Al Simmons
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Everything posted by Al Simmons
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on both
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i think it would be more realistic to get by chopper on such high buildings than by other tools.
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Good News: WIP Status is now 95% , we think we can release it in the early next week. Bad News: Stuff like wirecutters, hooligan tool etc. will not work wit standard BIS Buildings and Fences. So in the first release they will only be athmospherical stuff. Good News: They are planned to work with deanosbeanos destructable buildings.
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this shouldnt be a problem, but it isnt planned but maybe we will add it
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Another update on the progress, as u can see some of the stuff from FAC-addon has been fixed. First a small vid from deanosbeano showing some of the tools in action. Entry tools
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I wasnt able to find a wall that could resist the power of the breaching charge Hm... i would like to see how u take down a solid concrete wall with a wire cutter. Lets see, maybe i find a way to implement those wirecutters BTW. a small update pic
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a quick question on the hitpoint system.
Al Simmons replied to teaser's topic in ARMA - ADDONS & MODS: DISCUSSION
it seems to me that there will be no discussion about any further addons, so could please some mod move it? -
So I guess you guys sould call them Mercenaries or MERCS then as PMC has been our organization name since the early 80's. i guess u should relax a little. First: its not me who has made the PMC addon. Second: PMC is the official short version for security contractors.
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i know that the wood looks very fresh, maybe i give it a more used look
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yes this works from roofs which are not higher than 5m.
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nope i only said that Peanut will use this features for his units and they are not part of my work so there will be 2 releases, my standard BIS units equiped with my stuff and another release from Peanut.
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maybe i should call it module just to get your attention i was thinkin about other stuff, shotguns would be possible but i dont see a way to implement jackhammers.
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yep, its planned to carry the ladder on the back and deploy it where u want,
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damn those Sniperrifles are looking awsome mate.
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STALKER like gameplay in Arma
Al Simmons replied to hawkins308's topic in ARMA - ADDONS & MODS: DISCUSSION
hm.... this is not a mod or a custom mission. If i understand u right u are only talking about how to make a little athmospheric mission, so why did u posted in A&M: Discussion? -
very impressive stuff so far
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nice to see u back here with the navy and hope to see more good news soon.
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i think the weapons in Arma are accurate enuff, i hope u dont use it online.
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nobody said that it is impossible to add new weapons, its a bit tricky but possible even if those weapons are not fully working (shadows, Normal Maps etc.)
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Woooo nice to see u alive and working
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the troops are looking nice, even if they are just reskinns.
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Even if my stuff is already hosted by OFPC.de i want to thank u for your effort.
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I think most weapons ever produced on this planet will be available for arma like in ofp.
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@djfrogstar: would be nice if u could send them to me, btw which format are they?
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The problem with the Pop up target is that theres a huge geo LOD which remain even if the target was shot down thats bad when there are some targets in arow, better use the normal Target E