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23-Down

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Posts posted by 23-Down


  1. Hi!

    I want to say that i like your campaign... it's really nice... but im still in mission 2.  tounge2.gif

    The reason for my post is that i saw a bug in your campa...

    I can't finish Mission1. After the return to the fleet with the Uh-60... nothing happens. There is the black screen with good job Soldiers... but an end trigger isn't firing. And by the way it isn't really good to create a black screen if u fly a chopper. So i had to cheat to get to mission 2...

    In the moment i have no more bugs to report.

    Keep up the good work, as i said i like your campaign.

    And sorry for my poor english, dude.


  2. @nsx: by the way! The demo was lagfree! It was the first Namisland which was not laggy...

    so for what in gods name low res tress and gras? I hope, i didn't misunderstood u.

    @unsung team: keep it how in the demo, i don't wish me low res tress and gras.... but maybe u can add or release sometimes - 2 versions or verious pbos with low res and high resolution islands. I think this will be a good deal for all peoples, even this peoples with old wrecks like nsx his computer.

    But as i said: Keep up the good work dudes.  notworthy.gif


  3. Hi all!

    I'm 23-Down

    an anvanced Missions creator for the Ofp German community.

    I released allready many stuff yet for ofp..

    2 campaigns *a 2 mission campa , a 6 mission campa*

    and many missions..

    Now i want to ask if someone can help me to translate my missions in english.

    I never builed my maps with the stringtable.csv because my english is really poor as u can see if u read this text.  tounge2.gif

    I search for someone who understands the german language really perfect and the english language too.

    I want that the english ofp community can play my maps same like the people from the german community.

    If someone wants to help... just contact me here or via pm.

    I will thank u all.

    be sure my missions are not noob missions, so a risk to help me could be ok, i think.

    The problem why i cant do that by myself is just the simple reason : My grammar (i can only think in german grammar) and my missing word-treasure.

    greetings 23-down


  4. Great news!

    Looks like so that my problem is history...

    I updated my bios, my onboardsounddrivers and now the sound in ofp works fine...

    you should drag this thread into *TROUBLESHOOTING FAQ

    it could be useful for people with the same problems in future.

    And Thanks again people....

    greetings 23-down  biggrin_o.gif


  5. thx.. but that don't help me yet... i changed to onboard sound because i had problems with my sound blaster and another one... had some in reserve.

    other ideas ??

    EDIT: I tested my sound with the DirectX Diagnostic Tool....

    the tool said my sound card (onboard sound) does not support hardware buffering.... is that maybe the reason for my problem?

    greetings 23-down


  6. Hi all!

    Yesterday i reinstalled windows, i had terrible trouble with the old windows install...

    some minutes ago i reinstalled ofp - patched it to v1.46

    reinstalled Resistance patched it to v1.96.

    but now if i play it, my sound goes away after some seconds and i can't hear nothing... what i can do to fix that new problem?

    system preferences:

    Win Me

    2.6ghz

    Radeon 9800 pro

    Onboard Sound

    I play ofp since the release 2001, and never had this problem before...

    i hope someone can help..

    greetings 23-down smile_o.gif


  7. Hi!

    I played it today (in editor) i had addon problems *but don't worry, my own fault, have to much addys installed = addonbugs, some addons won't work together with other ones*

    It was a small mission, but a nice mission, i hope to see more of your stuff in future... i liked your mission..

    Download it people..

    greetings 23-down


  8. Hi!

    Your mission is fantastic... Download it people, i'm sure you all will like it... even if your not zombiefans...

    it's a good idea... keep up the good work Trapper....  notworthy.gif  biggrin_o.gif

    I write the same on ofpcenter.de in the comments section...

    if you are interested join up our team...   smile_o.gif we can need good people like you...  biggrin_o.gif  whistle.gif

    greetings 23-down


  9. Hi all!

    I don't like the name so much too.

    I think the name is a little bit to simple for a real ofp sequel game.

    But i think too it is now to late to change the name, if BIS change the name now... Many peoples will get confused. See the good old game Codename Outbreak etc... They all changed the names just some months before release, and the consumers stayed away....

    I don't like the name but shit happens... the name is simple but ok.

    greetings 23-down

    and sorry for my bad english. huh.gifband.gif


  10. C'mon guys stop the stupid talking about the screen. Help them better I am anxious that one more mod could be in danger. No release no new units + story.

    On all addonmakers and texturemakers help them now, pls it's your turn now supported the ofp community, supported a very nice mod! blues.gif


  11. Hi here are some sleeping scripts:

    For the Ai:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_typ = _this select 0

    _pos = _this select 1

    #loop

    _typ setpos _pos

    _typ switchmove "treatedlying"

    ?(aufstehen):exit

    ~0.01

    goto "loop"

    Activation : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[NAMESoldier,[2644.60,4568.33,0.7]] exec "sleep.sqs";

    And one script for the Player:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_typ = _this select 0

    _posx = 10025.2 (Here u must enter the coordinates)

    _posy = 4051.13 (Here u must enter the coordinates)

    _typ switchmove "TreatedLying"

    #Start

    ?(ende1) : goto "ende"

    _typ setpos [_posx , _posy , 0.8]

    ~0.001

    goto "Start"

    #ende

    player switchmove ""

    Exit

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Activation: [player] exec "sleepers.sqs"


  12. Why u dont releases your v-22 Ospreys not JUST as a Helicopter.... To the problem with the engines: forget it, just create 3 or 4 versions of the copper in varius camo and the engines in varios positions(one version as helicopter, the second as plane etc) = Your problem will be history...


  13. Hi Sole its me again..

    Please continue your work on your "fun project, test project whatever". I like the CV-22 Osprey so much you cannot believe it. Or please finish just your textures at the model and I will be so happy. I hope u don't cancel your work on the addon, your addon is the only one in the whole community with a V-22. Is that not reason enough to building further? tounge_o.gif

    Whatever you do, i thank you for the Beta of the CV-22 Osprey! Really tanks. smile_o.gifbiggrin_o.gif


  14. Wow...

    I thank you so much for this fantastic addon... I wait since the release of Operation Flahpoint for a Osprey Addon. And now is my dream true. It's released and the best it's just a beta!! Really nice, I am already happy to see the final version from your addon.

    greetings 23-down

    and sorry for the bad english. sad_o.gif

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