the AI is too accurate in unmodified flashpoint. But HD mags are a crap 'solution.'


  7. So, what are you going to do in a cooperative mission against HD baddies when your ammunition runs out?

    so wat?

    get it from ur own squad!

    or arm urself with a whole heap!

    id like to see someone survive in that coop mission ur talking about with that many baddies that dont have hd mags!

    As I can testify, Eizei regularly lasts long enough in coop missions without HD mags to run out of ammo (single shot, aimed) - its not hard, unless you're used to the AI being completely unable to hit anything and run around like its cs (eg if you were used to HD mags..)

    Quote[/b] ]Gollum1

    You can kill enemies perfectly well with it. Besides, the advantages of HD weapons easily outweigh the disadvantages

    What advantages? I've already posted the problems with them. And you CANT kill enemies perfectly well with them; you just have to keep firing until you get a lucky shot. I hate games that are determined only by luck.


  8. 1) Firearms does have team based combat, yes, but its NOT realistic. All the weapons seem to fire rubber bullets

    2) DoD has better teamwork and more realism

    3) cheatings is as prevalent in any HL mod, and most of them can use 3rd party software to stop it, not just firearms.


  9. not really, it does punish us hotshots wink_o.gif .but people who can't aim at all really can't benefit. i really don't think they are that bad, just get used to them, or try out different rounds. Personally i really like the FAL HD - its really lethal  smile_o.gif

    ps: i find its really not that bad when you just use the single shot firemode on any weapon, but if you run around, firing while moving or standing, ur not gonna hit anything anyways. remember that the AI is gonna have a harder time hitting you as well, so get to the prone position, and take it easy  wink_o.gif

    Are you presuming that I am some sort of beginner? I know how to play flashpoint!

    HD weapons punish those who can aim and benefit those who cannot in multiplayer: the person who aims properly with the sight dead on what should hit the target will MISS; the person who aims improperly with the sight NOT on the target is more likely to hit. How is that not penalising the good players?


  10. I'm glad you are stopping there because it is complete garbage.

    You think the pope and the church of the middle ages weren't christian?  I bet they'd think YOU aren't christian.  

    If you wish to argue these facts, please consult

    a) A history book

    b) The founding documents of America

    c) a google search

    and NOT

    d) what your lying preacher told you.

    The American founding fathers were mainly Deists (which is NOT the same as Christian) with the occasional atheist and pantheist.

    These atrocties were caused by these people's interpretations of their religion. They would disagree with your interpretation as you disagree with theirs. Neither of you are right.

    Not all Atrocities and persecution are caused by religion. Some, however, ARE. I cannot imagine a real reason to do what the inquisition did without religion. Perhaps Toadlife would like to suggest one?


  11. The best way to get publicity is to get an anonymous source to email the Daily Mail or equivalent tabloid paper and tell them its a simulator for training people for killing sprees.

    Loads of publicity. And since they don't check their sources, they will look like utter idiots.. again; hey, it worked for GTA, GTA2, GTA3, GTAVC... Carmageddon, etc.

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