Acecombat
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Posts posted by Acecombat
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Ok i'll look that up for you
And CAT said he had included the new updated anim in the update 2 but somehow it isnt there now maybe ofp.info got confused with the files
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Well our Mod is something completely different our timeline has a big gap plus we are gonna be making some russian vehicles, soldiers ,vehicles and mujahideens from the 80's yu guys wont so our case on co-op is hopeless
Looks like we're on our own
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Well i had a chat with CAT and he had a field day discussing the problems you have landwarrior
This is what he said regarding your problem on the anim folders:
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">hmm the ofp.info forgot to include the new cutscene anim folder so I uploaded the folder on the www.ofpec.com forum.
<span id='postcolor'>
Ok guys now get the new anim folder and use that and chuck the previous one out!
As for the missing textures CAT siad the same thing i told you , you probably didnt .pbo'ed all the files in correctly so the textures are missing , trying re doing it again
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No not aslong as a month
Need time to work more on it and you get sometime for some missions too
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I want some airspace for serious dog fighting
And rappling support in-game plus dual MG's and better plane handling and then I WANT MORE HELIS AND PLANES FOR THE EAST SIDE
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Ok sorry guys yeah the problem might be in the anim
I'll ask CAT for it but not today hes gone to sleep i guess
So hopefully by tomorrow i'll let you all know....
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Well obviously you both arent packing the .pbo back probably
And yeah the STT soldier is by selectthis which come with his desert Malden
@Avon : yeah it might cause some tremors which could bring down a few mountains in the island so.....
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Well i cant live without the savegame cheat otherwise it takes hours to play out one mission in one go
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This was OFP's swimming experience i had
Courtesy of Walker from Chain of Commands Mod !
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Yeah hand to hand combat is a must for OFP
I wanna Rock Bottom Colonel Blake for his irritating talk on shipping me back
But i do hope we get new animations and some trenches too ......
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Real nice but which era do these belong?
Because the alpha group of these Spetznatz was responsible for the assasination of the Afghan premier in the 80's !
But i like them anything that can beat those BAS deltas is likeable
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Haha Avon we'll were sorry but that portion is not coming back now i hope you fellows understand since the next up date is a way off now you can get on this mapwith peace now.
But one thing CAT isnt making one island only we are also planning on doing Kabul which we hope will re define OFP's CQB hopefully (the damn LODS wont get in our way )
And we will be making our campaign on the island when it'll be done , Afghansitan in the 80's
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Hey so how'd you guys like the new updates , weve even updated the mosque with mats and carpets , i even made sure cat had laid them down in the right direction
Apart from that we are now working on grafitti and other tit bits to make it even more interesting
Hand to hand combat
in ARMA 2 & OA - SUGGESTIONS
Posted
Well the radio call sign would then be:
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">One slash/cut AT soldier 4 o clock<span id='postcolor'>
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">1.I'm on him *hack sounds*<span id='postcolor'>
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">1.I got/cut him , AT soldier is mystery *his body is a puzzle now full of pieces* :D <span id='postcolor'>