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wipman

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Everything posted by wipman

  1. wipman

    WIP - Unnamed Island

    Hi, i mistaken the name of that objects pack, it's right name it's:3WX Objects Pack 1.1 i think that between the latest mapfact objects packs + those 3WX objects, the AO's can be really closer to complexes, bases, guerrila bases, improve the look like of citys & make the islands in general look great and fit with a big range of missions (im thinking in coops). But well, big islands ever are good for the use of flying horses... UH1-N, AH1-W, CH/MH53 (when they be released...) CH-46E/46D... & maybe someday a MV-22 Osprey. Let's cu.
  2. wipman

    WIP - Unnamed Island

    Hi, well... we don't know, the man who made the LODs made 'em well & very fast; we should add the memory points needed for the smoke cloud, to the M203 & the Masterkey, i should end the black textures (that gonna take me weeks) & i should re-path all the textures in the woodland version (only M4's wiz LODS are the desert versions, save 'em as woodland M4 models & repath all the textures) once that i do this; they gonna be ready for send to the config whritter & let him make his voodoo on 'em; & then, release 'em; maybe in 2 versions, binarized & not binarized; someone told me that the binarized addons run better than the not binarized addons. But i want to make 'em openable by the ppl, so they can change whatever they want or take whatever they want. About this island... i don't know, but my personal opinion it's that i don't like the not RES objects, like bushes and trees over all; apart of the mapfact objects (needed for Nogova 1.22) the 3WFX Buildings could improve the look like of the island, apart of make some good and very versatile AO's. U could mail Iguana and ask him to change the bases on his island for 3WFX buildings and mapfact buildings, his Legus island it's the best green small island that i ever seen, and u'll have to work less... only change the buildings on the bases or complexes 'round the island. But well... that's only an "i'll like", like... "i'll like that a sniper shoot G.W.B. in the neck with a M82A3" or... "i'll like to see Ariel Sharon dead 'couse he acts as a nazi by his politics with the impunity of a good fella of the U.S. administration", just an "i'll like"; that don't gonna happen. let's cu >>;-)
  3. wipman

    WIP - Unnamed Island

    Hi, hey, just 1 thing... don't call this island wip_whatever please; i use that tag (wip) that i've registered in OFPEC for my addons. Like my wip_45, wip_g36k, wip_faces, wip_flags & "soon" my wip_m4a1 pack. Let's cu.
  4. wipman

    anyone know where to find these units?

    Hi, u can find those units inside a women pack, here: Female Characters btfw... the Camaro 96' it's UGLY. The good Z-28 it's the 73'/76' Z-28 Camaro RT/SS V8; the 96' Z-28 it's AN-I-RON. A ugly V6 or even worst... 6L; change that singnature to something with class... Pontiac GTO Judge 72', Buick Riviera 69' or even better, a NASCAR classic; the mighty Mercury Cyclone 71'. Let's cu.
  5. wipman

    Opf engine based photography 3 -no pics > 100kb

    -Earl & Suchey USMC Addon 1.0 -INQ Weapons 1.1
  6. wipman

    M4A1 Pack

    Hi, link nowhere yet Totala, the sounds gonna be the best sounds that i seen in OFP 5.56x45mm weapons; this means... : - not SD sound = INQ M16 sound - SD sound = E&S & Jocko Floko C8XM4_SD sound - M203 = E&S & Jocko Floko M203 impact/reload/fire sound - Master Key = E&S & Jocko Floko fire/reload sound i think that those are the best sounds so those gonna be the sound files that i gonna use on 'em (giving propper credits to the autors, ovbiosly). Let's cu.
  7. wipman

    M4A1 Pack

    Hi, link nowhere yet Totala, the sounds gonna be the best sounds that i seen in OFP 5.56x45mm weapons; this means... : - not SD sound = INQ M16 sound - SD sound = E&S & Jocko Floko C8XM4_SD sound - M203 = E&S & Jocko Floko M203 impact/reload/fire sound - Master Key = E&S & Jocko Floko fire/reload sound i think that those are the best sounds so those gonna be the sound files that i gonna use on 'em (giving propper credits to the autors, ovbiosly). Let's cu.
  8. wipman

    Competition for M16/M4 replacement opens

    Hi, i think that the L85A1's of the 1St serie, were a shit. Now with the L85A2 (aka L86 i think) it's better (gas system of the H&K G36A). Carry an iron of 5.4 or 5.6Kg all the day... + the vest + extra ammo + nades + backpack + helmet + some other shits... can left you, with between 15 to 20Kg of basic equipment. The mags use to be in good condition in most of the AR (= Automatic Riffles) of the armourys of the armys, not the bounce; instead carry 30, u use to carry 20 or 25 rnds; i belive that the L85A2 it's a good weapon, i don't like the sight, the same sight than in a cetme LV; it have a very small periferic view field in comparison to other sights but those need an adapter at least for be used on a cetme LV. Sure that the 70% of the M16's suck; but i think that they haven't made it so bad with the improvements on the M16A4; for CQB a M4A1 could be better than a full AR, it's shorter... & u can collapse the stock & then make it as shorter as a bullup AR; u can turn better in the doors but if u gonna shoot with "that" at 400m... make 1 or 2 preys before pull the trigga 'couse ya don't gonna hit a shit wiz that bullshit, over all... in full auto. The real life it's not the OFP; but at least the real life... don't have lag. Let's cu.
  9. wipman

    OBLIVION-Mod

    Hi, great look like that island; if it don't lags... it gonna be a must have. I fear that few MP Missions (coops) gonna be made for that island, but i can think in some good backgrounds for make some; but anyway... i think that the real Marpat can fit in that enviroment, not only that... the E&S USMC & RNI can fit there too like a ******' glove. Great island. Let's cu.
  10. wipman

    M4A1 Pack

    Hi, thanks for the offer MC rae, but im really tyred of retexture 3.000.000 the same M4's... before begin seriously to work on that textures, i made 4 times the woodland camo textures; then, someone asked for M4's in camo; then... i downloaded the LSR Deltass, then... i get tighten with 'em; then i said to myself: "fuck, this M4's sound like a fart & they look ugly like hell; the INQ Weapons look 1.000 times better". Then... i began with the woodland version & the ppl in the OFPEC mIRC channel began to complain (again) about why make only a woodland version that no one wants & that i'll don't find help to end 'em & not a desert version and the uncamoed version to equip non SF units; then... i try to make the desert version... & i said "fuck, IM THE FUCKIN' LORD" & then... i taken the time to try to make the textures in all the variants look as well as i could while i try to find some one that could help me to end all that shits that i don't know how to do (= config and distance LODs). Anyway... the thing; then you're a modeler MC Rae?, if you're... could u make the distance LODs of all those damn ******' M4A1 versions?, we need u man... i can end in a unknow "short" time the uncamoed textures, but me & the man who offered himself to make the config... can't do nothing without the completed models. P.D: Reagan was a son of the bitch; and im glad that he's dead. Let's cu.
  11. wipman

    M4A1 Pack

    Hi, thanks for the offer MC rae, but im really tyred of retexture 3.000.000 the same M4's... before begin seriously to work on that textures, i made 4 times the woodland camo textures; then, someone asked for M4's in camo; then... i downloaded the LSR Deltass, then... i get tighten with 'em; then i said to myself: "fuck, this M4's sound like a fart & they look ugly like hell; the INQ Weapons look 1.000 times better". Then... i began with the woodland version & the ppl in the OFPEC mIRC channel began to complain (again) about why make only a woodland version that no one wants & that i'll don't find help to end 'em & not a desert version and the uncamoed version to equip non SF units; then... i try to make the desert version... & i said "fuck, IM THE FUCKIN' LORD" & then... i taken the time to try to make the textures in all the variants look as well as i could while i try to find some one that could help me to end all that shits that i don't know how to do (= config and distance LODs). Anyway... the thing; then you're a modeler MC Rae?, if you're... could u make the distance LODs of all those damn ******' M4A1 versions?, we need u man... i can end in a unknow "short" time the uncamoed textures, but me & the man who offered himself to make the config... can't do nothing without the completed models. P.D: Reagan was a son of the bitch; and im glad that he's dead. Let's cu.
  12. wipman

    M4A1 Pack

    Hi, i think that i've ended the 2Nd texture of the black version; i've try to make in the arm of the stock, scratch marks to make it look as very used or something like that, i like how it looks like; if some one preffer how it'll look like without 'em... in the previous page u can see it's shape without 'em. Im on time to go back & let it as it was before instead how it's. Final? stock & left body side:
  13. wipman

    M4A1 Pack

    Hi, i think that i've ended the 2Nd texture of the black version; i've try to make in the arm of the stock, scratch marks to make it look as very used or something like that, i like how it looks like; if some one preffer how it'll look like without 'em... in the previous page u can see it's shape without 'em. Im on time to go back & let it as it was before instead how it's. Final? stock & left body side:
  14. wipman

    Semper Fidelis

    Hi, those AAV look damn great, i'll like to see some custom cargo anims for 'em, like carry part of the cargo units in the roof of 'em or maybe the 2 upper back roof doors opened and the units in those possitions aiming like covering; i know that they couldn't fire... but will look fanzy & will add more life to the AAV's when they'r full. That's just something that i'll like; not a order or a "u should/could make"; u do it great as you're doing it, so keep doing it as u want, those models look great. Let's cu.
  15. wipman

    M4A1 Pack

    Hi, no CAR-15's, only M4's A1; i don't use the 80's addons, like the HYK units with 80's equipment (i don't even use the HYK units). "My" (= our) M4's are directed to be used by the great LSR west addon units (apart to the players in general); i hate the 80's. The whole ******' decade, Ronald Reagan, Afganistan, Margaret Thacher, my dear country, the cops, the 80's equipment, the 80's choppers, the 80's ppl & vananarama. Add to that list the addons based on the 80's; the HYK 80's units. No CAR-15's, only those models shown in those O2 screenshots &... if some one dislike the leopard skin for the masterkey... i don't gonna use it in the black M4's; if we can find a modeler that ends the distance LODs of the M4's... once they were released, the ppl could open 'em & change the Mk texture or any other that they dislike & that will not make that they couldn't still use 'em in MP. We've a config writter that wanna writte the config of this weapons; now we need a modeler (& i must end the black M4's textures). Let's cu
  16. wipman

    M4A1 Pack

    Hi, no CAR-15's, only M4's A1; i don't use the 80's addons, like the HYK units with 80's equipment (i don't even use the HYK units). "My" (= our) M4's are directed to be used by the great LSR west addon units (apart to the players in general); i hate the 80's. The whole ******' decade, Ronald Reagan, Afganistan, Margaret Thacher, my dear country, the cops, the 80's equipment, the 80's choppers, the 80's ppl & vananarama. Add to that list the addons based on the 80's; the HYK 80's units. No CAR-15's, only those models shown in those O2 screenshots &... if some one dislike the leopard skin for the masterkey... i don't gonna use it in the black M4's; if we can find a modeler that ends the distance LODs of the M4's... once they were released, the ppl could open 'em & change the Mk texture or any other that they dislike & that will not make that they couldn't still use 'em in MP. We've a config writter that wanna writte the config of this weapons; now we need a modeler (& i must end the black M4's textures). Let's cu
  17. wipman

    M4A1 Pack

    Hi, i've almost ended the 2Nd of the textures of the black M4's, im glad to say that we've a good offer from a config writter to make the config of our M4's; now what we need... it's a modeler that can end the distance LODs of the M4's in all the variants (black, desert & woodland) & then once all the M4 models have they'r LODs & the corrections that they may need... the config whritter could begin to work in the config knowing what models he must recall in it. Let's cu.
  18. wipman

    M4A1 Pack

    Hi, i've almost ended the 2Nd of the textures of the black M4's, im glad to say that we've a good offer from a config writter to make the config of our M4's; now what we need... it's a modeler that can end the distance LODs of the M4's in all the variants (black, desert & woodland) & then once all the M4 models have they'r LODs & the corrections that they may need... the config whritter could begin to work in the config knowing what models he must recall in it. Let's cu.
  19. Hi, to retexture u need lots of small programs & a program to make the textures that later on u need to convert to an OFP compatible file (= .paa or .pac for avoid lag or .jpg to lag like the universe creation). Programs that i use: -Photoshop 6.0 (to make or rework the textures) -TextView (for convert .tga textures bigger than 512x512 to .paa or pac) -Feer PaaTool 1.1 (for convert the .tga textures to .paa or .pac, smaller than 512x512) -MakePBO 1.1 (to re-pack the opened addons) -UnPBO 1.5 (to unpack the addons) -WinPBO 1.0 (by ORCS, to open or re-pack the compressed/uncompressed addons sometimes) u can find all those tools in ofp.info looking for they'r name in the search bar. That's all the help that i can bring u; i hope that u enjoy the pleasure of make the things better; let's cu.
  20. wipman

    Tears of the sun seals

    Hi, well Jackal... those SEAL girlys don't look bad at all (for be SEA(iloormoon)S); hey man, as u must know... i still need of a good Weapons Master that ends the distance LODs of "my" M4's; why don't u gimme a ******' hand with 'em so the poor rats like we (that can't pay the price of the VBS1) could be playing with 'em in the OFP while u take 'em & export 'em to the VSB1 to arm those SEAL ******s so u can kill Jaguar and those... "others..." in the VSB1 with the best looking weapons pack, eh?! >>;-). cu man.
  21. wipman

    M4A1 Pack

    Hi, im now with the 2Nd texture of the black M4's version; the progress are slow... but im on it; we (the players) still without a modeler that end the distance LODs or a config whritter... that makes a config for this weapons. I just want to say this... : To Fernando Alonso: ke güenoh ke semoh lo asturianos, ÓLE; CAMPEON. To Michael Suck Maker: JODETE germen. To Barrikelo: jodete tu tambien. To Raikonnen: HA-HA-HA.
  22. wipman

    M4A1 Pack

    Hi, im now with the 2Nd texture of the black M4's version; the progress are slow... but im on it; we (the players) still without a modeler that end the distance LODs or a config whritter... that makes a config for this weapons. I just want to say this... : To Fernando Alonso: ke güenoh ke semoh lo asturianos, ÓLE; CAMPEON. To Michael Suck Maker: JODETE germen. To Barrikelo: jodete tu tambien. To Raikonnen: HA-HA-HA.
  23. wipman

    M4A1 Pack

    Hi, i've began to work on the black M4 textures; i fear that they gonna be the most painfull ones. I belived that "buah... not camoed?! i can make 'em with the edge of the ***k" but i was wrong; gonna be very hard to make 'em look good, but i gonna try it; there goes a O2 screenshot of the unfinnished texture and how it looks like by now. Progress: Let's cu.
  24. wipman

    M4A1 Pack

    Hi, i've began to work on the black M4 textures; i fear that they gonna be the most painfull ones. I belived that "buah... not camoed?! i can make 'em with the edge of the ***k" but i was wrong; gonna be very hard to make 'em look good, but i gonna try it; there goes a O2 screenshot of the unfinnished texture and how it looks like by now. Progress: Let's cu.
  25. wipman

    M1A2 SEP

    Hi, if im not wrong... when a M1A1 or M1A2 main turret receive a strong enought impact, the upper back side pannels on the turret blow up. I don't know if this is for reduce the pressure inside the tank, but i don't care; could be possible to simulate that when the gun barrel gets a certain amount of dammage? or when the turret get's it?; something kinda like the turret of the PSC BTR-T's but not the same (there blow off the entire turret) i mean just those 2 pannels in the top of the M1A1/A2 turret; that'll be a very fanzy of see when the tank turret it's disabled. Just was an idea that i had afther disable some M1's A2 with a single missile hit of the VIT BMD3M 1.0. Let's cu.
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