ALDEGA
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0 NeutralAbout ALDEGA
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Master Gunnery Sergeant
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Or if the air is very humid. True, I guess Sahrani has a lot of humidity
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The only time when you should see a "light-cone" is when there is dust or smoke in the air, which would reflect the light. In OFP/ArmA I'd rather have no cone at all, it feels cheap, old-skool
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In OFP, a single street light would light up an entire town (even the sides of objects that weren't supposed to be lit ) In ArmA however, it's extremely dark. The street lights barely light up anything (same for other lights, e.g. vehicle lights). However, when you switch to night-vision, you can actually see that there is signficant lighting, it's just extremely dimmed when you switch off the NVG. Maybe due to the HDR?
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Is a special symbol associated with dedicated servers, in the MP game browser? Would be interesting ...
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Windows Vista has been RTM for over a month now ...
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You mean SM2.0 (DX 9.0)? The rather old ATI9600 did not have SM3.0.
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This may have been reported in any of the 13 previous pages (is it possible to search, within a specific thread???) ... A weird thing occurred during a COOP game: - I joined the server when the mission was already running (= join-in-progress). - All was well and I could join and play the mission - At some point I was suddendly ... "transferred" into another players "body". I could see everything and switch view but I could not control the player. The "actual" player still had control. - When I typed text in the chat window it appeared as if it was written by the player whose "body" I was inside of. i.e. It didn't show "ALDEGA: yap yap yap", it showed "TheActualPlayers'Name: yap yap yap". - My "own" player was still alive - When I hit the ESCape key and clicked "respawn", my "own" player was killed. (as it is supposed to). No AI were left to respawn into, so I don't know what would have happened.
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roflmao
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1- What you are referring to is all just modelling and texturing work. If you don't like it, you can mod it. 2- With your remark, you are assuming there are no more game features than in OFP1. Who knows, this game might have a few revolutionary tricks up it's sleeve. Don't worry, there were many critics before OFP1 demo was out; after that they never spoke again :P
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Looks like a UH-60 cockpit, no?
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Finally some soldiers that did take swimming lessons
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If the OFP engine is significantly different (read: improved) then it would not be possible to have OFP1 addons compatible with OFP2. However, you can always remake addons, the texturing and the 3d model can be reused.
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AA is a good game but: a) it's not finished, it will be developed for at least some time b) it's not supposed to be like OFP, actually several maps could be straight from any R6 game