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yurapetrov
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Everything posted by yurapetrov
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Blackhawks by Yura Petrov Updated to beta 1.3! MH-60L Blackhawk UH-60L UH-60L Medevac UH-60L Blackhawk (ESSS wings) HH-60L Medevac (with ESSS wing) Located under BLUEFOR -> US Army -> Air -> HH-60L Medevac (with ESSS wing) BLUEFOR -> US Army -> Air -> MH-60L Blackhawk BLUEFOR -> US Army -> Air -> UH-60L Blackhawk (ESSS wings) BLUEFOR -> US Army -> Air -> UH-60L Blackhawk BLUEFOR -> US Army -> Air -> UH-60L Medevac Changes beta 1.3: - HH-60A Medevac renamed to HH-60L Medevac (with ESSS wing); - Added flares; - New flare dispenser model; - Added tilting rotor blades; - Added formation lights; - Added new sounds by LordJarhead in separate file yup_bhsounds.pbo; - Added MH-60L Blackhawk; - Added UH-60L Medevac version; - Added 160th SOAR Pilots by Soldier2390; - Added full set of distance LODs for UH-60L Medevac, other choppers has 2 distance LODs; - Fixed hellfire pod geometry bug; - UH-60L Blackhawk (16xAGM-114 Hellfire) made invisible in editor. User can spawn it using yup_UH60L_Hellfires class; - Tail number changed to 27109. beta 1.2: - UH-60Q Medevac renamed to HH-60A Medevac; - Added CMWS sensors; - Added UH-60L Blackhawk (ESSS wings); - Added UH-60L Blackhawk (16xAGM-114 Hellfire). beta 1.1: - Fixed error when main rotor blur wasn't synced up with the rotor hub; - Added animation to the landing gear; - Added shadow to main rotor and pylons; - Added geometry to outer pylons; - Added ability to open/close doors for player in cabine. Known issues - Only two distance LOD on all choppers, except UH-60L Medevac; - Soldiers can walk throung external fuel pods and inner pylons. Thanks to LordJarhead for amazing sounds! Thanks to Soldier2390 for his 160th SOAR Pilot! Thanks to Norrin for his great fastroping script! Tested by Astast In honor of the crew onboard 27109, hope you all make a safe recovery. Download 70 MB Blackhawks beta v1.3 mirror on YuraPetrov.com
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US Navy Seahawks This addon contain US Navy Seahawk helicopters: SH-60B, SH-60F, HH-60H. Features - Folding rotors - FLIR turret - Working Torpedoes with Mando Missile - Fastroping Located under BLUEFOR -> US Navy -> Air -> SH-60B Seahawk BLUEFOR -> US Navy -> Air -> SH-60B (AGM-119B Penguin) BLUEFOR -> US Navy -> Air -> SH-60B (3 x MK-54 Torpedo) BLUEFOR -> US Navy -> Air -> SH-60B Seahawk (folded rotors) BLUEFOR -> US Navy -> Air -> SH-60F Oceanhawk BLUEFOR -> US Navy -> Air -> SH-60F Oceanhawk (folded rotors) BLUEFOR -> US Navy -> Air -> HH-60H Rescuehawk BLUEFOR -> US Navy -> Air -> HH-60H (2 x M240) CHANGE LOG beta 1.6: - Added HH-60H Rescuehawk armed with Hellfires missiles; - Added HH-60H (2xM240) armed with M240 machineguns; - Removed FLIR and Hellfires from SH-60F Oceanhawk, because real one can't carry them; - Added new sounds by LordJarhead in separate file yup_bhsounds.pbo; - Fixed minor bugs in shadow lod. beta 1.5: - Fixed sharping edges on rotor blades; - Added SH-60F Oceanhawk with it's folded version; - Added working Flares; - Added thermal view to FLIR. beta 1.4: - Retextured M299 Hellfire rockets rack; - Minor changes in actions; - Fixed bug when player can't open cargo door from back seat; - Fixed bug when player can't open copilot door from gunner seat; - Fixed bug when player can start folding sequence before rotor blades are stopped rotation after engine off; - Added restriction to open pilot and copilot doors at speeds exceeding 10 km/h; - Added third light at bottom which lights in the area under the winch; - Added some advisory/caution lights on instruments panel; - Modified instruments panel texture and material; - Airframe turned back by 3 degrees, so then stable hover blades are level to the ground; - Added animation for resque hoist: to hide hoist call "<heli> animate["HoistHide",1];", to unhide "<heli> animate["HoistHide",1];"; - Added transparency to chopper's icon. beta 1.3: - Tweaked landing gears; - Fixed texture bug in cockpit. beta 1.2: - Fixed bouncing effect, when landing on Nimitz or LHD; - Moved higher the headlights, so player can see the way in front a bit better; - Instruments more accurate. beta 1.1: - Added version with folded rotors, please do not place it on the air :-) - Changed thrusttime for penguins, now it sets to 24; - Added radar warning and countermeasures for Arma2&OA, but Arma2 users got an error message "class CMFlareLauncher not exist"; - Fixed small bug in one normal map texture; - Added small test mission. Download 60MB US Navy Seahawks beta v1.6 mirror on YuraPetrov.com BONUS: Helicopters from HSL-51 "Warlords' Required original yurapetrov's US Navy Seahawks. Download 12MB mirror on YuraPetrov.com mirror on GameFront.com SH-60B from HSL-43 "Battlecats" Required original yurapetrov's US Navy Seahawks. Download 6MB mirror on YuraPetrov.com mirror on GameFront.com SH-60B from HSL-46 "Grandmasters' Required original yurapetrov's US Navy Seahawks. Download 6MB mirror on YuraPetrov.com mirror on GameFront.com SH-60F from HS-6 "Indians" Required original yurapetrov's US Navy Seahawks. Download 6MB mirror on YuraPetrov.com mirror on GameFront.com SH-60F from HS-8 "Eightballers" Required original yurapetrov's US Navy Seahawks. Download 6MB mirror on YuraPetrov.com mirror on GameFront.com All helicopters has high-detailed interiors
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US Coast Guard HH-60J Jayhawk by Yura Petrov
yurapetrov posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
US Coast Guard HH-60J Jayhawk Features - Folding rotors; - Opening doors and windows; - US Coast Guard Pilot Included; - tested in Arma 2 and Arma2&OA; - test mission included. Located under BLUEFOR -> US Coast Guard -> Air -> HH-60J Jayhawk BLUEFOR -> US Coast Guard -> Air -> MH-60J Jayhawk BLUEFOR -> US Coast Guard -> Man -> Pilot Change log beta 1.4: - Added MH-60J armed version of HH-60J Jayhawk; - Minor changes in textures, actions. beta 1.3: - Removed strobe light script by combate tactico from test mission because isn't working with the 1.60 patch; - Fixed missing texture error "upperpanel_nohq.paa"; - Fixed bug when player can't open cargo door from back seat; - Fixed bug when player can't open copilot door from gunner seat; - Fixed bug when player can start folding sequence before rotor blades are stopped rotation after engine off; - Added ability to open/close side windows from any passenger seat; - Added restriction to open pilot and copilot doors at speeds exceeding 10 km/h; - Added third light at bottom which lights in the area under the winch; - Added some advisory/caution lights on instruments panel. beta 1.2: - Added one distance LOD; - New RVMAT's (cabine and blured rotor); - Modified instruments panel texture and material; - Murtoo winch script modified by Macadam Cow. beta 1.1: - Moved higher the headlights, so player can see the way in front a bit better; - Airframe turned back by 3 degrees, so then stable hover blades are level to the ground; - Changed bottom texture, fixed sign "US CG"; - Added blur to rotation blades texture; - Blades turned up when rotating; - Added animation for resque hoist: to hide hoist call "<heli> animate["HoistHide",1];", to unhide "<heli> animate["HoistHide",1];"; - Added Murtoo air winch script and test mission (requires Arma2 1.5); - Added litter model; - Added transparency to chopper's icon. Download 24MB HH-60J Jayhawk beta v1.4 from YuraPetrov.com from Minus.com from armaholic.com -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
you can use the addon without Mando missiles. It will work fine, you will be able to fly any chopper and use HH-60H guns and ropes. You can set ammo to zero in editor if you want to see seahawk without torpedoes. Also, you are not allowed to edit my addon, sorry. -
US Coast Guard HH-60J Jayhawk by Yura Petrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi DarkXess, I'm glad you tried to help me, but that is not my model. It is the FSX model http://www.flightsim.com/vbfs/showthread.php?204227-Sikorsky-HH-60J-USCG-Carrier-Landing I can easily recognize my models, because I know it's every rivet. My model has different interior and it has more detailed textures, hatches on side. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you. You can set ammo to 52%. HH-60H will have only 2 hellfires on the upper rails. Door can't be removed. Why do you want me remove the ALQ-144? I saw some photos of HH-60H, taken in 2012 and it have ALQ-144 installed. Look at this photo for example http://www.flickr.com/photos/matthewphx/6624253057/lightbox/. I saw some photos with haven't the IR Jammer installed, but they have it's mount on top. I tryed the gunship version. M-240 on the left side is useless. You can't shoot ground target, because a side wing blocks. Can fire only at horizont line. That's why I made two versions with guns and with side wing. Don't understand what is wrong with my aux tanks? FLIR is working, if not, I guess you are using Arma 2 stand alone version. Flir works fine in A2OA only. -
Blackhawks by YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looks like nobody did the replacement config ;-( Ok, i want to share some WIP pics of MH-60L DAP -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
;-) Yes, nice skin. I think one day i will make it. -
Submarine Pack - Subs
yurapetrov replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I just tested it. It works fine to me. I tried Submarine Pack beta 2 by Gnat (downloaded from the link on the first page this thread), my latest seahawk addon and mando missiles Version: 2.4b10.2 http://www.armaholic.com/page.php?id=8243. I places SH-60B, SSN Akula and Mando Missile Init and Full from Game Logic section. Like that: Then, dropped three sonobuoys by Left Windows key. Wait, while they finding the target, then switched to MK-54 HUD by CTRL key, locked the target TAB key, than fired torpedoes by Left Win key. That's works! Akula was hit. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's a good news for me. To make them a bit darker is easy, just tune RVMAT files, there no needs to repaint all textures. What are those small nitpicks? I'm going to redo the cockpit for Arma 3 version, they may help me. You are right about the tail wheel. It looks that, because i had problems with landing on ships in Arma 2, the chopper was starting to "bounce", because Arma 2 had't dampers source for helicopters and i had to use the alt radar source. Anyway, it works fine in Arma 3 and the tail wheel will be better. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What is "White SOF support"? What do you thing about seahawk's color in my addon? Is it looks real or should being changed to more gray? I have been saw no one seahawk's in real life. So, had you the chance to download it in that time? -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah the wing.... This wing can be removed or installed again. If they need to use hellfires they installing extended wing and hanging the hellfire launched under the wing. See the first picture in this post: http://forums.bistudio.com/showthread.php?124649-Seahawk-Addon-By-YuraPetrov&p=2371592&viewfull=1#post2371592 They removing the wing if they want to use the side guns, because the wing is blocking the field of fire. See pictures in this post: http://forums.bistudio.com/showthread.php?124649-Seahawk-Addon-By-YuraPetrov&p=2370661&viewfull=1#post2370661 There are two different versions of the mounts. The M240 mount model using in HH-60H, UH-60L and MH-60J (i mean helicopters in my addons). MH-60L using different mount model, it looks more stronger, i believe it is because minigun is heavier then M240. It will be used in future HH-60H minigun's version. I didn't make it yet. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, it is the HH-60G or MH-60G Pavehawk. I'm still don't have the clear answer what is the correct name of Pavehawk, HH-60G or MH-60G. First they was named as HH, but then renamed to MH and i they they renamed them to HH again, but i don't know it exactly. Seahawks doesn't have the fuel probe, sorry, i will not add it to seahawk. You can test my Blackhawks addon, it has MH-60L with the fuel probe if you want. I'm glad you like my addon. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry. I don't understand. What do you means? No, 240 and GAU mounts are different. I know it, because i made them both ;-) Why don't you have the latest version? So can download it from first page of this thread. I released the latest version. My "work" version are the same, except i copied some Arma 2 files (crew animations) to SH60 folder to made it work in Arma 3. p.s. I mean the GAU-17. It is a Navy version of M-134 minigun. It is not .50 cal machinegun. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i like bluish color on seahawk's and i saw a lot of photos wich has bluish seahawks like those : http://www.aircav.com/dodphoto/dod04/hh60-039rs.jpg http://www.armybase.us/wp-content/uploads/2009/05/an-hh-60h-sea-hawk-helicopter-from-the-tridents-of-helicopter-anti-submarine-squadron-3.jpg http://farm8.staticflickr.com/7151/6624253057_fbcfc8c095_z.jpg But i found a lot of "gray" pictures too like this one: http://cdn-www.airliners.net/aviation-photos/middle/3/6/1/0819163.jpg. As i said i liked more bluish version, i don't know why some choppers are gray and some choppers are bluish. Maybe color faded on the sun? Maybe Navy changed seahawk's color and paint new helicopters in new color? Anyway, i don't want to repaint all my seahawks! It is too much work to repaint all textures. If i will decide to change color, then you color get upcoming MH-60R and MH-60S choppers. Is my 240 external mount different, than on your photos? I will think about the cabine lighting. I added the pilot's cabine light to HH-60J Jayhawk and i think it is good. Yes, i can put formation lights on seahawks ;-) No, i won't to make the separate package with HH-60H's, because it is a work to edit paths in all rvmat's, textures paths in model and in damage section of config file. And HH-60H's using some common files in SH60 package, like pilot's cabine are the same as in the SH-60F.Troop seats , m240 gun mount, hellfire's pod, external fuel tank, main and tail rotors the same in all seahawk's. -
Blackhawks by YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
still working ;-) -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This is a wiki article about that squadron. http://en.wikipedia.org/wiki/HS-5 Some info about the paint scheme. http://blogs.militarytimes.com/scoopdeck/2010/08/12/aquaflage-takes-flight/ -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I liked SH-60F HS-5 "Nightdippers" paint scheme, i decided to make it. Here a one WIP picture, clickable to get a HI-res image (690 KB): -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just tested it on my PC. Both choppers made fastroping very well. Try to delete all addon files and replace them again? p.s. I ported seahawks in Arma 3 just for test, they looks good, hovewer i not going to release A3 version, still want to add working mirrors and FLIR display. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
no, i forgot link the wheel to rear landing gears ;-( It is bug ;-( By the way, why my addon looks much better on your screens than on my PC? -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah no, i didn't test it in Arma 3. The addon is for Arma 2! Yes, the addon wants Arma 2 pilots witch is located in CACharacters.pbo, it's normal, a lot of Arma 2 files and classes are missing in the Arma 3. Agree with you. It's my mistake, i deleted hellfire's pod with fuel tank together, just cleared all proxies, complettely forgot about fuel tank. I will add it. Those all can be fixed easily. Today i bought Arma 3, so i do it in one day, when i will have some free time. I think it is possible to import M240 to Arma 3. I don't want to add .50 cal to HH-60H, better i will add miniguns ;-) .50 cal will looks good on the SH-60B, MH-60R and HH-60G. Fastroping has both HH-60H choppers. Thanks for information and helping with tests in Arma 3. It will help me with porting addon. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks. On the HH-60H only. -
Blackhawks by YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
fastroping bug, when my MH-60L and Konyo's MH-47 clash, fixed! Updated "norrn_dbo_mh60l_fastrope.pbo" file can be found in US Navy Seahawks addon version beta 1.6 ;-) Here is the link http://forums.bistudio.com/showthread.php?124649-Seahawk-Addon-By-YuraPetrov&p=2371626&viewfull=1#post2371626. -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
US Navy Seahawks Updated to beta 1.6 This addon contain US Navy Seahawk helicopters: SH-60B, SH-60F, HH-60H. Located under BLUEFOR -> US Navy -> Air -> SH-60B Seahawk BLUEFOR -> US Navy -> Air -> SH-60B (AGM-119B Penguin) BLUEFOR -> US Navy -> Air -> SH-60B (3 x MK-54 Torpedo) BLUEFOR -> US Navy -> Air -> SH-60B Seahawk (folded rotors) BLUEFOR -> US Navy -> Air -> SH-60F Oceanhawk BLUEFOR -> US Navy -> Air -> SH-60F Oceanhawk (folded rotors) BLUEFOR -> US Navy -> Air -> HH-60H Rescuehawk BLUEFOR -> US Navy -> Air -> HH-60H (2 x M240) CHANGE LOG beta 1.6: - Added HH-60H Rescuehawk armed with Hellfires missiles; - Added HH-60H (2xM240) armed with M240 machineguns; - Removed FLIR and Hellfires from SH-60F Oceanhawk, because real one can't carry them; - Added new sounds by LordJarhead in separate file yup_bhsounds.pbo; - Fixed minor bugs in shadow lod. Download 60MB US Navy Seahawks beta v1.6 mirror on YuraPetrov.com -
Seahawk Addon By YuraPetrov
yurapetrov replied to yurapetrov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm going to tease a bit before releasing HH-60H ;-)