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Everything posted by vengeance1
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GameLogic as Waypoint for AI
vengeance1 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How do I script a GameLogic so I can use it as a Waypoint for a Plane or Boat to got to. Sorry if I missed the thread but could not find it. -
I downloaded all the files via Yoma, took forever but I must be missing something. I added your Mods CAA1 and OFP and the mission FlyLikeAnEagle but no Sara map comes up? What am I missing?
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No big deal, always looking for new features. I tested last night new version but got killed in water while in boat in EOD mission, could not Wash Ashore, had button but never happened, could not respawn, had to Abort. Could be my mission I will test again tonight to confirm.
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Gnat, I know this is a ARMA Thread and maybe you could start a ARMA2 one (couldn't find one) but I have been playing around with your Sub in ARMA2, works just have to remove the weapons. Anyway I scripted a CRRC that can be created upon surfacing and transfer to it from inside sub like you do with your ships to RH1B. Works great for my BlackOps missions. Just wanted to suggest you consider making that a AddAction option when the subs are ready for ARMA2 :).
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Thanks NORRIN, I'll give this update a try with Shark's mission (thanks Shark hope you don't mind, also improved the Chinook Drop a lot). QUESTION: I is possible to have some of your AI team respawn as normal in AI-Enabled but NOT Playable when part of your group? Example: I have say three AI in the group NON-Playable and 3 AI Playable. Thanks
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Mando Heliroute for ArmA2
vengeance1 replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I am getting an ERROR in MP "Mando Heliroute: Vehicle must be Local?" I don't understand works fine in the editor. -
Mando Heliroute for ArmA2
vengeance1 replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome, look forward to that smoother approach to destination. I am using it in conjunction with the Chinook && the MH53E CRRC Drop (BlackOps insertion) and it works great except for the jerky approach to destination. -
Carrier Domination West AI (LHD As Base :) )
vengeance1 replied to Alexei Vostrikov's topic in ARMA 2 & OA - USER MISSIONS
I did the updates/changes offered it to Alexei but didn't get a response, sorry it is his mission and wouldn't be right to release his work. -
GameLogic as Waypoint for AI
vengeance1 replied to vengeance1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok how would I put that in? I use this for a Marker this doMove (getMarkerPos "Marker1"); If I use a Trigger I would use??? -
GameLogic as Waypoint for AI
vengeance1 replied to vengeance1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Because I need to write some addtional script in the GameLogic once the vehicle gets there. Like the next waypoint. -
GameLogic as Waypoint for AI
vengeance1 replied to vengeance1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks SNKMAN I was thinking Editor in the GameLogic itself, I had the code once but can't find it. :( -
Mando Heliroute for ArmA2
vengeance1 replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome Mandoble I am right in the middle of trying to make ARMA 1 Heliroute work. This should fix some issues I was having. Thanks -
Helocopter pickup without waypoints?
vengeance1 replied to arthur666's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Not sure what I am missing or maybe a conflict with another script during init but I can make this work fine in the Editor but when I run in MP on a Dedi Server it does not come up in Communications like it should? Any Ideas? -
MH-53E addon released
vengeance1 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I tried doing a CRRC (Insertion) drop like we can with the Chinook but it just blows up, any workaround? It seems to fit into the Helo nicely. Thanks -
This came from Xeno: Edit: There's another bug in A2 1.03, dead AI units can't be deleted sometimes (only in MP) although the object refs get into my dead list array just fine, I noticed in Revive sometimes Dead Units did not get deleted.
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Making AI Land on LHD
vengeance1 replied to Gil Galvanti's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Many Thanks I have been looking for a way to land Helo's on the LHD. Hopefully Mandoble will convert his other amazing scripts to ARMA2. -
MH-53E addon released
vengeance1 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I second that! I would also suggest a method to Fold and Unfold Helo manually. Great Model, looking forward to the update. -
NORRIN I tested .03 in Sharks EOD Mission converted to AI Enabled Mode (Thanks Shark adding a Gnat Sub Insertion and Chinook CRRC Drop;)) for hours last night, worked great except for respawning in the middle of the ocean when I selected Mobile Respawn Point. Can't remember if I rejoined but looks like you addressed that in .03b. I need to do more JIP testing. I had no issues with missing files. I converted 3 missions, EOD, Russian Occupation, Special Forces Neptune. I will try this one in same mission today or tomorrow. Thanks
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OH-58 Kiowa Warrior comes to Arma2
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Excellent News, very much would like to put it back in my SpecOps Mission. Thanks -
Much appreciated as always I will load it up into my missions. "please only use if you are willing to put up with any bugs the changes have introduced" Bugs? We'll Shoot`em!
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Operation Northstar Release
vengeance1 replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok thanks I just didn't know if I forgot or missed something. -
Operation Northstar Release
vengeance1 replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
When I load it it say it is missing the Weapons AddOn? -
co20 =RTY= Eve of destruction
vengeance1 replied to shark-attack's topic in ARMA 2 & OA - USER MISSIONS
Nice job Shark, looking forward to trying it out again! ;) -
Activating the Tomahawk cruise Missiles
vengeance1 replied to mankyle's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Subs and Frigates? To the best of my knowledge Gnat has not released these yet, damn I hope I didn't miss it? -
Thanks NORRIN, great to see this so soon. Hope all is well with the recovery!