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4 IN 1

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Everything posted by 4 IN 1

  1. 4 IN 1

    Development Blog & Reveals

    Don't get me wrong, I like those new features(That is if I do not have to operating 10 different keys at the same time:p ) But if possible, can you make sure that the weapon shoulders properly as well?:(
  2. 4 IN 1

    Operation E3

    Well, they did say that we are to expect to see more and more 3rd party library to be used by them.
  3. 4 IN 1

    Development Blog & Reveals

    What, do you mean that if you have one of your arm injured you should just surrounded instead of using your other perfectly good arm to try to get your big fat ass out of worst case scenario? And if your AR-15 weights the same as a minigun, won't you think that there should be more problem to worry about other then shooting a carbine with one hand? Well....speaking of which, if Smookie can just lower the weapon butt-stock to near the arm pit instead of over the shoulder....watching that gives me back some painfully bad memories:(
  4. 4 IN 1

    Development Blog & Reveals

    There is people who hate Magpul(Or just Travis, or Chris, in person) as well, just saying:rolleyes:
  5. 4 IN 1

    Development Blog & Reveals

    Good idea! Oh wait....:rolleyes:
  6. 4 IN 1

    Development Blog & Reveals

    No they don't, we do, however, have soldiers that don't really know how to position their gun properly. And I have been ninja'd:p
  7. 4 IN 1

    Development Blog & Reveals

    No, you don't really need any of those. But having any of those won't hurt neither
  8. 4 IN 1

    Operation E3

    As Nitpicking as I sound, but that is as painful as you can get by placing the butt stock against your shoulder on that position.
  9. 4 IN 1

    ArmA 3 OST suggestion

    Have to say I really like the Stratis trailer music.
  10. 4 IN 1

    Development Blog & Reveals

    Nor do you needed to be Sam Fisher to learn basic weapon manipulation.
  11. 4 IN 1

    Development Blog & Reveals

    leaning left, without changing shoulder....... :/
  12. 4 IN 1

    The Apocalypse has started!

    There is many bloody lesson learned by many police force around the world that sometime just take the shot is better then keep yelling "hands up" But I do have a question: Ain't MPD already equipped with taser guns?
  13. 4 IN 1

    Operation E3

    It also take CCP 9 years and a Uber super computer to semi-fix lag;)
  14. 4 IN 1

    Operation E3

    With luck, that game might even becoming the next EVE-online! Nah thats not going to happen unless BI rewrite the engine and buy themself a military grade super computer to fulfill this purpose:p
  15. 4 IN 1

    Aiming Accuracy in Arma 3

    Rye@ You are talking about adding X and Y and Z features that needed to add another bunch of key press on an already nearly ovecrowded keyboard, that alone is enough to make things even worse. Oh and CAR only works in very close range. One system that I can think of is something like the old R6 did: time that takes to align the sight automaticly, only in ARMA it should be done more realistically by actually showen the alignment in porgess and let the player to make the decisions to pick the time they break that shot.
  16. 4 IN 1

    Aiming Accuracy in Arma 3

    Sorry, I think we better off stick with what Travis and Chris told people to do in the first place, also, do not make things over complicated for the already complicate enough game.
  17. 4 IN 1

    Development Blog & Reveals

    I believe that is the 4th gen hybrid NVG US ARMY is testing
  18. 4 IN 1

    Aiming Accuracy in Arma 3

    Again, we we already assuming that we have good trigger control and good stance and a good grip because there is no proper way to realistically simulate those things, period. That only left 4 things out, sight alinement, sight picture, breath control and follow through, now follow through itself is a personal thing to judge if your shoot is effective or not and reset is again assumed to be taken care of by gaming itself, breath control, we already know that it is not the most realistic part of the game, but with hope that BI might taken that care of, so that left us only 2 things, sight alinement and sight picture, but again, how to realistically simulate them? Moving while looking down the sight is utterly broken for sure, in no way your gun could swing like that given if you have basic knowledge on how to do it properly and have your fundamental trained up, so that left the problem for shooting target down range, but no one in this thread ever given a proper solution on how to fix it, instead just keep saying it is broken and should be fix.
  19. 4 IN 1

    Development Blog & Reveals

    I fix that for you:p
  20. 4 IN 1

    Will ARMA3 feature realistic tank armor?

    That is before the "freedom fighters" for some reason get themself some higher grade RPG rounds.
  21. 4 IN 1

    Aiming Accuracy in Arma 3

    True, and for a computer game we already assuming that we have good trigger control and good stance and a good grip(even though the grip animation ain't what can be considered a good grip), which already cover 3/5 of the things that required for accurate shots. To mess with any of these would simply makes the game over complicated. Even sight picture shouldn't be temper with, and that leave us only one thing left to temper with,which is breathing control.
  22. 4 IN 1

    Development Blog & Reveals

    :( Well atless we have some lighting system improvement.
  23. 4 IN 1

    Aiming Accuracy in Arma 3

    Reading this thread honestly makes me think that most people talking don't really have any real life firearm experience...FPDR
  24. 4 IN 1

    Development Blog & Reveals

    I cannot view the new video clear on the smart phone, is the reflex sight around 2:02 still being the same old crappy fake one?
  25. 4 IN 1

    Development Blog & Reveals

    I don't think any of the BI dev's will be allowed inside Greek soil now.
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