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3k.Baxter

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About 3k.Baxter

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  1. 3k.Baxter

    Sound mod recomendation

    FFAMM for the win, dont understand why so many like the hifi mod. Must be my soundcard...
  2. 3k.Baxter

    Fromz's sound mod | ffamm1.4

    Because you don't use the 1.09hotfix right? I will check, Thanks Ahh i dont run 1.09 is that the case perphaps? Ill try when getting home!
  3. 3k.Baxter

    Fromz's sound mod | ffamm1.4

    Thumbs up! This is the new sound mod for me! The A10 gun sounds weak compared to the Harrier
  4. 3k.Baxter

    Instant viewdistance

    You have a point, but my concern is that your mod (a configuration action) is merging with real actions. Would be great if you in the future could make something like the 6thSense menu or even better merge with theres.
  5. 3k.Baxter

    Instant viewdistance

    Excellent addon! Have a suggestion: - How about adding shortcut keys for the different views? And configurable if you want it to be shown in the UI-menu.
  6. 3k.Baxter

    Explosion FX

    Dude many thanx!
  7. 3k.Baxter

    Explosion FX

    Can i use it in MP on any map, if so, how? The readme says "If you are a mission or addon maker..." that tells me that this could be made as a addon. But how? Edit: Great job btw!
  8. Thanks for answering Sickboy! The correct version (1.09) solved the "Error compiling pixel shader PSNormalDXTA". But i still get the "No message recived for xx sec" message. Which in the end means i get disconnected form the server. Its strange, I can join the game perfectly, but after about 60 sec, and the message above, i get disconnected. The only mods I am running are beta and @6thSenseMod.
  9. Yea i did that before i reinstalled. My guess is that my problems are QG related. Is the BIN.PBO important for the mod? I still get the timeout messages. I can't even get this Mod installed for the first time, so I can't offer you any solid solution. Question though, what steps did you take to get this Mod installed initially? I've tried everything but always get the error message I displayed in my previous post. Any help would be profoundly appreciated. I was on the train from day one, and just run the update utility from time2time. After 2 months of not playing Arma i ran it again. And the reported issues arise. I reinstalled the 1.10, that worked for me, and the "Error compiling pixel shader PSNormalDXTA" disappeared. But still "No message recived for ... sec" is still there... 1.10 Version here, let me know if it works for u.
  10. Yea i did that before i reinstalled. My guess is that my problems are QG related. Is the BIN.PBO important for the mod? I still get the timeout messages.
  11. Hi sickboy, thanks again for this mod. I have one problem, i get frequent "No Message recived for xx sek..." almost every time i use the @6thSenseMod. Any ideas what might cause this behavior? I only play Domination and Evolution maps. i dont have QG if that might be it... Keep up the good work Edit: When doing a full reinstall and update the 1.12 update says: <u>- Version.txt found, but wrong version, expected 1.11 found 1.12 </u> And after that when starting arma I get Error compiling pixel shader PSNormalDXTA. Edit: Removing bin.pbo in the dta folder seems to fix the above error.
  12. 3k.Baxter

    BPA Realistic Sound Mod updated

    Just want to give thumbs up for this sound mod... good work!
  13. 3k.Baxter

    BPA Realistic Sound Mod 1.3

    I like this sound mod, one thing... i cant hear hits on my own vehicle while driving (goes for airunits also).
  14. 3k.Baxter

    Chammys Sound Mod

    Is it released?
  15. 3k.Baxter

    Chammys Sound Mod

    Havent touched Arma for a couple of weeks, waiting for the release... This mod and six_tracers has keept me playing this game longer than the vanilla version would have.
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