Al Simmons
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Everything posted by Al Simmons
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Original Model and Textures by Shinkansen. Next fish alpha screenshot of the shark.
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about the floating idea, sorry but i have not the scripting skills to do that, but maybe somebody who read this can help.
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I tried to give the capability to the player but everything i tried ended in the same result: If you are able to pic up an MG belt or AK47 Mag you have the possibility to use them as weapons and this would be cheating, in my opinion
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Shame on me. Sorry i found the misstake and added another test civvie for the CTE module. Please Download FIXED VERSION 1.01
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Hm thats an good idea Dynamite_cow. I think i will add this feature to the next fishes. @Matt Its located @ Hi 34 south of a small road.
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@Iceflyer 1: Nope sorry, no ammo, why? I tested this because i thought this could get usefull for AI MG-Assistants but i discovered that this would be cheating because if you had an MG-Mag you could fire it even if theres no primaryweapon in your hand. Points 2 to 7 added to my list. BTW: Had anyone an errormessage because of this addon?
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You have to give him waypoints.
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I think the search on Ofp.info could help you
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what do you guys and girls think
Al Simmons replied to Texas-Ranger's topic in ADDONS & MODS: DISCUSSION
Maybe you should post your question into one of the Zombie Threads. -
Yes, if the community would like it, i would add some more objects.
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I guess some of you would like to see some sample pictures. Blueprints on the ground. And the objects from the CTE Module
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Yeah looks good, but maybe u should add sharp edges to it
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Sim is right. Maybe u should ask them directly via PM, this way i got most of my Team together.
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Could you send me the shark for testing? I was thinking about implementing fish in to the Cast Away Mod. So i think this could get usefull.
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AFAIK the BW-Mod Tiger dont use ACES because the Tiger was released on 03.10.2005 and ACES was released (by Mapfact Crew) one or two months ago.
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Sniping-Jacks Mapfact Nogova2
Al Simmons replied to Lockheed Martin-ch's topic in ADDONS & MODS: COMPLETE
Wow, after half an hour flight over the island i only can say that it was worth waiting. I think i will be busy for a while, trying to discover every new and hidden place. BTW: Why did you deleted the Military Base in the NE, which was nice feature on Mapfact NOE? -
Wow, after half an hour flight over the island i only can say that it was worth waiting. I think i will be busy for a while, trying to discover every new and hidden place.
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Wow finally, iam now testing it
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looks nice, will it be ACES compatible?
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Iam not sure if it works, but maybe u could try to make a modfolder for the anims and add it to the start params. I tried this with older anims, Patrolanims from Sanctuary i think, and it worked.
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Where did u got those sharks? Or did u make them yourself?
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One more PR item for you.
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Looks very nice, i would like to book a flight to the caribean now.
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THX, iam working hard on the story to let it not get an 08/15 Campaign.
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In the SP Missions you have to challenge nature and survive. They will not have a story but needs more survival skills than the Campaign. The Campaign "Path of Robinson" will take you to an big adventure on Robinsons Island. It is influenced by Robinson Crusoe, the Beach, Cast Away and some Pirate movies.