

AlFitz
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Everything posted by AlFitz
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[Guide] Did you know...
AlFitz replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
You can move items around in the production queue by hold clicking and dragging. Well I didn't know this anyway! -
[SPOILER ALERT] Green Mean Walrus Laser and its archives locations.
AlFitz replied to Alexandryos's topic in CARRIER COMMAND: GAEA MISSION - OFFICIAL MISSIONS
Bah, I've located all of these and have found only 2 parts, there may be one more still? -
Unable to go to Taksaven after Beta Patch 1.03
AlFitz replied to Piewacket1967's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
Yeah I hope I didn't come across as too negative, I wrote my post in semi jest mode. I do really like the game but this does need sorting ASAP. -
Unable to go to Taksaven after Beta Patch 1.03
AlFitz replied to Piewacket1967's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
This has already been reported, I hope it's fixed quickly as I'm now STUCK on the campaign and it's a pretty major bug. -
1.03b bug - campaign crash- cannot complete
AlFitz replied to Dreadnought808's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
Timing and escort missions I think! Actually while I was stalling playing CC in order for them to improve the pathfinding I went back to Battlestations: Pacific and tried to get all the gold medals for the missions and the one I got stuck on was keeping all of these ships intact which drove me mad. If Battlestations had have been fully moddable you could have done a great mini Carrier Command with it, if you haven't played it you really should as it's a blast! -
1.03b bug - campaign crash- cannot complete
AlFitz replied to Dreadnought808's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
Thanks for the reply. I have been given a "hurry up and get the missile parts, the enemy carrier is almost completed" message from a crew member but if it doesn't matter I'll go for the remaining 4 or so islands (that I can currently see anyway) and hope for a quick patch. -
1.03b bug - campaign crash- cannot complete
AlFitz replied to Dreadnought808's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
I'm on my first campaign play through and I have this repeatable error as well. I did try taking a different island first instead to see if it still happened and sadly it did, so I'm also bit stuck. -
Please fix the pathfinding
AlFitz replied to liq3's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
The walruses need to be more spry and have a spot rotate facility to help the AI navigate. Sad to say that I even have trouble driving them and I'm brilliant at everything! :cool: -
Download size of Beta?
AlFitz replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Thanks, looking forward to it. -
CC:GM Unit pathing & misc Beta Issues
AlFitz replied to snakeye99's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Path-finding is a perennial problem in games, I think if anyone came out with a truly effective general algorithm for it they'd be thanked by a lot of people. The fact that debris can accumulate on the island in this game doesn't help matters, maybe they could make Walruses munch or burn up the debris on contact and just have a better the way-point system on the islands. -
I second that!
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Time for a new Beta...?
AlFitz replied to Appogee's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
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Time for a new Beta...?
AlFitz replied to Appogee's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
I didn't keep the old e-mail and I haven't gotten a new one, what can I do? Is there a download for the new sprocket exe? -
Building Factories on Neutral Islands
AlFitz posted a topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Help!! I've got a Walrus equipped with a resource capsule on a neutral island called Evergreen, I can't see any way-points to guide me to where I should go. So currently I'm just aimlessly driving around various rubbled areas hoping for something to come up on screen but nothing does. Cheers. ---------- Post added at 13:06 ---------- Previous post was at 13:02 ---------- Ok I've got it now, as I drove over to one side of the island, a command center waypoint appeared and I was able to drive to it and construct, sorrrrrry! I am just a novice at the moment however but at least I know now what a command center looks like. -
Bah, I was hoping to have my spindly fingers on this by now. Also, I'll have to download it on my modest broadband which will take 3 hours and by that time who knows where I'll be. Much disappointment!
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Multiplayer vs Delaying the game?
AlFitz replied to JojoTheSlayer's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
This is madness I tell you! The game should in no way be delayed in order to facilitate multiplayer and those who say otherwise are just plain silly. There, I said it. -
Damn, I've been busted!
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Will there be T.P.?
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More news to come at E3 2011
AlFitz replied to sic-disaster's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Looking really good, this is my kind of game! -
Hands-on preview games.cz
AlFitz replied to Mr.Wolf's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I cant really deal with reading translated pages. The one above apparently says I should have no teeth and hair as I am old enough to have played the original . Also it states that the developers took the old game and gave it a cup of tea and fed it biscuits to revive it(I have used some license here he he). -
What happened to Carrier Command: Gaea Mission???
AlFitz replied to sw1's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Yaay! -
What happened to Carrier Command: Gaea Mission???
AlFitz replied to sw1's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Indeed it is very quiet, couldn't someone from BI just put a small post up to give us some encouragement? :j: -
Thanks for the reply Ian. I did try and perserve with Battle Command but I think I hit a really hard mission near the end of the game and gave up. As you said, it didn't really have the elements that made Carrier Command such a classic game (CC was the reason I got an ST after seeing it reviewed in a magazine). It's probably already been mentioned in this thread but have you played Hostile Waters, its one of my all time favourites as well. It never got the recognition it deserved and I think shortly afterwards the company that made it (Rage) shut down, shame. I think theres some multiplayer code out there somewhere but no-one outside of the developers has ever seen it.
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Did you have anything to do with Battle Command?