Rocco
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Everything posted by Rocco
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"Wild animals that roam the atmospheric forests".
Rocco replied to Creation's topic in ARMA 2 & OA - GENERAL
I just hope that the animals have some sort of AI too, which i didnt see so far, theres a video around showing a firefight and the cow in the background just walks around, following its predefined waypoints! :) -
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
The missing grass in the distance and the fact that it is easier to spot an enemy 150m away from you compared to one lying 50m away from you concerns me most, followed by the typical "standup-turn 90 degrees like a robot - prone - immediately standup again" AI behaviour. -
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
as most of the times, the gamestar preview was very well done and gladly they also showed us some negative points. I'd like to know which version they used and if the current version fixed probs like the AI and the performance issues. Shame that the reporter didn't tell his pc setup. -
My critism wasn't against beta patches in general, more like that you release a second beta patch, before releasing a full patch before. We tested 115 long enough and there was basically no feedback from BIS. My biggest concern was, that we get 3 communities, but it seems like that most of the 115 servers updated to 116 already thankfully. I really appreciate your work, Ofp+ArmA are the best games ever for me. Still hoping for a Linux 116 patch though.
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no but from someone who are working for the second biggest publisher... anyways, i just saw that the patcher automatically updates 115 to 116. I just hope that the beta 115 community will update their server first, because otherwise, you wont be able to play multiplayer properly. Im sure though, that some dont read this forum all day.
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
It´s only for paying members :( can you fraps it or stream it somehow? -
I can only hope so, mate and i wish we would get a 1.16 linux patch. But then again, regarding your comment, you would agree with me, that 1.15 is a full working patch, so BIS could give patch 1.15 full status with linux support. Following this logic, it would mean, that Jan´s beta ArmA2 team can´t beta test ArmA2 probably, because they dont have the testing equipment, leading to the solution, that we should get an ArmA2 public beta test to test it on our "unique computers"! :)
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PLease test it in your studios or let Jan Kunts team test it, it´s just nonsense to release another beta patch, why didn´t you release the 1.15 patch first before releasing another beta patch? The issue, that you probably don´t see is, that we have like 100 players (estimated number) playing 1.15 beta at the moment (which is a stable and great patch) and we have like 150 players at peak time playing 1.14, this devids the community and if you want to play a specific mission, you have to close ARMA 1.15 to start 1.14 for example. Another beta patch means, that we wont get the numbers to play specific missions probably, because people play on 1.14 or 1.15 or now 1.16. Oh and one more thing, we still cant use Linux server with the beta patches, is that correct?
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Oh i can second that! Good list mate!
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why in gods name do you watch OFP2 when you are a OFP veteran? Dont get fooled by CM marketing strategy, they just "stole" the name of BIS but the original predessor will be ARMA/ARMA2.
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
looking at this screenshot, i wonder how to get a graphical quality like this, the ingame screenshots we´ve seen so far are very far from that screenshot, even though the devs claimed that those are 100% ingame and not edited via photoshop or anything. This wants me to ask the devs, if those SS are really ingame with fulelst possible settings how does the game run then? -
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
well the pcgames pics dont look good at all to me, look at the edges, that guy isnt playing with AA enabled, almost looks like the console version. i hope we get some high res + AA/AF screens from the gamestar.de preview. Ah nice, so the game goes gold in about 2 weeks for the release at 29th may? :) -
For me, it cant be reaslitic enough, i dont care about the casual gamers, i also love "games" liek DCS Black Shark, if i have to read a 350 page strong manual to get a bird up in the air, its ok for me! :) But ARMAs strongpoint is the infantry simulation, i´d wish for a more realistic vehicle simulation though, even though its too complicated and time consuming to procude something like that.
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Everything else would be arcadish.
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Oh yes please, would be nice for us hardcore simulation fans who play without tags etc.
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Hey guys, i was wondering if im able to change the fontsize of the UI elements, especially the huge chat letters, i want to make them smaller. I managed to edit the position of the chat UI elements by shifting them to the left of the screen. The .ArmAProfile is located in: C:\Users\xYOURPCNAMEx\Documents\ArmA Other Profiles\xINGAMENAMEx and i edited the lines: uiTopLeftX=0.083333; uiTopLeftY=0.000000; uiBottomRightX=0.916667; uiBottomRightY=1.000000; to uiTopLeftX=0.003330; uiTopLeftY=0.009000; uiBottomRightX=0.906667; uiBottomRightY=1.000000; Used this to shift the UI to the left of the screen (had those big blocks on the left and right side of the screen). And no, i can´t use Truemods or a addon solution, because the server i play on do not allow Truemods sadly.
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Yea im stunned everytime when i start the editor, shame that its not possible to have a viewdistance like that in multi or singleplayer.
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The modding community (the console lovers excluded) is the best of all communities and i hope that such a great studio like RKSL wont let the majority behind because 1 individual f**** it up! Isnt there a way to protect your work?
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Making a thread about your crime to get even more attention? That doesnt make sense.
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Boycott Arma2 Until Bi support legitimate addon developers.
Rocco replied to PSYCHOSIM's topic in ARMA - GENERAL
BIS is the greatest stealer of all, just check arma2 effects, those are reengineered Maddmatt Effects, SLX, ECS and DMSmokeEffects... -
ArmA II release date discussion thread
Rocco replied to Misfit Leader's topic in ARMA 2 & OA - GENERAL
Only if you buy it with a amazon credit card, which will cost you money after the first year... -
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
if you recall correctly? where did you see that option? -
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Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
"...der Preview-Fassung noch einen teils sehr zwiespältigen Eindruck hinterlässt..." means "... the preview version partially leaves a very conflicting impression..." -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Rocco replied to EricM's topic in ARMA 2 & OA - GENERAL
Kind of dissapointing though, the screenshots doesnt look that good and you can clearly see that those which we saw earlier are edited. The first 10 or something screenshots on that german site are from the test version and the ones at the end are from BIS. There isnt a big difference in graphic quality compared to ArmA1/Ace imo and the icons and the UI are horrible. I´m really disapointed... http://www.gamestar.de/news/pc/action/taktik-shooter/1955527/arma_2.html EDIT: they got the test edition and will write a preview over the weekend. -
I´d like to see the weapon sling around my virtual body, that would be nice and of course i agree with you.