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wipman

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Everything posted by wipman

  1. wipman

    M4A1 Pack

    Hi, well... dear fans, moderators, law lovers, CS players, OFP players, FBI & the Vatican... some of you, those who insist so much on the credits "thing" that have been cleared before when i informed all u that i gonna add credits for sure to those who'r named on the INQ Weapons 1.1 Readme file... know something about O2 weapons making?, as i've said, i really need help with that things; modify the ACOG scope on the INQ Construction Pack for make the front side look like more like the front side of the Jackal, Earl & Suchey, Jocko Floco ACOG sight model( = have deep instead a plain face that makes the ACOG sight look really bad), a config writter and a animator maybe (i don't know how to make it) that animates and/or adds features to this weapons like: fold/unfold the stocks, the harris bipod, make the bolt go back when shoot, make the tapped mag dissapear when reload, make the tapped mags (both) dissapear when the ammo account get to "0" (= when the unit depleets the 100% of the ammo), make the master key pump when fire/reload, make the M203 pump & spit the empty grenade shell, make the empty 5.56x45 empty shells stay in the soil for a while, maybe that man who made that really interesting weapons flashlight effect could borrow that nice feature to the weapons that gonna have a LAM or a flashlight... or don't?; you only know about rules, laws & camplain about stuff like "credits"?, in the case of the moderators it's logic, even "necessary", my personal opinion that no one cares it's that they (the real makers) should feel proud & honoured 'couse INQ selected between all the possible models, they'r models; over any other, for the quality that they have. The same reason that makes me love the INQ Weapons Pack 1.1 , the quality. Don't worry world... they gonna be credited... and the FBI "guys" can dedicate they'r efforts to keep "safe" the american soil & still defending the good laws "that every one loves", don't worry, fellas. Let's cu.
  2. wipman

    M4A1 Pack

    Hi, well... dear fans, moderators, law lovers, CS players, OFP players, FBI & the Vatican... some of you, those who insist so much on the credits "thing" that have been cleared before when i informed all u that i gonna add credits for sure to those who'r named on the INQ Weapons 1.1 Readme file... know something about O2 weapons making?, as i've said, i really need help with that things; modify the ACOG scope on the INQ Construction Pack for make the front side look like more like the front side of the Jackal, Earl & Suchey, Jocko Floco ACOG sight model( = have deep instead a plain face that makes the ACOG sight look really bad), a config writter and a animator maybe (i don't know how to make it) that animates and/or adds features to this weapons like: fold/unfold the stocks, the harris bipod, make the bolt go back when shoot, make the tapped mag dissapear when reload, make the tapped mags (both) dissapear when the ammo account get to "0" (= when the unit depleets the 100% of the ammo), make the master key pump when fire/reload, make the M203 pump & spit the empty grenade shell, make the empty 5.56x45 empty shells stay in the soil for a while, maybe that man who made that really interesting weapons flashlight effect could borrow that nice feature to the weapons that gonna have a LAM or a flashlight... or don't?; you only know about rules, laws & camplain about stuff like "credits"?, in the case of the moderators it's logic, even "necessary", my personal opinion that no one cares it's that they (the real makers) should feel proud & honoured 'couse INQ selected between all the possible models, they'r models; over any other, for the quality that they have. The same reason that makes me love the INQ Weapons Pack 1.1 , the quality. Don't worry world... they gonna be credited... and the FBI "guys" can dedicate they'r efforts to keep "safe" the american soil & still defending the good laws "that every one loves", don't worry, fellas. Let's cu.
  3. wipman

    Island or Continent?

    Hi, i'll like more than a continent, a big city, with some of the allready exsisting objects pack and an airport at the outsides; with the 3FWX Objects, mapfact barracs and the BIS objects i think that the possibilities of make make a city that looks like real grow; but i don't know how the AI's will act in it... but if it'll came from you sure that it'll be awesome, like Ivansky Beta, like St. David and like Avignon. We haven't any real large city, so we can't practice the CQB or urban kind of missions, we can't do more civil like missions (terrorism) and will be really great to have a big, big city to conquer hood by hood at blood 'n fire. I don't know what my AMD processor think about this... but i like the idea. P.D: Makin' islands yar God.
  4. wipman

    M4A1 Pack

    Hi, well path, that's not hypocrit... the credits "thing" just don't matters rightnow at the current point of development of this weapons pack, if they'r the names that appear in the INQ Weapons 1.1 Pack are the names of the CS makers of the weapons, they gonna be credited, if they don't; then not. I don't care that ***t about the credits for that reason, the things should have a logic order, speak about the credits now its jump off that logic order. & now... think in the HYK Soldiers armed with this M4's, or the LSR Deltas, or some future addon units that will use M4's, beeing SF's or regular units; this weapons look good, could sound good & could have fanzy features that made 'em be closer to a real weapon giving the player a more real feeling. P.D: Ifthe makers like to see they'r names in somewhere... they could take a brush and a paint bucket & paint 1000 times they'r names in a wall; & bore me with pointless things rightnow like the credits "thing", it's not freedom of speech, it's bore me. Let's cu.
  5. wipman

    M4A1 Pack

    Hi, well path, that's not hypocrit... the credits "thing" just don't matters rightnow at the current point of development of this weapons pack, if they'r the names that appear in the INQ Weapons 1.1 Pack are the names of the CS makers of the weapons, they gonna be credited, if they don't; then not. I don't care that ***t about the credits for that reason, the things should have a logic order, speak about the credits now its jump off that logic order. & now... think in the HYK Soldiers armed with this M4's, or the LSR Deltas, or some future addon units that will use M4's, beeing SF's or regular units; this weapons look good, could sound good & could have fanzy features that made 'em be closer to a real weapon giving the player a more real feeling. P.D: Ifthe makers like to see they'r names in somewhere... they could take a brush and a paint bucket & paint 1000 times they'r names in a wall; & bore me with pointless things rightnow like the credits "thing", it's not freedom of speech, it's bore me. Let's cu.
  6. wipman

    M4A1 Pack

    Hi, yes, i haven't readed that "laws" & i can't say "what i give for those" ""rules"", but let's let this post beeing about this M4A1 Pack, k?. I've posted another pic of the rigth side of the desert version with a M68 camoed in desert scheme and a QDD suppressor on the ofp.info forum, where they let u post pics bigger than 100Kb; before begin to do any ACOG sighted version i'll need of a real modeler that adds deep to the front lense of the ACOG sight that's in the INQ Construction Pack; it looks really bad as it's right now. As soon as this "small" project were done, every player & mod could had the chance of improve the look like of they'r units by using this weapons on they'r units; & as this should be free for all, that means that it will be a good thing. Let's cu.
  7. wipman

    M4A1 Pack

    Hi, yes, i haven't readed that "laws" & i can't say "what i give for those" ""rules"", but let's let this post beeing about this M4A1 Pack, k?. I've posted another pic of the rigth side of the desert version with a M68 camoed in desert scheme and a QDD suppressor on the ofp.info forum, where they let u post pics bigger than 100Kb; before begin to do any ACOG sighted version i'll need of a real modeler that adds deep to the front lense of the ACOG sight that's in the INQ Construction Pack; it looks really bad as it's right now. As soon as this "small" project were done, every player & mod could had the chance of improve the look like of they'r units by using this weapons on they'r units; & as this should be free for all, that means that it will be a good thing. Let's cu.
  8. wipman

    M4A1 Pack

    Hi, some one should post in the registration info, rules & laws: "freedom of speech not alowed on this forum", apart of that, looks like that there's a lot more of more than 100Kb screenshots and pics on other threats; yes, i use a lot of slang, im not english, im spunish. But even without be english and with a real poor english knowledge... i can understand words like: "wiz, fanzy, 4, 2 & those words that end with a G, end 'em with a ' "; and things like 'em too but well yar right, it's not educated direct word like fuck to the ppl. I'll correct that; but will be good that some one had advise me that the FNG's can't post pics more than 100Kb & that there's no freedom of speech here, but that's not new; unless you go to a forum of some left political organization... u can't find that. A sorry.
  9. wipman

    M4A1 Pack

    Hi, some one should post in the registration info, rules & laws: "freedom of speech not alowed on this forum", apart of that, looks like that there's a lot more of more than 100Kb screenshots and pics on other threats; yes, i use a lot of slang, im not english, im spunish. But even without be english and with a real poor english knowledge... i can understand words like: "wiz, fanzy, 4, 2 & those words that end with a G, end 'em with a ' "; and things like 'em too but well yar right, it's not educated direct word like fuck to the ppl. I'll correct that; but will be good that some one had advise me that the FNG's can't post pics more than 100Kb & that there's no freedom of speech here, but that's not new; unless you go to a forum of some left political organization... u can't find that. A sorry.
  10. wipman

    M4A1 Pack

    Hi, let's cut this shit wiz thefuckin' credits, k?. I'll take care of the fuckin' credits when i have the weapons ready; 1St of all i have to end the textures, 2Nd i need of the help that im askin' 4 & then, when we have the models wiz all the needed textures, the models (all 'em) ready 4 B released to the "community"; then, will B the fuckin' moment of credit the ppl in a readme; but 'til that happens... it's stupid & pointless speak 'bout give fuckin' credits to any1; we need 1St those things & later on all the rest, that's the logic order. So stop that fuckin' shit 'bout fuckin' credits. OFFER HELP. Let's cu.
  11. wipman

    M4A1 Pack

    Hi, let's cut this shit wiz thefuckin' credits, k?. I'll take care of the fuckin' credits when i have the weapons ready; 1St of all i have to end the textures, 2Nd i need of the help that im askin' 4 & then, when we have the models wiz all the needed textures, the models (all 'em) ready 4 B released to the "community"; then, will B the fuckin' moment of credit the ppl in a readme; but 'til that happens... it's stupid & pointless speak 'bout give fuckin' credits to any1; we need 1St those things & later on all the rest, that's the logic order. So stop that fuckin' shit 'bout fuckin' credits. OFFER HELP. Let's cu.
  12. wipman

    M4A1 Pack

    Thanx Gordy, but i have a small idea of how to texture; & im glad wiz the look like of the INQ M4 Models, i don't care 'bout that CS "community", this M4's could make that we all don't ever need any other M4 'couse they have a lot of quality (models & textures) & as they should B released as binarized addon & unbinarized addon, the ppl could improve 'em by 'emselfs if they'r not satisfyed wiz the final quality of the product that i'll like to give to all. & M21"man", don't tell me what i must to do, i told ya in other forum where u can shove up that kind of stupid opinions, so offer help or go 2 the shit; i'll credit the texture makers that are named on the INQ Weapons Pack 1.1 readme & some others, any1 that had made somethin' for this M4A1 Pack, but i don't gonna say "thanx 2 that CS freaks" that just don't gonna happen. But i'll credit 4 sure any OFP fan/person that help me in any smaller point of this unfinished project. Let's cu
  13. wipman

    M4A1 Pack

    Thanx Gordy, but i have a small idea of how to texture; & im glad wiz the look like of the INQ M4 Models, i don't care 'bout that CS "community", this M4's could make that we all don't ever need any other M4 'couse they have a lot of quality (models & textures) & as they should B released as binarized addon & unbinarized addon, the ppl could improve 'em by 'emselfs if they'r not satisfyed wiz the final quality of the product that i'll like to give to all. & M21"man", don't tell me what i must to do, i told ya in other forum where u can shove up that kind of stupid opinions, so offer help or go 2 the shit; i'll credit the texture makers that are named on the INQ Weapons Pack 1.1 readme & some others, any1 that had made somethin' for this M4A1 Pack, but i don't gonna say "thanx 2 that CS freaks" that just don't gonna happen. But i'll credit 4 sure any OFP fan/person that help me in any smaller point of this unfinished project. Let's cu
  14. wipman

    M4A1 Pack

    hi, no; all the textures are .paa's; & im not Marfy, but i can defend me in the texturin' field; if the ***k ****a of Donnervago were tryed the INQ Weapons 1.1 PAA he'll know that they don't lag, but that don't matters. The question stills there; there's some1 that want to help me?, the Weapons Master SJB_Jackal326 it's bussy rightnow wiz his own shit, the Weapons Master INQUISITOR don't reply mails that don't B in germen, Earl's workin' 4 the VSB1 & mayB OFP2, King Homer have his own weapons projects, im a townfolk & i'll need of a reel modeler that adds deep the the ACOG sight model brought to us by The Weapons Master INQUISITOR. P.D: I don't gonna name any 1 that don't B in the INQ Weapons 1.1 readme, ONLY those & those who help; but i don't think that i should name any CS "person" in a OFP addon readme. Let's C ya.
  15. wipman

    M4A1 Pack

    hi, no; all the textures are .paa's; & im not Marfy, but i can defend me in the texturin' field; if the ***k ****a of Donnervago were tryed the INQ Weapons 1.1 PAA he'll know that they don't lag, but that don't matters. The question stills there; there's some1 that want to help me?, the Weapons Master SJB_Jackal326 it's bussy rightnow wiz his own shit, the Weapons Master INQUISITOR don't reply mails that don't B in germen, Earl's workin' 4 the VSB1 & mayB OFP2, King Homer have his own weapons projects, im a townfolk & i'll need of a reel modeler that adds deep the the ACOG sight model brought to us by The Weapons Master INQUISITOR. P.D: I don't gonna name any 1 that don't B in the INQ Weapons 1.1 readme, ONLY those & those who help; but i don't think that i should name any CS "person" in a OFP addon readme. Let's C ya.
  16. wipman

    US Marines

    hi man, why yar doin' me this...?!, we have the Earl & Suchey Marines, i love 'em; as regular units 2 die under the ak74's M of the RNI i use the LSR Deltas, that i hope to have a pack of M4's for 'em someday too; the vehicles looks great, but i think that they have to much brightness. I hope that u do the crew pack & units pack in separated addons, 'couse wiz the Earl & Suchey USMC units we allready have good Marines & good RNI units too, the weapons are good too, over all when yar aimin'... but damn, plz... don't put the crew & the pilots 4 yar AV8-B in the same big pack plz!!, plz!! PLZ!!!!!.
  17. wipman

    FischKopp HMMWV

    Hi, those hummers look well, & look utile; all versions. I've made a custom sight for use it on IFV's & APC's & i have the same problem, the sight looks as if was under a red filter. I have a question... whatabout those AV8's B?, they look well & that somethin' that i (& others) really need, a plane that offers CAS to our Marines & that open more options at the time of edit missions, shore air patrols, air recon... bla, bla, bla; we really need 'em, what's they'r current status?; can we spect 'em in a not too far future or that's just for make us cry?. P.D: if i find a solution for that red shit shight i'll mail u what the ppl that knows many more than me have told me. Let's cu.
  18. wipman

    The m2/m3 bradley

    Hi, i've allready seen that 3 screenshots of that awesomely retextured M2 Bradley, & damn...!! i wanna have it!!; i got my retextured USMC3 Beta done by Earl & SUchey from the USMC Mod (Baconbomb.com) or Digitalgrenade.com & they need a some to ride in, this bradley is very, very well done i think. When u gonna release it man?!, soon maybe?, plz,plz... PLZ!!! release it soon man, is A-WE-SO-ME. Just that, the best Bradley in the OFP; & i wanna have it, hear my pray man, sure many are of my same think, many thanx & let's CU.
  19. Hi, there are many good mods 'round there, & even some "futuristic" ones, some sorpresibe ones.... (napoleonic wars?!) & some really weird ones... (ET Mod, Lego Mod, Resident Evil Mod...) & a WH40K Mod too. No one have thinked in do a "Rogue Trooper Mod?" based on the comic books from 2000AD. I think that will be nice, & sure it will have enought fans & ppl interested in it; but that's only what i think... that couldn't be real, & i could be wrong. CU all & think in it; ciao.
  20. Hi, i think that will be good to use (officialy) some of the current addons that could have been used during the Vietnam war; the Col. Klink A4Skyhawk, the OFP-LAVOS GAZ 69A (both versions) & some others too, if the ppl could add as reply the list of the high res or almost high res addons that they know, could do the job of BIS to think in it more easy, as a "little favor" for all this years of funn & killin' + more things that don't comes in a beginin' with the game. That i think is the best game that i've seen from the 1989, when i got my dear Commodore AMIGA500. Thanx to all & overall to BIS for what i think is an awesome game, good engine & realistic 1St person war simulator & tactics trainer. Thanx & ciao.
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