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Everything posted by wipman
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Hi, i like those M4's as much as the inventory icons; i should talk with the man that's making and helping me to fix some small things in the distance LODs, if he say that he don't want to make the distance LODs of those x20rnds M4short versions... then no x20rdns M4's short, same than with the config writter. Custom Icons: -wip_m4mag -wip_m4sdmag -wip_m4x20mag -wip_m4x20sdmag -wip_mkshells (x5 shells -wip_m4cmag (x100 rnds) -wip_m4csdmag (x100 rnds) -wip_flare -wip_flarebox (x15 flares) -wip_m433nade -wip_m433vest (x20 M433 nades) those should be the names for those magazines & those, the icons. Let's cu.
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Hi, i've made 6 more M4's, im not sure if they'r needed, but i think that they ldon't look bad at all & could serve for mercs or some kind of spotters. We do 'em? or we pass?. Let's cu. wip_m4dx20short: wip_m4dx20shortsd: wip_m4w20xshort:
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Hi, i've made 6 more M4's, im not sure if they'r needed, but i think that they ldon't look bad at all & could serve for mercs or some kind of spotters. We do 'em? or we pass?. Let's cu. wip_m4dx20short: wip_m4dx20shortsd: wip_m4w20xshort:
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Hi, great job with those C130's, they look very well; if someday... afther end 'em and release for the VBS1 players, rework it to be released for the OFP players, remake the RAH-66, revise the cockpit textures of the MI28, release the ADATS(great work there too) the DKM or whoever... find time time before the 2Nd coming of the LORD (OFP2) to remake the OV-10 Bronco; will be very good to see a OV10-D Bronco to offer CAS to our E&S Marines, i still in love of that fanzy bird that made so much for the "freeworld" like throw napalm over those... "vietnamite natives", rockeye and the kind of medicine that "they needed" i miss a Bronco to fly with, with scripts and propperly mapped (the textures). Great work, let's cu. USMC OV-10B:
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- E&S USMC Addon Pack 1.0 - DKM MI28-N
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Hi, i heard i don't know where, that the BAS Tonal (updated) island was beeing reworked by some one; i can't find a thread that speaks about. Will be possible to re-path the objects like the 3WX Buildings, hangars, the control tower, the runway lights & bridges to the stand-lone addon packs that were released for the public as "addons for free"?; those 3WX addons, the latest mapfact buildings/objects & things like that... i'll also like to see a small stand-lone bridge addon released a long time ago in ofp.info used in some areas as bridge for cars and trucks (the APC's/IFV's are too fat for pass by it) that addon it's the Pontoon Bridge it's made in 3 parts, 1 head, middle section & another head. as it's not very tall... it could only be crossable at some hours, not all the day; that could be good for MP missions, when u go all happy to the EP by the safe route dodging the OPFOR patrols... then u found that half of the bridge it's covered by water, so u've to take another route or cross the river by other point, exposing your squad to the OPFOR river patrols, air recon, movile recon squads or whatever. That addon it's very fanzy; and binariced. So it can be used in many places in a new "upcoming" version of Tonal, that + the 3WX (stand alone) addons & mapfact shit, could make Tonal... a much better island than how those traitors of BAS made it. Thanks. Let's cu.
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Hi, well... looks like that no one likes to work for get something eh..!?; anyway... the MF (= Muzzle Flash, not MUTHA FUCKA) it's provisional, but i love it; wacha think?. MF: The other MF's that we could use are: - C8X_Weapons MF - BIS XMWhatever MF I think that this is the best muzzle flash (thanks to CassieG). Let's cu.
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Hi, well... looks like that no one likes to work for get something eh..!?; anyway... the MF (= Muzzle Flash, not MUTHA FUCKA) it's provisional, but i love it; wacha think?. MF: The other MF's that we could use are: - C8X_Weapons MF - BIS XMWhatever MF I think that this is the best muzzle flash (thanks to CassieG). Let's cu.
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Hi, yes gordy, you're if u want 1 of those in the list of receivers of the textures that i made; but as nothing in this life it's free... i've some conditions: 1St) End the distance LODs of my wip_g36k pack. 2Nd) Fix the model & tweak the config of some units by me. 3Th) Talk to me before release any weapon that uses the textures that i made with so much pain for the most glory of God. *Jackal, Inquisitor & Earl, Suchey & Joko Floko are the only 1's not subjected to this conditions. Let's cu.
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Hi, yes gordy, you're if u want 1 of those in the list of receivers of the textures that i made; but as nothing in this life it's free... i've some conditions: 1St) End the distance LODs of my wip_g36k pack. 2Nd) Fix the model & tweak the config of some units by me. 3Th) Talk to me before release any weapon that uses the textures that i made with so much pain for the most glory of God. *Jackal, Inquisitor & Earl, Suchey & Joko Floko are the only 1's not subjected to this conditions. Let's cu.
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Hi, there's a problem with that, i haven't any IN site; so once done the M4's textures (only the black version remains) i should mail it to the OFP related sites; i think that i've many of the .psd files, but not all. I've for sure all the .tga's of the (D) & (W) M4's and only in .tga's... there'r 98Mb. But yes, if some reel addon maker want the textures, of course that i could try to find a way of send him/her the textures. From the black M4's, i've "all the .psd textures" because i just made two & im stopped at the RIS castles & they'r lights, shadows & scratches. I still without know what to do with the size of the M4's. Let's cu
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Hi, there's a problem with that, i haven't any IN site; so once done the M4's textures (only the black version remains) i should mail it to the OFP related sites; i think that i've many of the .psd files, but not all. I've for sure all the .tga's of the (D) & (W) M4's and only in .tga's... there'r 98Mb. But yes, if some reel addon maker want the textures, of course that i could try to find a way of send him/her the textures. From the black M4's, i've "all the .psd textures" because i just made two & im stopped at the RIS castles & they'r lights, shadows & scratches. I still without know what to do with the size of the M4's. Let's cu
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Hi, afther play a bit more to the AAO... i've been looking at the M4's in the hands of the SF's &... looks like as if our M4's were a bit bigger than as they should be... resize 'em to 0.91, will make 'em of the same size than the C8X_Weapons; but i don't know how they could look like, resized to 0.93 or 0.95 . There goes some pics to compare the size of the AAO M4's & our M4's. What u say?, they look smaller than our M4's. Let's cu.
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Hi, afther play a bit more to the AAO... i've been looking at the M4's in the hands of the SF's &... looks like as if our M4's were a bit bigger than as they should be... resize 'em to 0.91, will make 'em of the same size than the C8X_Weapons; but i don't know how they could look like, resized to 0.93 or 0.95 . There goes some pics to compare the size of the AAO M4's & our M4's. What u say?, they look smaller than our M4's. Let's cu.
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Hi, the islands that have most liked me, were: -BDM Ivanski Beta (by Jake Rood)* the beta was much better than the final. any of the BDM islands, they were the best done islands. -Legus 1.1 8by Iguana) a beta by Madaussie called iraq something. *If some one can get me a DL i'll be pleased or agradecido or however it's said. -Aashami Beta 0.75 & Mapfact Nogova 1.22
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Hi, the PAATool 1.1 by Feer, should make the .paa's or .pac's loose less detail than the TextView; but the .paa pixelates the texture alot & depending on the levels of the texture... u gonna see much more bigger pixels. & with any of those converting tools... the browns that've very much red, become red once pased from .tga to .paa or .pac; 1 thing that could be fucking your textures could be the monitor settings; the settings on windows change to the settings in game on the OFP. But i don't know. Let's cu.
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-USMC Addon Pack 1.0 -INQ Weapons 1.1 -INQ HTTV -SJB DMS2 1.10 -Dan M14 Pack -Mapfact Nogova 1.22 -WIP-Faces pack
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Hi, i was thinking in resize the M4's to make 'em of the size of the C8X_Weapons (aka the USMC Addon Pack 1.0) but in game, on the hands of a LSR_Deta unit, the wip_m4dm68sd look good to me; and who made the distance LODs, say that they fit well with the latest DK or whoever Replacement Anims 1.5; what do u think?, i think that the size it's right; the M4A1 it's not a key-ring weapon... so... wacha think about resize 'em?. I think that we've choosen a muzzle flash in 3D that looks good (thanks to: CassieG) in the non SD M4's & much better in the M4's SD, but we've not pics of that yet, we've to fix some things before add the muzzle flash. Let's cu.
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Hi, i was thinking in resize the M4's to make 'em of the size of the C8X_Weapons (aka the USMC Addon Pack 1.0) but in game, on the hands of a LSR_Deta unit, the wip_m4dm68sd look good to me; and who made the distance LODs, say that they fit well with the latest DK or whoever Replacement Anims 1.5; what do u think?, i think that the size it's right; the M4A1 it's not a key-ring weapon... so... wacha think about resize 'em?. I think that we've choosen a muzzle flash in 3D that looks good (thanks to: CassieG) in the non SD M4's & much better in the M4's SD, but we've not pics of that yet, we've to fix some things before add the muzzle flash. Let's cu.
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New choppers screenshoots from PedagneMOD
wipman replied to arremba_san_zorzo's topic in ADDONS & MODS: DISCUSSION
Hi, this is the: SPANISH TRANSLATION (by wipman): ========================================================================== 1)Open Ramp = Abrir Rampa 2)Close Ramp = Cerrar Rampa 3)Open top Ramp = Abrir Rampa Superior 4)Close top Ramp = Cerrar Rampa Superior 5)Open Right Door = Abrir Puerta Derecha 6)Close Right Door = Cerrar Puerta Derecha 7)Open Left Door = Abrir Puerta Izquierda 8)Close Left Door = Cerrar Puerta Izquierda) 9)Open Door = Abrir Puerta 10)Close Door = Cerrar Puerta 11)Open Top = Abrir Capota 12)Close Top = Cerrar Capota 13)Helix In = what the fuck helix mean, eh...!? 14)Helix Out = " " " 15)Gear Up = Subir Tren De Aterrizaje or Subir Ruedas 16)Gear Down = Bajar Tren De Aterrizaje or Bajar Ruedas 17)Smoke = Humo 18)Italian Army = Ejercito Italiano or Ejercito Spagetti 19)Italian Navy = Armada Italiana or Armada Spagetti 20)Italian Air Force = Fuerza Aerea Italiana or... That Exists...!? 21)Police = Policia 21)Grenadier = Granadero 22)Medic = Medico 23)Sniper = Francotirador 24)Rifleman = Fusilero 25)Demolition = Demolición or Artificiero 26)Recon = Reconocimiento 27)Soldier = Soldado 28)Officer = Oficial 29)Pilot = Pilot 30)Crew = Tripulación 31)Anti-Tank Missiles Launcher = Lanzador De Misiles Antitanque 32)Put Dive mask On = Ponerse La Escafandra 33)Take Dive mask Off = Quitarse La Escafandra 34)Camouflage Face = Camuflarse La Cara 35)Put Googles on = Ponerse Las Gafas 36)Take Googles off = Quitarse Las Gafas 37)Put Helmet on = Ponerse El Casco 38)Take Helmet off = Quitarse El Casco 39)Put Hood on = Ponerse La Capucha 40)Take Hood off = Quitarse La Capucha 41)Visor Up = Subir El Visor or Subirse La Visera 42)visor Down = Bajar El Visor or Bajarse La Visera ------------------------------------------------------------- 13)Helix In = Meter La Helice or Recoger Helice 14)Helix Out = Sacar La Helice or Desplegar Helice P.D: Yes; im bored. let's cu P.D2: I don't belive u... sp.. italia have an air "force"!? woooow... -
Hi, well looks like that the resizing factor that i should use in case of resize the M4's to the C8X_Weapons size, it's 0.91. In your opinion jackal... as Weapons Master, talented modeler, fella & guiri... will be a good idea to resize the M4's to the C8X_Weapons size?, they'll fit good in the hands of the units, resize 'em will not have an effect in the quality of the .paa textures once in game?, i mean if the camo patterns, both desert and woodland will lost detail?. Wacha think?. Let's cu
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Hi, what i was meaning with: "Marine commander kid" it's just make a refference to your presence in here: USMC - OFPCENTRAL & yes, let's cu == let's see you. I don't see the people complaining in other threats that have at least as many gramatical errors as my posts or that use slang; thing this that has been prohibited to me in this forums, but discuss the forum rules it's not something that i want to do & much less in this threat dedicated to the Jackal units or his fanzy weapons. I was meaning in relation to the M4 models that i use... wich value could i use?, 0'93? im seriously thinking in resize the M4's that i still working in the textures to make 'em have the same size as those; &... i should re-size the memory LOD like the rest of the LODs, right?. Let's cu.
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Hi, hey jackal, can u tell me what the O2 scale of those M4 models that gonna use with this units?: SEA(ilormoon)S looks very well; do u gonna really advandone us, the OFP i mean. "Marine Commander kid...?". Let's cu.
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Hi, i could have the black textures ready in a few weeks, plus all the models (black, desert & woodland) ready with all the LODs; ready for send to the config writter, try 'em in game & then release 'em in 2 versions, binarized & not binariced. Let's cu.
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Hi, i could have the black textures ready in a few weeks, plus all the models (black, desert & woodland) ready with all the LODs; ready for send to the config writter, try 'em in game & then release 'em in 2 versions, binarized & not binariced. Let's cu.