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yurapetrov
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Posts posted by yurapetrov
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Seahawks rotor :-)
I think i can make a rotor blades folding script for it.
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I'm looking pics or blueprints of blackhawks and seahawks external cargo hook and RAST system.
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Hey man, nice work. I just wanted to let you know that Blackhawks are not black. That seems to be a popularmisconception in the ArmA community. I spent eight years in the Army and the only black Blackhawk I've ever seen is the one that's operated by U.S.
Customs. This doesn include the Blackhawks operated by the 160th. They are also not black. I'm not trying to badmouth your work and please do not
get offended. I have respect for all addon makers because I know what goes in to making them. I'm just offering some knowledge. Good luck on your
project, I hope it goes smoothly for you.
<a href="http://www.ballisticaddonstudios.com/users/monty/OIF%20(351).JPG" target="_blank">ME (ON THE RIGHT) AND MY HAWK, BAGHDAD INTERNATIONAL, WINTER
2005</a>
thanks. I never seen the Blackhawk in real world. Its a problem to select realistic color for textures, because two things.
First, the color of Blackhawks on photos consist of color of sunlight, ambient lighting and Blackhawk color. On every photos the Blackhawks has
different tints. I dont know what the base color of Army's Blackhawks and Blackhawks operated by the 160th. Example, on the photo left part of your
hawk, wich is lit by sun, has color #7C6955 (olive), right part, wich is not lit by sun, has color #7C6955 (looks like navy grey). What is the base
color of your hawk? Dont understand what color i must use in textures :-(
Second, Arma engine counts lighting from texture color, environment ambient, main directional light(sun or moon) and parameters in RVMAT file
(Ambient, Diffuse, specular etc). I dont know how, and cant to choise the right parametrs in RVMAT and texture color so that the Blackhawk in Arma
has the same tint as in the real life. I spend some time to guessing its but unsuccessful :-(
The one color, wich i think looks realistic, is the color of VH-60.
I noticed a rappel hook in the one picture. Is there any possobility that you are going to include rappelfunctions in any of your releases?
Pic looks vary niceKeep it up, could you put fast roping to this chopper?
maybe, i dont think about it yet
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yurapetrov u forgot something , a one little detail on main rotor , those wires or something like that on top , if u do it that , rotor will be 100%its wip pics. I will think about adding wires and other small details later. I dont want to increase number of poligons. Rotor with blades allready has about 1.5k poligons.
i nearly forgot to post a new wip pic :-)
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Any pic of the full heli in-game?no, because a new tailrotor not textured yet.
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OMG !!! THATS IT! WELL DONEThis is the 1st ingame blackhawk with real rotor ,
I really can't wait for this REAL Blackhawks
thanks. I spend a lot of time to modelling and texturing this rotor.
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Very nice ! rotor is better then before but it needs a little like thisOk, I maked a new one:-)
Is this rotor better?
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I'm decided to make the helicopter emergency flotation system for seahawks. They will never sink :-)
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Rotors didn't rotating :-(Maybe somebody say me, why it can be? What's wrong? What's needs for this?
it is a matter of skeletons definition in the config
i had this problem with the adf replacement pack and i finally i fixed this.
if you want, you can send me the config, i'll take a look at it
oh, btw, your models and textures are beautiful !
thanks, i think the problem in model.cfg with skeletons definition
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I have a problem:
I maked the model, named the selections and writed config, but in Arma, my blackhawk looks like this:
Rotors didn't rotating :-(
Maybe somebody say me, why it can be? What's wrong? What's needs for this?
p.s. here wip pics of seahawk and rescuehawk interior
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I'm trying to make a good panel.
Now i have this:
But i think its looks not like real...
Whats wrong it that panel?
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Wow that looks great man... Are you going to add a winch script? or is it just for decoration?It just for decoration, but if somebody gives me a winch script, i'll add it
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Very nice ! rotor is better then before but it needs a little like thisHm, i need it blueprints.
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Yurapetrov, any chance you can re-post some of those pics that you had at the start? ...of the MH-60L for instancehm, i post a new pic of the MH-60L :-)
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here some new pics:
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i'll post later other wip pics.
Planned choppes:
s-70a firehawk, uh-60l(us and australion versions), mh-60k(long and short range versions), mh-60l (will be in BHD mod), uh-60q, sh-60b (old and modern versions), sh-60f, mh-60s, mh-60r, hh-60h, hh-60j, hh-60g (camo), mh-60g gray with external guns mount, vh-60n.
I have no idea about a release date. I cant solve a lot of problems like helicopters animations, scripts, damage system, cargo etc.
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Nice ,but is this your own model or BAS model for OFP : ?My own of course :-)
progress with firehawk
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I'm working on Blackhawk and Seahawk helicopters. Here some wip screens.
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Is there already the Normal map and Specular map added? Might try that as the specular might change the lightning on the model so the current spot are not there anymore.Thanks! I fix it! It was a problem with normal map :-)
WIP: Stuff you are working on 2!
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted
No, i did it myself.