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william1
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Everything posted by william1
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excellent detailed, great work
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i tried to translate GLORIA campaign to english but had to desist :/ russian is an ununderstandable languaje and uses words that don't exist
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would it be possible in the next version to release a optional replacement config like Mr. CameronMcDonald ACU units ? it would be great
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i'm stunned at the quality of your campaigns , love the intros they are just like short movies , the mission "warrior" is a little toooooooooo laggy though keep it up the nice work
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maybe a bug : when the player is on board of a chopper and the chopper is reached by enemy fire the player begins to make breath noises like if he was injuried although he is not , maybe a CDRS issue , i haven't tried with other vehicles but i suppose it will happen aswell
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excellent work with the last version , no lag practically and everything works as it should , the Arma missions are becoming a lot of fun !
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does the player or the AI die by blood loose ? if so how many time has to pass until you die ? i have tried the blood mod and the player bleeds but he doesn't seem to die never
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there is an error in the readme , it says in the init you have to put : [] exec "ArmA_OFPEC_Blood\Blood_Init.sqs while the script folder is called OFPEC_Blood , so it should be : [] exec "OFPEC_Blood\Blood_Init.sqs
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the damage by blood loss affects to the AI too or only to the player ?
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sorry for my ignorance in these themes , but is it correct that the tracers are visible every single bullet ? anyway i love them , they are very useful to calculate the shot on long ranges
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no more post asking when are they going to be released ? they were the sauce of the forum ...
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when you see all blurry because you forgot the glasses and you think is a LOD bug ... :P
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i don't like the new weapons sights... too far away , i need a scope to see the scope
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thank you !
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great work , this makes the game much more inmersive . P.D how can i dissable the screen messages like 1-1-c west supressed voice ? and is it possible to use the AI choppers support for both sides simultaneously? i say because i've had strange results with the AI detecting enemys even when they were 100 km away .thanks this little message while playing a mission
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i think this is an Arma bug
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i don't like the change either
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can't it be that all this sudden worries about the atmosphere is nothing but a excuse to prepare and to make people aware of the next shortage of petroleum ? the goverments just want to reduce the energetic waste while they search for an alternative energy supply . there is nothing more than 30 years of petroleum left
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Shoot from moving vehicles
william1 replied to [aps]gnat's topic in ARMA - ADDONS & MODS: DISCUSSION
i'm impressed any chance it can be applied to the AI as well ? -
does anyone know why the squad leader instead of saying "clear" says Claire" ?
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i don't have mcnichols's island and i can play perfectly with ocramweb's so there something you are doing wrong there , probably you are trying to load the wrong mission ?
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leave a blank between " and -
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it seems we will have to wait to BAS ...
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please BIS remove the 1 kilometer away head shots !!!