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Posts posted by volkov956
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I hope the Shooting the rear axle on the BMP/ZSU/M113/Vulcan is fixed cause I can destroy them or disable them by shooting the rear axle with 30 AK or 30 M16 rounds kinda cheesy if u ask me
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yea but the CPU Features in the bios can also change the CPU FSB Dynamicly depending on temperature and Load I have seen several S775 Boards do this which ended up freezing during games after just 5-15mins disabling the strange Dynamic FSB Changing and a newer bios combined stopped the freezing.
I have tested 2 ECS Boards that were totally unstable no matter what I threw at them ended being that the boards have a bad Regulator cause of the cheap Manufacturing they did. Which created unstable Volts for the Memory and CPU. And those motherboards were made for 1333mhz FSB as well
OP Try running the game with your CPU and Video at stock to see what happens instead of O/C
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in ur CPU features list what is enabled
CE1 and etc and what are ur temps of ur GPU/CPU when idle
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just by chance what motherboard are you using and does it have the latest bios?
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I turned off the Floating Zone thinger in arma to fix my aiming ailments
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no real AI in Bis CTI kinda makes it so you have to get enough players for it to be even fun
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now this would make an interesting CTI mission when its released
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Hey been playing MFCTI for Arma every second day but its a closed lan since my ISP cut everyones Upload speeds in half so I was trying to run it in a open Internet but my upload speed was maxing out at 64kb/s
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yes it does i forgot about that I changed the look of resistance to further make them look different
I forget the addon have not worked on this mission for some time since been too busy
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my x64 vista when i tried it would just BSOD or crash constantly but my xp x64 worked perfect so far
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well sometimes the AI is too gungho I flew a Chopper by an AI group and went 2000m from then behind a hill got out to assault a different group the same group i flew over ended up all standing around my chopper like 3ft away and stairing at it and I was able to kill them all without them targeting me
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see the strange square like shadows in the distance
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Dunno but I have seen one mission where one was using it i dunno how but it was the enemy oddly enough they were pointing it all over the place
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Just 1 Q are you guys gonna move this to the Full Sahrani Island??? if Not would you guys mind if i did?
Well I did the full island with total 46 Capturable Places if you give me the ok I will post it on here if not I will hide it away on my server.
Btw I am Liking the aggressive AI. The blue lines showing where each AI is going is helpful.
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Please Do Not run in a Non Dedicated Server Environment for this mission you may experience some lag and some weird glitches that go with hosting it and playing it on the same system.
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Ok here it is without Class Working properlly the medic class does work to an extent but u will notice you will have a smaller inventory when using ammo crates or the G command. using the barracks will allow you to pickup more gear though
http://rapidshare.com/files/60052895/Desktop.rar.html
Here it is
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Ive always played Arma with the X1300, and it's fine on low settings.I have a x1600 with 256mb DDR3 in one of my systems and guess what it runs like crap ever since patch 1.08 , 1.07 and lower it ran fine tho oddly
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Sorry about the delay we will release it without the 100% implemented Class system tommorrow its not working as intended mainly for the Russian Side so we will release it with all other changes tommorrow but without the Class Additions yet
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-noworld also removes the animated background in the menu too bad thought I dont know if there is a way to remove the 3d menu at all
Hey bink ur forums seem to be a spam Advertising ground lately for Pron, Meds, and etc
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-noworld also removes the animated background in the menu too bad thought I dont know if there is a way to remove the 3d menu at all
Hey bink ur forums seem to be a spam Advertising ground lately for Pron, Meds, and etc
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My group wanted me to release our current edit of Binksters MFCTI Conversion while we wait for Melvins Release
All Credit goes to Melvin for his mission and Binkster for his conversion.
Warning Overides Previos MFARMA.pbo please backup before Installing if you already have a version of MCTI Installed.
Warning: All systems that were tested were X2 4600+'s, Dual Opteron 250's, E6850 systems under the spec usually have problems with the 3000 View Distance we have enabled.
http://rapidshare.com/files/60052895/Desktop.rar.html
Changes:
-Changed and Played with Armor Values for units
-Changed Some Prices of Units
-Changed some AI Values
-Added a few more towns to capture
-Increased Salvager Cleanup from 50-100 It prevents salvagers from 2 of them sitting there forever and not salvaging an vehicle because they are both trying to get it at the same time.
-Changed NVSK Damage to be more useful
-Changed Magazine Counts for vehicles
-Prevented AI from shooting at Pilots in Helos instead they just fire at the Helo but there is still a chance they will kill the pilot but no longer they will just shoot for the pilot.
-Adjusted Insane Opposition to more reflect higher amounts of enemies
-Increased AI search range for base
and a ton of other things but forget them all been a 2month day by day endeavor
-T72 is no longer the same armor as the american variants
In Progress
-Waiting for whatever Bugs or Recommendations you guys say
-Will remove more Balances to be more like MFCTI in OFP
-Class Based System
-Shell Ballistics and Damage Values
-Scopes for weapons
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I am still waiting for mobile arty hehe but nice addon
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and whats wrong with pine trees really there is pine trees all around me.
Deformable Terrain would be nice as long as when the actual terrain moves the objects dont seem to float that were on the terrain.
Anyone experience the floating trees in Arma yet in the remote regions of Sahrani. its ok but its funny I never seen a floating tree in OFP but in Arma there is.
Also there was rumour of Forest Fires in Arma anyone know if its still in the game but disabled?
ArmA freezes
in ARMA - TROUBLESHOOTING
Posted
u try this driver???
http://connect.creativelabs.com/beta/default.aspx
U must make sure you have a previous Driver for your soundcard installed otherwise the driver will work improperlly