-
Content Count
3382 -
Joined
-
Last visited
-
Medals
Everything posted by wipman
-
Hi, no Havok, we don't gonna use that kind of aimpoint mount; the aimpoint that we gonna use, it's that one in the pics. But i think that SJB_Jackal326 gonna make/it's making a weapons pack that will use that kind of mount or a closer look like mount; that one used by the U.S.M.C. Recon units. Let's cu
-
PSC Buggy Addon 2: Suchei USMC3Beta (retextured): PSC Buggy Addon 3: PSC Buggy Addon 3:
-
Hi, i know that the back lense (from where u aim) haven't a red glass; but the model it's mapped for use the same texture than the front lense (that's red); i'll call that "a minor shit". I'll like that the aimpoint were like as the Dan M14 aimpoint is, the back lense transparent and the front lense a red glass, that shines in the darkness; while from the back lense u'll see trough the glass; maybe like in the C8XM4cco, a transparent texture with a red dot in the center. I'll like that, i maybe could love it... ; but i don't know how to do it, so... the... "minor shit", gonna stay there with all us; sorry. Let's cu
-
Hi, i know that the back lense (from where u aim) haven't a red glass; but the model it's mapped for use the same texture than the front lense (that's red); i'll call that "a minor shit". I'll like that the aimpoint were like as the Dan M14 aimpoint is, the back lense transparent and the front lense a red glass, that shines in the darkness; while from the back lense u'll see trough the glass; maybe like in the C8XM4cco, a transparent texture with a red dot in the center. I'll like that, i maybe could love it... ; but i don't know how to do it, so... the... "minor shit", gonna stay there with all us; sorry. Let's cu
-
Hi, i've... "never heard" of that... "sole"; CassieG, Godness of the universe that rule the world in a extrange way borrowed me that MF; so... ALL, SAY THANK'S TO CASSIEG; GODNESS OF THE KNOWN UNIVERSE. P.D: whatabout the new size of the M4's?, i think that that size it's more right than how they were before, wacha say!?.
-
Hi, i've... "never heard" of that... "sole"; CassieG, Godness of the universe that rule the world in a extrange way borrowed me that MF; so... ALL, SAY THANK'S TO CASSIEG; GODNESS OF THE KNOWN UNIVERSE. P.D: whatabout the new size of the M4's?, i think that that size it's more right than how they were before, wacha say!?.
-
Hi, i've resized a M4 to try it in game & check it's size; i think that's closer to it's real size in the RL now, smaller than the INQ_M4, bigger than the C8XM4. Rigth Side: Left Side: 1St Person: On a unit set to "alert": By night in the hands of a USMC3Beta: I think that now they look better; we just have to finnish the black scratched textures, swap the barrels on the 60 M4's + the 6 CAR-15's, make the camo/scratched textures of the CAR-15's, resize the 60 M4's & 6 CAR-15's LOD by LOD, make a config, try 'em in game... & then release 'em for let all the OFP players that wants, download and have fun with this M4's. Let's cu
-
Hi, i've resized a M4 to try it in game & check it's size; i think that's closer to it's real size in the RL now, smaller than the INQ_M4, bigger than the C8XM4. Rigth Side: Left Side: 1St Person: On a unit set to "alert": By night in the hands of a USMC3Beta: I think that now they look better; we just have to finnish the black scratched textures, swap the barrels on the 60 M4's + the 6 CAR-15's, make the camo/scratched textures of the CAR-15's, resize the 60 M4's & 6 CAR-15's LOD by LOD, make a config, try 'em in game... & then release 'em for let all the OFP players that wants, download and have fun with this M4's. Let's cu
-
Hi, the desert versions on the hands of USMC & LSR units. On a LSR-Ranger(D): On a LSR-Delta(D): On a USMC T.L. (D): I also agree that they'll fit more into the real measures if they were just a bit smaller; but... how much smaller...?? and gonna take a bit to end 'em. Let's cu
-
Hi, the desert versions on the hands of USMC & LSR units. On a LSR-Ranger(D): On a LSR-Delta(D): On a USMC T.L. (D): I also agree that they'll fit more into the real measures if they were just a bit smaller; but... how much smaller...?? and gonna take a bit to end 'em. Let's cu
-
Hi, yeah... but what resize factor should we use to make 'em perfect?; 0.91 of resize factor (of the whole weapon) will make 'em of the same size than the C8X_Weapons; i also think that the M4's could be closer in measures if they'll be just, a bit smaller; but as we haven't ended the textures, the models & we haven't even sent to the only config whritter that offered himself to make the config of our M4's... we can't try wich resize factor in the O2 will make the goons be more accurate about they'r size; plus that we maybe should change then, the vertical handgrips and maybe some other things... . and... i repeat, we've 60; M4 variants 20 in each camo, woodland, deset & black scrathed; plus other 6 of the CAR-15's in each camo variant too, 3 with x30 rdns mags & other 3 with x20 rnds mags. Maybe will be enought to resize the weapons until the downside of the hand grip, get's to the lower side of the hand of a unit based in the BIS man dimensions; other wise we could shit it all there if then, they'll look undersized in the hands of the HYK soldiers or oversized in the hands of the E&S USMC; and that's something that no one of us want. Let's cu
-
Hi, yeah... but what resize factor should we use to make 'em perfect?; 0.91 of resize factor (of the whole weapon) will make 'em of the same size than the C8X_Weapons; i also think that the M4's could be closer in measures if they'll be just, a bit smaller; but as we haven't ended the textures, the models & we haven't even sent to the only config whritter that offered himself to make the config of our M4's... we can't try wich resize factor in the O2 will make the goons be more accurate about they'r size; plus that we maybe should change then, the vertical handgrips and maybe some other things... . and... i repeat, we've 60; M4 variants 20 in each camo, woodland, deset & black scrathed; plus other 6 of the CAR-15's in each camo variant too, 3 with x30 rdns mags & other 3 with x20 rnds mags. Maybe will be enought to resize the weapons until the downside of the hand grip, get's to the lower side of the hand of a unit based in the BIS man dimensions; other wise we could shit it all there if then, they'll look undersized in the hands of the HYK soldiers or oversized in the hands of the E&S USMC; and that's something that no one of us want. Let's cu
-
Hi, i don't know if our M4's have the right lenght, but people like EricJ, that had/has M4's A1 in the hand, could tell us if they think that the INQ M4 Construction Pack it's right. We'd only changed the barrel, and the fuck of scale the M4's... it's not only to find the "true right side"; it's to resize (without die doing it...) the 60 M4 models that we've made, 20 x each camo. Now add to that the CAR-15's with x30 & x20 rdns mags... and if someone comes when all this ******' M4's be released, complaining; "i want this M4 variant", "why don't u make this one", "u should had made this one..." then i gonna trace his/her I.P. , shot him in the neck, put a bomb on his car, chop his hands off with a rusty axe so he couldn't play to the OFP when it be out or rociate him with gasoline, light a match, throw it to him & enjoy the show. If were a lady... the thing will be different...
-
Hi, i don't know if our M4's have the right lenght, but people like EricJ, that had/has M4's A1 in the hand, could tell us if they think that the INQ M4 Construction Pack it's right. We'd only changed the barrel, and the fuck of scale the M4's... it's not only to find the "true right side"; it's to resize (without die doing it...) the 60 M4 models that we've made, 20 x each camo. Now add to that the CAR-15's with x30 & x20 rdns mags... and if someone comes when all this ******' M4's be released, complaining; "i want this M4 variant", "why don't u make this one", "u should had made this one..." then i gonna trace his/her I.P. , shot him in the neck, put a bomb on his car, chop his hands off with a rusty axe so he couldn't play to the OFP when it be out or rociate him with gasoline, light a match, throw it to him & enjoy the show. If were a lady... the thing will be different...
-
Hi, i've found time to try the black scratched textures over the INQ Weapons & this how they look like on the hands of Marines. On a E&S USMC Team Leader: On a E&S USMC Force Recon unit: Let's cu
-
Hi, i've found time to try the black scratched textures over the INQ Weapons & this how they look like on the hands of Marines. On a E&S USMC Team Leader: On a E&S USMC Force Recon unit: Let's cu
-
Hi, the only way that i've of see in game how the textures look like... it's by modding my INQ Weapons Pack 1.1 Paa, so i can't try all the textures; only the basic textures. And as i had to mod the lense textures to make 'em fit in they'r place in the new ACOG and M68 Mil-Spec Aimpoint both by Drill Sargeant, i can't try those over the INQ Weapons. But this is how my moded INQ Weapons 1.1 Paa look like with part of the textures of our M4's. On a LSR-Delta Spotter: On a LSR-Ranger Rifleman: On a LSR-Delta M4: That's how i moded my INQ Weapons, i haven't time rightnow to pack & unpack 3 times the weapons pack & swap the textures, sorry. Let's cu
-
Hi, the only way that i've of see in game how the textures look like... it's by modding my INQ Weapons Pack 1.1 Paa, so i can't try all the textures; only the basic textures. And as i had to mod the lense textures to make 'em fit in they'r place in the new ACOG and M68 Mil-Spec Aimpoint both by Drill Sargeant, i can't try those over the INQ Weapons. But this is how my moded INQ Weapons 1.1 Paa look like with part of the textures of our M4's. On a LSR-Delta Spotter: On a LSR-Ranger Rifleman: On a LSR-Delta M4: That's how i moded my INQ Weapons, i haven't time rightnow to pack & unpack 3 times the weapons pack & swap the textures, sorry. Let's cu
-
Hi, i've ended the upper hadler/carrier/sight of the black M4's; 1 less to go, 1 LESS TO GO!!!. M4 Progress: Next thing to work on, the M203 texture or maybe the sights (ACOG, M68, Tasco) textures. Let's cu
-
Hi, i've ended the upper hadler/carrier/sight of the black M4's; 1 less to go, 1 LESS TO GO!!!. M4 Progress: Next thing to work on, the M203 texture or maybe the sights (ACOG, M68, Tasco) textures. Let's cu
-
Hi, i like a lot this anims pack, from the 1.3; i'll like the "behaviour alert" anim to be like the VBS1 anim shown in some promo/user made videos; look more good to me. But im very very happy with this anims, gives the OFP a more dinamic look like and the missions look much much better helping to create "atmosphere" (i hate how that sounds; i gonna have to clean up my mouth with bleach afther this) if u ever make replacement anims, plz; think a bit in replace the BIS default anims when u've a handgun and swap to the binocs, those really look uggly and they ever disliked me. Very good anims from the 1.3, thanks for your time and job. BIS Anims:
-
Hi, im not a scripter, im just a texturer more a re-texturer; i think that's a shame for all that this thread had 14520 and between so many visitors... there's no scripters or other kind of addon makers able; with time or will of help this great looking Mod/Addons/whatever project. It's a big loose to all the OFP players, sorry FK; i liked a lot what i seen of your addons, unless the idea of a 96 types of different hummers; but i can't really speak with so many different M4's to work on... sorry man; we needed/still need of u & your addons. Let's cu
-
Hi, most of the ppl that have reply to the question of: "1St way or 2Nd way?" say (like our modeller) that we should keep the M4's in the 1St way. The question still opened, we'll keep 'em (i think) in the 1St way from now on; but some pics of M4's & a mod i guess... called M2A3/A4/A7 have that slinger in the 2Nd way, CAR-15 style; but again... most of the ppl included our modeller say that we should keep that as it's. Many thanks to those who've helped us, replying to the question asked to 'em as destinataryes of this weapons pack. Let's cu P.D: "InfanterÃa De Marina, la 1Åž... y LA MEJOR" I.D.M.
-
Hi, most of the ppl that have reply to the question of: "1St way or 2Nd way?" say (like our modeller) that we should keep the M4's in the 1St way. The question still opened, we'll keep 'em (i think) in the 1St way from now on; but some pics of M4's & a mod i guess... called M2A3/A4/A7 have that slinger in the 2Nd way, CAR-15 style; but again... most of the ppl included our modeller say that we should keep that as it's. Many thanks to those who've helped us, replying to the question asked to 'em as destinataryes of this weapons pack. Let's cu P.D: "InfanterÃa De Marina, la 1Åž... y LA MEJOR" I.D.M.
-
Hi, i hope that in this E3 we can see some ooohhhh ooohhhh.... OOOOHHHHHHH.....* OFP2 pics, in game, units moving, the surfaces beeing holed by the grenades & tank shells, the vehicles with 2 or 3 destroyed models that be randomized when they'r blown off; good anims on the units, fanzy weapons, some clues of the story line, some cloes ups of the under skirts of the E3 girls (with a lot of respect... "plz lady could i take some photos of what's under your skirt?, plz..." "that's a lot of respect..."), pics or videos of the terains/islands where the campaing gonna take place, info info infohhhhh ooohhhhh OOHHHH OFP2!!!!!! yesssss!!!! mmhhh...* P.D: We love this game.