1in1class
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Everything posted by 1in1class
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ARMA 2: Operation Arrowhead, version 1.55 - Patch released.
1in1class replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I hope that it will be solved in an quick fix, not an beta patch. That lod issue and many others are realy bad. But i could wait to see how it goe's. On the other end if i do an system restore would that bring it back to 1.54 patch? Or would i have to do an reinstall of OA and BAF? I knew i should have no dl the new patch but i took it as BI fix alot of AI issues and this and that should of been an good patch with all the betas that were out befor. -
CSM2 Sounds for ArmA 2: British Armed Forces
1in1class replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Guttersnipe Ahh see i was about to go back to the last patch but your saying that you did not even update to the new one yet. Did you have the new patch when you did your format? My issue started as soon as i updated to the new patches befor it was working fine, in all words its an issue that CSM2 needs to be updated to the new patches or so on... Hope to see one soon or an quick fix. -
ARMA 2: Operation Arrowhead, version 1.55 - Patch released.
1in1class replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Gots an question about going back to the last patch. I know the new patch updated all three ArmA 2 OA and BAF, so how would i go about going back to the last patch of OA with out it making problems on any of the ArmA2 or BAF? Would i just install the last patch befor the new one came out? Or would that cause issue for ArmA 2 and BAF or any of them? Also if i do an system restor would that help on putting back the 1.54 patch and some of the addons files i deleted? -
CSM2 Sounds for ArmA 2: British Armed Forces
1in1class replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well iv deleted all of the CSM2 folders and there was one in the user config folder also, then i dl the CSM2OA mod again and when i tryed to run the game i got this: Include file userconfig\csm2\csm2_clientside_config.hpp not found. I could not run the game with just the CSM2OA so i tryed the CSM2BAF and same issue. Why cant i use the mod now? Befor had no issue till the new Patches came out. Do you even got the new patches? If all are having this issue then its the new patches that did this, and the CSM2OA and CSM2BAF needs to be update to the new Patches. -
New Sound Mod in the making, slowly but surely
1in1class replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Lol thats what iv said about 2 post back. When i dl the CSM2OA and run the mod it says that also, and it will not run the game. Iv tryed out all kinds of ends to make this mod work the way it did befor. But with the new patch that came out the CSM2 mod is having issues with it. At one end iv got the game to run with the mod but got an error of this: addon 'csm2_c_wep_mg' regules addon acex_sm_c_sound_wep_mg'. That comes up and still the mod does not work. Its the new patch and this mod needs to be update to it. Iv was running this mod just fine befor i dl the new patch, so its 110% the new patches. Just need an nice little update for this mod to work with the new patches. -
New Sound Mod in the making, slowly but surely
1in1class replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Err now i cant get the mod to work. Iv delete all CSM2 folders and i seen in the user config file an CSM2 folder so i delet that also. Then i dl at an new start with the links a few pages back, so i start up the game and i get this: Include file userconfig\csm2\csm2_clientside_config.hpp not found. Then the game dont start? Whats going on now? I cant even use the mod at all now. -
New Sound Mod in the making, slowly but surely
1in1class replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ya im getting the similar issue. All work just fine befor i dl the new patches, now sounds are jumping back and forth with CSM2 sounds and vanilla. CSM2OA sounds and CSM2BAF are having issues to the new patches. -
CSM2 Sounds for ArmA 2: British Armed Forces
1in1class replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Its not another mod causing it, i have all the same as i did befor. I just update to the new patch and now the sounds are jumping back and forth from CSM2 to vanilla. Did not have this issue befor. Just started when i updated to the new patches. -
CSM2 Sounds for ArmA 2: British Armed Forces
1in1class replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there an update for the CSM2 BAF sounds for the new patch? I just dl the new patch and the CSM2 BAF sounds are gone. Anybody els with this? Ya just tryed it out some more, the CSM2 BAF and the CSM2OA sounds dont work with the new patch that came out. The sounds keep going back and forth with the vanilla and the CSM2 BAF and CSM2OA sounds. Hope we can see an update for both as the sounds are very nice. -
ARMA 2: British Armed Forces, version 1.01 - Patch released.
1in1class replied to Dwarden's topic in ARMA 2 & OA - GENERAL
K why do i have to install BAF 1.01 if the OA patches all three? -
ARMA 2: British Armed Forces, version 1.01 - Patch released.
1in1class replied to Dwarden's topic in ARMA 2 & OA - GENERAL
So we dl each patch? Iv got ArmA 2+OA+DLC BAF, Do i dl the ArmA 2 patch first then OA then BAF? How do i go about dl the patches? Or do i just dl OA patch and it updates all of them? -
ARMA 2, version 1.08 - Patch Released.
1in1class replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Gots an question about the patches, I got ArmA 2 and OA and the DLC BAF. So i dl all of the patches? Im getting people saying you just got to dl the OA patch and it updates them all and so on.... Just would like to know what patch to dl cause i got AmrA 2+OA+BAF. -
The Lost Brothers Mod Official Release thread for ArmA2/OA
1in1class replied to miles teg's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wow, very nice work guys. Keep it going. -
The Lost Brothers Mod Official Release thread for ArmA2/OA
1in1class replied to miles teg's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Keep the good work going. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Darkhorse 1-6 Ahhh i see what ya saying now, but PROTOTYPE 001 says he could make wonders with that F-15 i would like to see how it will look. @wld427 Have not seen your F-15s yet ya got any pics? Like all have said on this thread cant what for your guys mod. Keep the good work going. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yha i know the F-15s are showing its age but there still use today. F-22 are to replace them but that will not be till 2014 i think, and its Israels top fighter as of date. So as PROTOTYPE 001 said all it needs is some TLC. Im sure he can fix it up very well. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I know that F-15s that Footmunch's has made and Southy has done some fix to them and convert them to ArmA 2. If you could get in touch with one of them you could get them bad boys going real good. Love to see them F-15s get fixed up for OA. Also that F-22. Keep it up. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
In his topic he did post that he would not be doing any updates or be working on it, but in one of them post an topic was asked about somebody continuing or fixing up his work as long as he was credit for the addon. Im 80% sure this is what i remember in that post. As i said befor also to contact to see. If you would like you could read all the post and see if he gave an 100% sure for the addon to be fixed if that is you have an differ on this addon being fixed up. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Im fully aware of the rules. Seek permission first. If an addon maker says that he will not be working on it and says "If somebody would like to continue as long as credit goes to maker" There is no problem. Yes in all words i know the rules and iv seen addon makers give permission in there topic of there addon to go on with there work. As long as the community and the addon maker is aware or has gave permission its ok. PROTOTYPE 001 has went about this in a right way. As long as there is an good understanding of the addon and community it is fine. Just when there is an issue about a person that did not even try to contact for permission or just took all credit for the addon there would be an issue in it and so on. Seen this done a lot of time in the community there are right ways of going about it and there are wrong ways. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Darkhorse 1-6 Dont know to much about the USEC group as iv not heard about there work in an long time, but they do some very very nice work of there addons. Fortran F-117 was an top notch plane at an beta state also. If PROTOTYPE 001 would like to fix that one up im sure there would be no problem as the maker said he will not be working on it. PROTOTYPE 001 is fixing up and making more goods to these addons for OA. He is not making another F-117 as there is two, if your saying USEC group is still making one. See no problem in fixing up some of the old good addons that makers have stop working on. More addons to OA for the community. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sounds very good. Im sure that the makers will have no problem with your good work. I know that the F-117 maker said he will not be working on it any more, it was an addon of Fortran F-117. As long as you give credit out to the maker there is no problem, if they do have an issue im sure they will say something about it. But the community is very cool about these things and very appreciative of all work. @Darkhorse 1-6 Much is know about the F-117 beta that is released but PROTOTYPE 001 is making fixs and so on with much goods to carry it on, im sure you would like to see it with the fixs and even more added to it. No need to wait cause somebody is working on features. Im sure when they come out with there features, it will be added. -
List of "Armed Assault 1" addons that work in "ArmA II" as well
1in1class replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Alot of addons have been in the shadows and left in it too. Its nice to see somebody that can and will fix or convert them to ArmA 2/OA/BAF. Alot say there doing but some are just dust in the wind ya know. Im all for an addon that has not been fix nor update for say an year or so to be convert and update, there is an F-117 an F-15 and like the F-22 that could be fixed up if you cant get in tuch with the maker. Im sure the community would love to see them done PROTOTYPE 001. If you can fix up the F-117 or F-22 as i know there not being worked on, and the makers have left them as is. I think in the F-117 the maker says as long as credit goes to him all is well. As im sure most addon maker are fine with that. As long as the credit goes to them. -
NVIDIA video card(s) owners read here!
1in1class replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Think its just 400 Series, most of the update was for the 400's. -
AH-1 missing hud instruments
1in1class replied to 1in1class's topic in ARMA 2 & OA - TROUBLESHOOTING
I dont know about the misaligned cross hairs, but the AH-1 Cobra has no hud instruments thats an big bug. Be nice to have the option to tune off the big + cross hairs for all aircraft and choppers. There was an mod for ArmA 2 that did that but does not work in ArmA OA. -
New Sound Mod in the making, slowly but surely
1in1class replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just gave this an go and is very good all around. Is the secondary explosion took out in this sound mod? Also the clunking of gear is that out also? If so what files do i take out so that i can have the secondary explosion and the gear clunking when running? Scratch that iv guess iv found what files took out the secondary explosions and gear clunking, its the gear files.