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StellaStrella

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Posts posted by StellaStrella


  1. 35C50390FD211163E0196D0F76AD42D45BF4A252

     

    Hi Everyone, here is the big list of my recent work, its all origonaly planned as retextures for my Cold War themed factions, but as I went along I realised much of the conent might be useful to have as modular standalone mods so people can just download what they need and things wont need to be duplicated over and over. So for that reason their are the Core mods, which all serve to feed into my regional faction mods and then there are the Extras mods which exsist to allow the use of the core mods as standalone items.

     

    I hope you all enjoy what I've made so far.

     

    Steam Workshop Collection for all the listed Mods

     

    Core Mods

     

    -Stl-Generic Retextures-A3 [Released] [WIP]

    Workshop Link

    Quite bare bones for now, but I plan to have a full set of generic vehicle and some uniforms and gear eventually, much in the same way the GM retexture mod does

    Featured Equipment Colours and Patterns

    • Uniform Insignias and Flags for real world and Armaverse factions
    • Olive and Tan textures for R-750 and S-750
    • More vehicle and gear textures will be added as I require them for my faction mods

     

     

    -Stl-Generic Retextures-GM [Released]

    Workshop Link

    The bulk of my work is found here, with retextures of most of GM's uniforms, gear and vehicles

    Featured Equipment Colours and Patterns:

    • Khaki
    • Olive
    • Snow
    • Black
    • Blue
    • Grey
    • Orange (For civil defence / IDAP)
    • UN Blue
    • Tan
    • Civilian Clothing - Police, Medics, Doctors, Forestry, Plaid Shirts
    • Brushstroke Pakistan 1970 - In Type A, Type B and Fictional Jungle
    • DPM 1960 - In Temperate 1960, Temperate 1984, Tropical, Desert and Vanuatu Jungle
    • Egyptian Sand
    • Italy M1929 - In M1929, 1950, Green and Fictional Winter
    • Raindrops (Aka Strichmuster / Strichtarn) - In Green, Grey Green, Grey Blue and Tan
    • Splinter Germany 1931 (Aka Heeres-Splittermuster 31) - In Green and Tan
    • Splinter Bulgarian 1979
    • Spot M1942 (Aka Frogskin / Duck hunter) - In Arid and Jungle
    • Sunrays (Aka Berezhka) - In White, Khaki and Red Dawn
    • TAZ Leibermuster (Aka Alpenflage) - In 1957
    • Mixed Camo Rebel Uniforms

     

     

    -Stl-Generic Retextures-RHS [Released]

    Workshop Link

    Mostly contains Heagear and vehicle textures, designed to work with my GM retexture mod. Uniform textures can be found in RHSX

    Featured Equipment Colours and Patterns:

     

    • Khaki
    • Olive
    • Black
    • Blue
    • Grey
    • UN Blue
    • DPM 1960 - In Temperate 1960, Temperate 1984, Tropical, Desert and Vanuatu Jungle
    • Raindrops (Aka Strichmuster / Strichtarn) - In Green, Grey Green, Grey Blue and Tan
    • Splinter Germany 1931 (Aka Heeres-Splittermuster 31) - In Green and Tan
    • Splinter Bulgarian 1979
    • Spot M1942 (Aka Frogskin / Duck hunter) - In Arid and Jungle
    • Sunrays (Aka Berezhka) - In White, Khaki and Red Dawn
    • TAZ Leibermuster (Aka Alpenflage) - In 1957

     

     

    -Stl-Weapons-A3 [Released] [WIP]

    Workshop Link

    Basic Weapon config stuff, nothing too fancy, later on will include some weapon textures and some new ammo types

    Features the following

    • SGAW-150 (SACLOS Version of the PCML AT Launcher, with HE and HEAT ammo, inspired from the depiction of the SRAW in Battlefield 2)

     

    -Stl-Weapons-GM [Released]

    Workshop Link

    Just a basic weapon config

    • Sa vz. 58LK (GM RPK with higher fire rate and accepts Vz. 58 Magazines)
      • 30rnd Sa vz. 58 Magazines (Added to CBA Magwell)
      • 75rnd Sa vz. 58 Drums (Only usable in my Sa vz. 58LK as the RHS Sa vz. 58 Rifles do not support mag proxies)

     

    -Stl-Weapons-RHS [Released]

    Workshop Link

    Just a small weapon config to make doing my faction loadouts easier to create.

    • Hidden RPG-7 weapons with the full range of PGO7V optics attached to help with faction loadouts, as RHS only had the PGO7V3 version as a class

     

     

    Extras Mods

     

    -Stl-Generic Retextures-RHSX [Released]

    Workshop Link

    Contains the uniforms to match my other RHS retextures

    Featured Equipment Colours and Patterns for the M93 Uniform

    • Khaki
    • Olive
    • Black
    • Blue
    • Grey
    • DPM 1960 - In Temperate 1960, Temperate 1984, Tropical, Desert and Vanuatu Jungle
    • Raindrops (Aka Strichmuster / Strichtarn) - In Green, Grey Green, Grey Blue and Tan
    • Splinter Germany 1931 (Aka Heeres-Splittermuster 31) - In Green and Tan
    • Splinter Bulgarian 1979
    • Spot M1942 (Aka Frogskin / Duck hunter) - In Arid and Jungle
    • Sunrays (Aka Berezhka) - In White, Khaki and Red Dawn
    • TAZ Leibermuster (Aka Alpenflage) - In 1957

     

    -Stl-Generic Retextures-A3X [Unreleased] [WIP]

     

    Will feature extra uniform textures so that the A3 content can be used standalone from RHS and GM

     

     

    Faction Mods

     

    -Stl-Factions-Africa Central and Southern-GM [Unreleased]

     

    OPFOR Factions

    • Sako
      • United Front for Liberation and Labour - 1976

    INDFOR Factions

    • Sako
      • Alliance for Popular Resistance- 1976
    • Lombakka

     

    BLUFOR Factions

    • Sako
      • Royal Army - 1976
      • National Union Forces - 1976

     

    -Stl-Factions-Americas-GM [Unreleased]

     

    OPFOR Factions

    • Sahrani
      • Liberation Army - 1976

     

    INDFOR Factions

    • Sahrani
      • Royal Army Corps- 1976

     

    BLUFOR Factions

     

    -Stl-Factions-Asia Central and Southern-GM [Unreleased] [WIP]

     

    OPFOR Factions

    • Ardistan
      • Republican Army - 1976
    • Kyrat
      • Peoples Front - 1976

     

    INDFOR Factions

    • Takistan
      • Royal Army - 1976
    • Kyrat
      • Royal Army - 1976

     

    BLUFOR Factions

    • Karzeghistan
      • Royal Army - 1976

     

    -Stl-Factions-Asia Pacific-GM [Unreleased]

     

    OPFOR Factions

    • Horizon Islands
      • Tanoan Liberation Army - 1976

     

    INDFOR Factions

     

    BLUFOR Factions

    • Horizon Islands
      • Horizon Islands Defence Force - 1976
      • Horizon Islands Militia - 1976

     

     

    -Stl-Factions-Europe Eastern-GM [Released]

    Workshop Link

    Eastern Europe factions based on GM, RHS and my own retextures of them both

    My aim is to be as authentic as possible with these factions, I've spent a great deal of time researching the relevent time periods for the equipment that was in common useage at the time, however there are some compromises I have had to make, and they are listed below

    Each faction comes with a full compliment of ranks, insignia and vehicle decals.

     

    OPFOR Factions

    • Czechoslovakia [CSSR]

      • -Peoples Army - 1976

    • Hungary

      • People's Army - 1976

    • Soviet Union [USSR]

      • Motor Rifles - 1976

      • Airborne - 1976

      • Naval Infantry - 1976

    • Pan-Baltic Socialist Republic [VBSSR]

      • Motor Rifles - 1976

      • Airborne - 1976

      • Marines - 1976

      • Militsiya - 1976

     

    INDFOR Factions

    • Pan-Baltic Socialist Republic

      • Baltic Partizan Army - 1976

     

    BLUFOR Factions

     

     

    Historical Compronises in 1976 Factions:

    • All - AGS-30 (1995) = Stand in for AGS-17 (1970)
    • All - BRDM-2 9P148 (1974)  = Stand in for BRDM-2 9P133 (1971)
    • All - L-39C (1971) = In reality it was just used as a Trainer but I've used it as a stand in CAS aircraft, Its pylon loadouts are restricted to period correct munitions
    • All - R750 CronusRadar = Stand in for period correct SAM systems
    • All - S750 Rhea =  Stand in for period correct SAM systems
    • All - UAZ DShKM = Fictional but very useful for gameplay
    • All - Groups - Coy HQ = Engineers replaced Senior Technician position for gameplay purposes
    • All - Groups -  Support Infantry Teams =  Setup for gameplay purposes, not be true to reality
    • All - Groups -  Support Motorized Teams =  Setup for gameplay purposes, not be true to reality
    • All - Groups - Special Forces Teams =  Setup for gameplay purposes, not be true to reality
    • CSSR - PKM = Stand in for UK59
    • CSSR - URAL-4320 = Stand in for V3S
    • Hungary - MPi KMS-72 = Stand in for AMD-65
    • Hungary - Groups, All groups are based off Soviet doctrine at the time, as I couldnt find much info on the ORBAT if the Hungarian Peoples Army
    • USSR - 2S3M1 (1987) = Stand in for 2S3M (1975) / 2S3 (1970)
    • USSR - RPG-26 (1985) = Stand in for RPG-18 (1972)
    • USSR - RShG-2 (2003) = Stand in for RPO Rys (1975)
    • USSR - Su-25 (1981) = Stand in for earlier CAS aircraft, However its pylon loadouts are restricted to period correct munitions
    • USSR - UAZ = Stand in for LUAZ in VDV Faction

     

    Known Bugs:

    • CSSR - Ranks need replacing with subdued versions
    • Hungary - Officer Ranks are from the outdated 1951-1957 period
    • Some Vehciles have regular crewman as commanders. Binoculars and radio placed in cargo to compensate (BRDM-2 (9P148) / BMP-1 / BMP-1K / PRP-3 / BRM-1K / BMD-1 / BMD-1K)

     

     

    -Stl-Factions-Europe Northern-GM [Unreleased]

     

    OPFOR Factions

     

    INDFOR Factions

    • Finland

     

    BLUFOR Factions

     

     

    -Stl-Factions-Europe Southern-GM [Unreleased]

     

    OPFOR Factions

    • Altis
      • Red Dawn Militia
    • Bulgaria
      • People's Army - 1976

     

    INDFOR Factions

    • Altis
      • National Guard - 1976
      • National Militia - 1976

     

    BLUFOR Factions

    • Atida
    • Malden A3
      • Defence Force - 1976

     

    -Stl-Factions-Europe Western-GM [Unreleased]

     

    OPFOR Factions

     

    INDFOR Factions

    • Malden Islands
      • Defence Force - 1976
      • FIA - 1976

     

    BLUFOR Factions

     


    -Stl-Factions-Middle East & North Africa-GM [Unreleased]

     

    OPFOR Factions

    • Iraq
      • Republican Guard - 1985
      • Republican Army - 1985

     

    INDFOR Factions

    • Iran
      • Iranian Revalutionary Guard - 1985
      • Army - 1985
    • Middle Eastern Coalition

     

    BLUFOR Factions

     

    Credits

    • GM Developers for their brilliant work and help with making their content easy to retexture
    • RHS Developers for their excelent mods, on which much of my work depends and would not be possible without
    • Rak1445 - Help with Czechoslovak People's Army Research
    • Po - Help with Lithuanian Translations for VBSSR Factions
    • Everyone over at Cold War Warriors discord for all their help, encouragement and feedback on my work

     

    • Like 5

  2. 18 hours ago, Ulmann said:

    Hello, thank you for new release!
    There is no plans to make any strichtarn (DDR, Czech) M88 retexture?

    Take a look at this although they are not fully functional on a deicated server right now, but there is a work around, as far as i know they work fine on local host or singleplayer

    https://steamcommunity.com/sharedfiles/filedetails/?id=1124452523&searchtext=warsaw

    • Thanks 1

  3. Which units were they and what vests? As I know some of the IFA backpacks cause issues as they seem to have some code baked into them that load them with certain ammo

    One other note is I think some of the partisan guys wil be broken now as they use weapons that have been removed from IFA Liberation

     

    But if you let me know which things are causing the issue ill try and get round to chaging out their gear for somthing else

    Till then you could just copy their loadouts in the editor and apply them to a vanilla unit, so you dont get any strage scripty things breaking them like some of the IFA units do
     

    • Like 1

  4. Great I'm glad you like them :)

     

    I wanst really planning on uploading it else where, but once subscribe to it on the workshop, you can find the mod files in a hidden folder called !Workshop in your ArmA3 main directory

    \Program Files (x86)\Steam\steamapps\common\Arma 3\!Workshop

     

     

     

     


  5. Updated:

    -Greek Units equiped with UK SEAC uniform with no insignia, so they no longer have an american flag on them due to the IFA update a month or so ago
    -Italian units equiped with IJA helmet instead of the soviet one, so they look a bit less russian now
    -Polish units now equiped with dark brown UK uniform with no insignia.

    Sorry it took so long to fix.

    • Like 1
    • Thanks 1

  6. A template of the 345th VDV's 3rd Campaign Based in a fictional escalation of the 1st Chechen War. 

    Lots of Bases were made along with Improvements to many of the towns and villages as I made the campaign.

    I've included the Briefings to the Missions from that campaign if anyone is interested, as the actual missions them selves are dependent on a custom faction I made based on the Caucasus Insurgency Mod, which I've since lost, and so are mostly unplayable.

    Its not intended to be played as a whole but just take the parts you need for your mission and delete the rest , otherwise the FPS will be really bad.

    If you do use it in somthing, just put me in the credits

    Screen Shots

     

    Download

    http://steamcommunity.com/sharedfiles/filedetails/?id=1278897019

     

    ABDE86894C4C8F0DD299B2E040078F90842B713B

    C0AE4B0F613C59D34CFD085783E6DAC5A45345B9

    • Like 4
    • Thanks 3

  7. Just a simple config made using the ALiVE ORBAT generator. which so far adds four extra factions using uniforms and equipment from the mods listed below. (None of the models ect are made by me, this is just a config file)

     

    The factions are not 100% accurate as its using re purposed equipment from other mods, but I aim for them to the relatively authentic.

    For example the Greeks use the type 99 as the French rifles they used are not available, but it looks the part

     

    Factions:

    -Polish Army (1939)

    F9F2C4D50A148846AE293FD8BABFB02503875D42

     

    -Geek Army (1940)

    62D7426587191EA89244F6F7A3C532A1D4C7AC53

     

    -Italian Army (1940) (Tropical)

    D80748F505B2D49C4D40B1E215C4E0062446C336

     

    -Norwegian Army (1940) (Winter)

    6716DA4DB1BDFCCFC4260935F24BB55E1BB3E48E

    -Hungarian Army (1940)

    05E1D6C8C729E051B0B46921565263430FC9C00A

    -Partisans

    E9698F714E315CE3D91FE4D4AEDFFA1B28B48092

     

     

    Requirements

    -IFA3 AIO LITE
    -Faces of war

    -Eastern collaborationists

    -IFA3 liberation

     

    Steam Workshop Download:

    http://steamcommunity.com/sharedfiles/filedetails/?id=939918859

     

    Spoiler

    Faction Equipment Place Holders

     

    --Polish Army--

     

    Helmet

    Type 90 = Hełm wz. 31

     

    Weapons

    G33/40 = Karabinek wz.29

    M1918 BAR = Browning wz.1928

    PTRD-41 = Karabin przeciwpancerny wz.35

     

    ========================================

     

    --Greek Army--

     

    Helmet

    Soviet M40 = M1934/39 helmet

     

    Weapons

    Type 99 = Berthier rifle

    Type 99 LMG = Hotchkiss M1922

     

    ========================================

     

    --Italian Army--

     

    Helmet

    Soviet M40 = M33

     

    Weapons

    Mosin-Nagant = Carcano 91/38

    M55 Reising = Beretta Model 38

    Type 99 LMG = Breda 30

    PTRD-41 = Solothurn S-18/100

     

    ========================================

     

    --Norwegian Army--

     

    Helmet

    Type 90 = Norwegian M1935

     

    Weapons

    M1903A3 Springfield = Krag–Jørgensen

    Bren Gun = Madsen machine gun

     

    ========================================


     

     

     

    • Like 9

  8. Hey love the mod, just started a 1st Chechen war campaign with the group I play with. Anyway I was just wondering if it would be possible if you could increase the ballistic protection on the steel helmets, so they are a bit more useful than being a super heavy hat :P

     

    So something like the levels of the CUP SLA helmet would be amazing as I love the verity and high quality of the steel helmets in your mod.

     

     

     


  9. Yeh GK would be pretty cool to see one day. One of the reasons I wanted to make this campaign is for the nostalgia value, I had so many good moments playing on Sahrani usually on the evo/domination maps oh and Sahrani life so i know the north like the back of my hand lol

    I was originally just gonna do this as a series of coop maps but I've had a look at how you set up a campaign had it doesn't seem all that tricky on the face of it


  10. I like the idea of the rouge RACS unit I'll certainly put that in. I've made a start on the first few missions (Ones almost finished :) ), where the RACS are very much on the defensive and occasionally trying to hunt down the insurgents. So there will be quite a few missions fighting the insurgents until there is a switch.

    Cool thanks :) once I've got a few missions down I'll let you know.

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